more on world map

avinationmerge
UbitUmarov 2015-08-23 04:55:18 +01:00
parent 7f0201ffca
commit e8a75151fa
1 changed files with 19 additions and 2 deletions

View File

@ -999,7 +999,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <param name="maxY"></param> /// <param name="maxY"></param>
public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{ {
//m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag); m_log.DebugFormat("[WoldMapModule] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
/* this flag does not seem to mean what his says
if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
{ {
List<MapBlockData> response = new List<MapBlockData>(); List<MapBlockData> response = new List<MapBlockData>();
@ -1049,8 +1050,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
else else
{ {
// normal mapblock request. Use the provided values // normal mapblock request. Use the provided values
*/
GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag); GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag);
} // }
} }
protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
@ -1123,6 +1125,21 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// (maxX + 4) * (int)Constants.RegionSize, // (maxX + 4) * (int)Constants.RegionSize,
// (minY - 4) * (int)Constants.RegionSize, // (minY - 4) * (int)Constants.RegionSize,
// (maxY + 4) * (int)Constants.RegionSize); // (maxY + 4) * (int)Constants.RegionSize);
//mb it means this
if(regions.Count == 0 && (flag & 0x10000) != 0)
{
MapBlockData block = new MapBlockData();
block.X = (ushort)minX;
block.Y = (ushort)minY;
block.MapImageId = UUID.Zero;
block.Access = (byte)SimAccess.Down; // means 'simulator is offline'
allBlocks.Add(block);
mapBlocks.Add(block);
remoteClient.SendMapBlock(mapBlocks, flag & 0xffff);
return allBlocks;
}
foreach (GridRegion r in regions) foreach (GridRegion r in regions)
{ {
MapBlockData block = new MapBlockData(); MapBlockData block = new MapBlockData();