minor: remove some mono compiler warnings

bulletsim
Justin Clark-Casey (justincc) 2011-04-11 22:33:24 +01:00
parent 3a98fb080a
commit e8ecb2898c
1 changed files with 4 additions and 10 deletions

View File

@ -10289,12 +10289,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID rq = UUID.Random();
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, rq.ToString());
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id)));
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id)));
return rq.ToString();
}
@ -10308,12 +10305,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID rq = UUID.Random();
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, rq.ToString());
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id));
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id));
return rq.ToString();
}