Added AvatarPickerSearch capability handler.
parent
ddd97cb78e
commit
e92c05ebbd
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@ -0,0 +1,116 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.IO;
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using System.Reflection;
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using System.Web;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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//using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Capabilities.Handlers
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{
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public class AvatarPickerSearchHandler : BaseStreamHandler
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IPeople m_PeopleService;
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public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
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: base("GET", path, name, description)
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{
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m_PeopleService = peopleService;
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}
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public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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// Try to parse the texture ID from the request URL
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NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
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string names = query.GetOne("names");
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string psize = query.GetOne("page_size");
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string pnumber = query.GetOne("page");
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if (m_PeopleService == null)
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return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
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if (string.IsNullOrEmpty(names) || names.Length < 3)
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return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
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m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
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int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
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int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
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// Full content request
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
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//httpResponse.ContentLength = ??;
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httpResponse.ContentType = "application/llsd+xml";
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List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
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LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
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osdReply.next_page_url = httpRequest.RawUrl;
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foreach (UserData u in users)
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osdReply.agents.Array.Add(ConvertUserData(u));
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string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
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return System.Text.Encoding.UTF8.GetBytes(reply);
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}
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private LLSDPerson ConvertUserData(UserData user)
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{
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LLSDPerson p = new LLSDPerson();
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p.legacy_first_name = user.FirstName;
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p.legacy_last_name = user.LastName;
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p.display_name = user.FirstName + " " + user.LastName;
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if (user.LastName.StartsWith("@"))
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p.username = user.FirstName.ToLower() + user.LastName.ToLower();
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else
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p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
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p.id = user.Id;
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p.is_display_name_default = false;
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return p;
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}
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private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
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{
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m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return System.Text.Encoding.UTF8.GetBytes(string.Empty);
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}
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}
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}
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@ -0,0 +1,51 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAvatarPicker
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{
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public string next_page_url;
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// an array of LLSDPerson
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public OSDArray agents = new OSDArray();
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}
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[OSDMap]
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public class LLSDPerson
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{
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public string username;
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public string display_name;
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//'display_name_next_update':d"1970-01-01T00:00:00Z"
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public string legacy_first_name;
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public string legacy_last_name;
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public UUID id;
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public bool is_display_name_default;
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}
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}
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@ -0,0 +1,47 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public class UserData
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{
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public UUID Id { get; set; }
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public string FirstName { get; set; }
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public string LastName { get; set; }
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public string HomeURL { get; set; }
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public Dictionary<string, object> ServerURLs { get; set; }
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}
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public interface IPeople
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{
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List<UserData> GetUserData(string query, int page_size, int page_number);
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}
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}
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@ -0,0 +1,140 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Reflection;
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using System.IO;
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using System.Web;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using OpenSim.Capabilities.Handlers;
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namespace OpenSim.Region.ClientStack.Linden
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AvatarPickerSearchModule")]
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public class AvatarPickerSearchModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private IPeople m_People;
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private bool m_Enabled = false;
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private string m_URL;
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#region ISharedRegionModule Members
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public void Initialise(IConfigSource source)
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{
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IConfig config = source.Configs["ClientStack.LindenCaps"];
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if (config == null)
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return;
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m_URL = config.GetString("Cap_AvatarPickerSearch", string.Empty);
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m_log.DebugFormat("[XXX]: Cap_AvatarPickerSearch = {0}", m_URL);
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// Cap doesn't exist
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if (m_URL != string.Empty)
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m_Enabled = true;
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}
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public void AddRegion(Scene s)
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{
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if (!m_Enabled)
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return;
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m_scene = s;
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}
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public void RemoveRegion(Scene s)
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{
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if (!m_Enabled)
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return;
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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}
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public void RegionLoaded(Scene s)
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{
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if (!m_Enabled)
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return;
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m_People = m_scene.RequestModuleInterface<IPeople>();
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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public void PostInitialise()
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{
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}
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public void Close() { }
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public string Name { get { return "AvatarPickerSearchModule"; } }
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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#endregion
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UUID capID = UUID.Random();
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if (m_URL == "localhost")
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{
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m_log.DebugFormat("[AVATAR PICKER SEARCH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
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caps.RegisterHandler(
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"AvatarPickerSearch",
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new AvatarPickerSearchHandler("/CAPS/" + capID + "/", m_People, "AvatarPickerSearch", "Search for avatars by name"));
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}
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else
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{
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// m_log.DebugFormat("[AVATAR PICKER SEARCH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
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caps.RegisterHandler("AvatarPickerSearch", m_URL);
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}
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}
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}
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}
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@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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#endregion ISharedRegionModule
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protected override void AddAdditionalUsers(UUID avatarID, string query, List<UserData> users)
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protected override void AddAdditionalUsers(string query, List<UserData> users)
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{
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if (query.Contains("@")) // First.Last@foo.com, maybe?
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{
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namespace OpenSim.Region.CoreModules.Framework.UserManagement
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{
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public class UserData
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{
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public UUID Id { get; set; }
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public string FirstName { get; set; }
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public string LastName { get; set; }
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public string HomeURL { get; set; }
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public Dictionary<string, object> ServerURLs { get; set; }
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}
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")]
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public class UserManagementModule : ISharedRegionModule, IUserManagement
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public class UserManagementModule : ISharedRegionModule, IUserManagement, IPeople
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -101,6 +92,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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m_Scenes.Add(scene);
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scene.RegisterModuleInterface<IUserManagement>(this);
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scene.RegisterModuleInterface<IPeople>(this);
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scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
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scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
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}
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@ -181,29 +173,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: HandleAvatarPickerRequest for {0}", query);
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// searhc the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserData> users = new List<UserData>();
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if (accs != null)
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{
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foreach (UserAccount acc in accs)
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{
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UserData ud = new UserData();
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ud.FirstName = acc.FirstName;
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ud.LastName = acc.LastName;
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ud.Id = acc.PrincipalID;
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users.Add(ud);
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}
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}
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// search the local cache
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foreach (UserData data in m_UserCache.Values)
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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users.Add(data);
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AddAdditionalUsers(avatarID, query, users);
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List<UserData> users = GetUserData(query, 500, 1);
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AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply);
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// TODO: don't create new blocks if recycling an old packet
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@ -249,12 +219,46 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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client.SendAvatarPickerReply(agent_data, data_args);
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}
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protected virtual void AddAdditionalUsers(UUID avatarID, string query, List<UserData> users)
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protected virtual void AddAdditionalUsers(string query, List<UserData> users)
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{
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}
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#endregion Event Handlers
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#region IPeople
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public List<UserData> GetUserData(string query, int page_size, int page_number)
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{
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// search the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserData> users = new List<UserData>();
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if (accs != null)
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{
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foreach (UserAccount acc in accs)
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{
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UserData ud = new UserData();
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ud.FirstName = acc.FirstName;
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ud.LastName = acc.LastName;
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ud.Id = acc.PrincipalID;
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users.Add(ud);
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}
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}
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// search the local cache
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foreach (UserData data in m_UserCache.Values)
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
|
||||
(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
|
||||
users.Add(data);
|
||||
|
||||
AddAdditionalUsers(query, users);
|
||||
|
||||
return users;
|
||||
|
||||
}
|
||||
|
||||
#endregion IPeople
|
||||
|
||||
private void CacheCreators(SceneObjectGroup sog)
|
||||
{
|
||||
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
|
||||
|
|
|
@ -509,6 +509,8 @@
|
|||
; These are enabled by default to localhost. Change if you see fit.
|
||||
Cap_GetTexture = "localhost"
|
||||
Cap_GetMesh = "localhost"
|
||||
Cap_AvatarPickerSearch = "localhost"
|
||||
|
||||
; This is disabled by default. Change if you see fit. Note that
|
||||
; serving this cap from the simulators may lead to poor performace.
|
||||
Cap_WebFetchInventoryDescendents = ""
|
||||
|
|
|
@ -610,6 +610,10 @@
|
|||
Cap_FetchInventoryDescendents2 = "localhost"
|
||||
Cap_FetchInventory2 = "localhost"
|
||||
|
||||
; Capability for searching for people
|
||||
Cap_AvatarPickerSearch = "localhost"
|
||||
|
||||
|
||||
|
||||
[Chat]
|
||||
; Controls whether the chat module is enabled. Default is true.
|
||||
|
|
Loading…
Reference in New Issue