Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.csavinationmerge
commit
e94b240f3d
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@ -3885,7 +3885,13 @@ namespace OpenSim.Region.Framework.Scenes
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lock (agent)
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lock (agent)
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{
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{
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//On login test land permisions
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// Optimistic: add or update the circuit data with the new agent circuit data and teleport flags.
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// We need the circuit data here for some of the subsequent checks. (groups, for example)
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// If the checks fail, we remove the circuit.
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agent.teleportFlags = teleportFlags;
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m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
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// On login test land permisions
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if (vialogin)
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if (vialogin)
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{
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{
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IUserAccountCacheModule cache = RequestModuleInterface<IUserAccountCacheModule>();
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IUserAccountCacheModule cache = RequestModuleInterface<IUserAccountCacheModule>();
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@ -3894,6 +3900,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!TestLandRestrictions(agent.AgentID, out reason, ref agent.startpos.X, ref agent.startpos.Y))
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if (!TestLandRestrictions(agent.AgentID, out reason, ref agent.startpos.X, ref agent.startpos.Y))
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{
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{
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m_log.DebugFormat("[CONNECTION BEGIN]: Denying access to {0} due to no land access", agent.AgentID.ToString());
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m_log.DebugFormat("[CONNECTION BEGIN]: Denying access to {0} due to no land access", agent.AgentID.ToString());
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m_authenticateHandler.RemoveCircuit(agent.circuitcode);
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return false;
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return false;
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}
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}
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}
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}
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@ -3905,11 +3912,17 @@ namespace OpenSim.Region.Framework.Scenes
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try
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try
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{
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{
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if (!VerifyUserPresence(agent, out reason))
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if (!VerifyUserPresence(agent, out reason))
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{
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m_authenticateHandler.RemoveCircuit(agent.circuitcode);
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return false;
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return false;
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} catch (Exception e)
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}
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}
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catch (Exception e)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[SCENE]: Exception verifying presence {0}{1}", e.Message, e.StackTrace);
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"[SCENE]: Exception verifying presence {0}{1}", e.Message, e.StackTrace);
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m_authenticateHandler.RemoveCircuit(agent.circuitcode);
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return false;
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return false;
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}
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}
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}
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}
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@ -3922,6 +3935,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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if (!AuthorizeUser(agent, out reason))
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if (!AuthorizeUser(agent, out reason))
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{
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{
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m_authenticateHandler.RemoveCircuit(agent.circuitcode);
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return false;
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return false;
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}
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}
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}
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}
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@ -3930,6 +3944,8 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[SCENE]: Exception authorizing user {0}{1}", e.Message, e.StackTrace);
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"[SCENE]: Exception authorizing user {0}{1}", e.Message, e.StackTrace);
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m_authenticateHandler.RemoveCircuit(agent.circuitcode);
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return false;
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return false;
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}
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}
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@ -3959,9 +3975,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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// In all cases, add or update the circuit data with the new agent circuit data and teleport flags
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agent.teleportFlags = teleportFlags;
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m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
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if (CapsModule != null)
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if (CapsModule != null)
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{
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{
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