And another conflict

avinationmerge
Melanie 2010-06-24 03:35:42 +01:00
parent e93853623b
commit e94cf3d9b7
1 changed files with 0 additions and 17 deletions

View File

@ -310,7 +310,6 @@ namespace OpenSim.Region.Framework.Scenes
}
else
{
<<<<<<< HEAD:OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
if (m_part.ParentGroup.m_savedScriptState != null)
RestoreSavedScriptState(item.OldItemID, item.ItemID);
@ -327,22 +326,6 @@ namespace OpenSim.Region.Framework.Scenes
StoreScriptErrors(item.ItemID, null);
m_part.ParentGroup.AddActiveScriptCount(1);
m_part.ScheduleFullUpdate();
=======
lock (m_items)
{
if (m_part.ParentGroup.m_savedScriptState != null)
RestoreSavedScriptState(item.OldItemID, item.ItemID);
m_items[item.ItemID].PermsMask = 0;
m_items[item.ItemID].PermsGranter = UUID.Zero;
string script = Utils.BytesToString(asset.Data);
m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource);
m_part.ParentGroup.AddActiveScriptCount(1);
m_part.ScheduleFullUpdate();
}
>>>>>>> master:OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
}
}
}