Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
This is for diagnostic purposes.0.7.3-post-fixes
parent
0116d418f0
commit
e9602656f8
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@ -151,6 +151,14 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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#region IWorldComm Members
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public int ListenerCount
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{
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get
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{
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return m_listenerManager.ListenerCount;
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}
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}
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/// <summary>
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/// Create a listen event callback with the specified filters.
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/// The parameters localID,itemID are needed to uniquely identify
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@ -438,6 +446,18 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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private int m_maxhandles;
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private int m_curlisteners;
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/// <summary>
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/// Total number of listeners
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/// </summary>
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public int ListenerCount
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{
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get
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{
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lock (m_listeners)
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return m_listeners.Count;
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}
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}
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public ListenerManager(int maxlisteners, int maxhandles)
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{
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m_maxlisteners = maxlisteners;
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@ -49,6 +49,11 @@ namespace OpenSim.Region.Framework.Interfaces
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public interface IWorldComm
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{
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/// <summary>
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/// Total number of listeners
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/// </summary>
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int ListenerCount { get; }
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/// <summary>
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/// Create a listen event callback with the specified filters.
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/// The parameters localID,itemID are needed to uniquely identify
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@ -247,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// Remove Sensors
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m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
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}
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/// <summary>
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/// Get the sensor repeat plugin for this script engine.
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/// </summary>
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/// <param name="engine"></param>
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/// <returns></returns>
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public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
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{
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if (m_SensorRepeat.ContainsKey(engine))
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return m_SensorRepeat[engine];
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else
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return null;
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}
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/// <summary>
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/// Get the dataserver plugin for this script engine.
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/// </summary>
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/// <param name="engine"></param>
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/// <returns></returns>
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public static Dataserver GetDataserverPlugin(IScriptEngine engine)
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{
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if (m_Dataserver.ContainsKey(engine))
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return m_Dataserver[engine];
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else
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return null;
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}
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/// <summary>
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/// Get the timer plugin for this script engine.
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/// </summary>
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/// <param name="engine"></param>
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/// <returns></returns>
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public static Timer GetTimerPlugin(IScriptEngine engine)
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{
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if (m_Timer.ContainsKey(engine))
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return m_Timer[engine];
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else
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return null;
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}
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/// <summary>
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/// Get the listener plugin for this script engine.
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/// </summary>
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/// <param name="engine"></param>
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/// <returns></returns>
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public static Listener GetListenerPlugin(IScriptEngine engine)
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{
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if (m_Listener.ContainsKey(engine))
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return m_Listener[engine];
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else
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return null;
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}
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public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID)
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@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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{
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public AsyncCommandManager m_CmdManager;
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public int DataserverRequestsCount
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{
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get
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{
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lock (DataserverRequests)
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return DataserverRequests.Count;
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}
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}
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private Dictionary<string, DataserverRequest> DataserverRequests =
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new Dictionary<string, DataserverRequest>();
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@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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public AsyncCommandManager m_CmdManager;
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private IWorldComm m_commsPlugin;
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public int ListenerCount
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{
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get { return m_commsPlugin.ListenerCount; }
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}
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public Listener(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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}
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public void CheckListeners()
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{
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if (m_CmdManager.m_ScriptEngine.World == null)
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return;
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IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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if (comms != null)
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if (m_commsPlugin != null)
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{
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while (comms.HasMessages())
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while (m_commsPlugin.HasMessages())
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{
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ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage();
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ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage();
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//Deliver data to prim's listen handler
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object[] resobj = new object[]
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@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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public Object[] GetSerializationData(UUID itemID)
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{
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IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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return comms.GetSerializationData(itemID);
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return m_commsPlugin.GetSerializationData(itemID);
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}
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public void CreateFromData(uint localID, UUID itemID, UUID hostID,
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Object[] data)
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{
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IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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comms.CreateFromData(localID, itemID, hostID, data);
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m_commsPlugin.CreateFromData(localID, itemID, hostID, data);
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}
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}
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}
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@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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public AsyncCommandManager m_CmdManager;
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/// <summary>
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/// Number of sensors active.
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/// </summary>
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public int SensorsCount
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{
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get
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{
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lock (SenseRepeatListLock)
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return SenseRepeaters.Count;
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}
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}
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public SensorRepeat(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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{
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public AsyncCommandManager m_CmdManager;
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public int TimersCount
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{
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get
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{
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lock (TimerListLock)
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return Timers.Count;
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}
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}
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public Timer(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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@ -49,7 +49,10 @@ using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
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using OpenSim.Region.ScriptEngine.Shared.CodeTools;
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using OpenSim.Region.ScriptEngine.Shared.Instance;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
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using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>;
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@ -386,6 +389,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);
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// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count);
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SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this);
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sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount);
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Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this);
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sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount);
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Timer t = AsyncCommandManager.GetTimerPlugin(this);
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sb.AppendFormat("Timers : {0}\n", t.TimersCount);
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Listener l = AsyncCommandManager.GetListenerPlugin(this);
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sb.AppendFormat("Listeners : {0}\n", l.ListenerCount);
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MainConsole.Instance.OutputFormat(sb.ToString());
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}
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