Add extensive debug output to Util.Glob
parent
6c6527caae
commit
e97beb07c9
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@ -1113,6 +1113,7 @@ namespace OpenSim.Framework
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public static string[] Glob(string path)
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{
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m_log.DebugFormat("[GLOB]: Globbing {0}", path);
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string vol=String.Empty;
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if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
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@ -1145,18 +1146,26 @@ namespace OpenSim.Framework
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List<string> addpaths = new List<string>();
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foreach (string p in paths)
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{
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m_log.DebugFormat("[GLOB]: Getting directories (wildcard: {0}) from path {1}", c, p);
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string[] dirs = Directory.GetDirectories(p, c);
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if (dirs.Length != 0)
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{
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foreach (string dir in dirs)
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{
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m_log.DebugFormat("[GLOB]: Adding path {0} to search list", Path.Combine(path, dir));
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addpaths.Add(Path.Combine(path, dir));
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}
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}
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m_log.DebugFormat("[GLOB]: Getting files (wildcard: {0}) from path {1}", c, p);
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string[] files = Directory.GetFiles(p, c);
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foreach (string f in files)
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{
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m_log.DebugFormat("[GLOB]: Adding file {0} to result list", f);
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found.Add(f);
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}
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}
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paths = addpaths;
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}
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