Make sure culture is en-US when saving archive related xml.
This might resolve http://opensimulator.org/mantis/view.php?id=5475bulletsim
parent
4e4db749eb
commit
e9988a3728
|
@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
/// <param name="asset"></param>
|
||||
public void AssetRequestCallback(string id, object sender, AssetBase asset)
|
||||
{
|
||||
Culture.SetCurrentCulture();
|
||||
|
||||
try
|
||||
{
|
||||
lock (this)
|
||||
|
@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
/// </summary>
|
||||
protected void PerformAssetsRequestCallback(object o)
|
||||
{
|
||||
Culture.SetCurrentCulture();
|
||||
|
||||
try
|
||||
{
|
||||
m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);
|
||||
|
|
|
@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Serialize a scene object to the original xml format
|
||||
/// </summary>
|
||||
|
|
Loading…
Reference in New Issue