Make sure culture is en-US when saving archive related xml.
This might resolve http://opensimulator.org/mantis/view.php?id=5475bulletsim
parent
4e4db749eb
commit
e9988a3728
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@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// <param name="asset"></param>
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/// <param name="asset"></param>
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public void AssetRequestCallback(string id, object sender, AssetBase asset)
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public void AssetRequestCallback(string id, object sender, AssetBase asset)
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{
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{
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Culture.SetCurrentCulture();
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try
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try
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{
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{
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lock (this)
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lock (this)
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@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// </summary>
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/// </summary>
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protected void PerformAssetsRequestCallback(object o)
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protected void PerformAssetsRequestCallback(object o)
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{
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{
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Culture.SetCurrentCulture();
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try
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try
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{
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{
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m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);
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m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);
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@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Serialize a scene object to the original xml format
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/// Serialize a scene object to the original xml format
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/// </summary>
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/// </summary>
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