Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService
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@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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#endregion
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#endregion
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#region ISimulation
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#region ISimulationService
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public IScene GetScene(UUID regionId)
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public IScene GetScene(UUID regionId)
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{
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{
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@ -353,7 +353,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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return false;
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}
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}
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#endregion /* IInterregionComms */
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#endregion
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#region Misc
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#region Misc
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@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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#endregion
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#endregion
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#region IInterregionComms
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#region ISimulationService
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public IScene GetScene(UUID regionId)
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public IScene GetScene(UUID regionId)
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{
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{
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@ -279,6 +279,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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return false;
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}
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}
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#endregion /* IInterregionComms */
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#endregion
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}
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}
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}
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}
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@ -1,111 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public delegate bool ChildAgentUpdateReceived(AgentData data);
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public interface IInterregionCommsOut
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{
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#region Agents
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bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason);
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/// <summary>
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/// Full child agent update.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="data"></param>
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/// <returns></returns>
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bool SendChildAgentUpdate(ulong regionHandle, AgentData data);
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/// <summary>
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/// Short child agent update, mostly for position.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="data"></param>
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/// <returns></returns>
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bool SendChildAgentUpdate(ulong regionHandle, AgentPosition data);
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bool SendRetrieveRootAgent(ulong regionHandle, UUID id, out IAgentData agent);
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/// <summary>
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/// Message from receiving region to departing region, telling it got contacted by the client.
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/// When sent over REST, it invokes the opaque uri.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="id"></param>
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/// <param name="uri"></param>
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/// <returns></returns>
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bool SendReleaseAgent(ulong regionHandle, UUID id, string uri);
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/// <summary>
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/// Close agent.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="id"></param>
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/// <returns></returns>
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bool SendCloseAgent(ulong regionHandle, UUID id);
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#endregion Agents
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#region Objects
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/// <summary>
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/// Create an object in the destination region. This message is used primarily for prim crossing.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="sog"></param>
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/// <param name="isLocalCall"></param>
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/// <returns></returns>
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bool SendCreateObject(ulong regionHandle, SceneObjectGroup sog, bool isLocalCall);
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/// <summary>
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/// Create an object from the user's inventory in the destination region.
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/// This message is used primarily by clients.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="userID"></param>
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/// <param name="itemID"></param>
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/// <returns></returns>
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bool SendCreateObject(ulong regionHandle, UUID userID, UUID itemID);
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#endregion Objects
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}
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// This may not be needed, but having it here for now.
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public interface IInterregionCommsIn
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{
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event ChildAgentUpdateReceived OnChildAgentUpdate;
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}
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}
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@ -4405,18 +4405,6 @@ namespace OpenSim.Region.Framework.Scenes
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return sp;
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return sp;
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}
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}
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public virtual bool IncomingRetrieveRootAgent(UUID id, out IAgentData agent)
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{
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agent = null;
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ScenePresence sp = GetScenePresence(id);
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if ((sp != null) && (!sp.IsChildAgent))
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{
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sp.IsChildAgent = true;
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return sp.CopyAgent(out agent);
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}
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return false;
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}
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/// <summary>
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/// <summary>
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/// Authenticated close (via network)
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/// Authenticated close (via network)
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/// </summary>
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/// </summary>
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