Added a UserAccountCache to the UserAccountServiceConnectors. Uses a CenomeCache.
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@ -46,6 +46,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private IUserAccountService m_UserService;
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private IUserAccountService m_UserService;
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private UserAccountCache m_Cache;
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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@ -96,6 +97,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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return;
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return;
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}
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}
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m_Enabled = true;
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m_Enabled = true;
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m_Cache = new UserAccountCache();
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m_log.Info("[USER CONNECTOR]: Local user connector enabled");
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m_log.Info("[USER CONNECTOR]: Local user connector enabled");
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}
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}
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}
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}
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@ -139,12 +142,28 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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public UserAccount GetUserAccount(UUID scopeID, UUID userID)
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public UserAccount GetUserAccount(UUID scopeID, UUID userID)
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{
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{
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return m_UserService.GetUserAccount(scopeID, userID);
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UserAccount account = m_Cache.Get(userID);
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if (account != null)
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return account;
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account = m_UserService.GetUserAccount(scopeID, userID);
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if (account != null)
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m_Cache.Cache(account);
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return account;
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}
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}
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public UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName)
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public UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName)
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{
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{
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return m_UserService.GetUserAccount(scopeID, FirstName, LastName);
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UserAccount account = m_Cache.Get(firstName + " " + lastName);
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if (account != null)
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return account;
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account = m_UserService.GetUserAccount(scopeID, firstName, lastName);
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if (account != null)
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m_Cache.Cache(account);
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return account;
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}
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}
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public UserAccount GetUserAccount(UUID scopeID, string Email)
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public UserAccount GetUserAccount(UUID scopeID, string Email)
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@ -34,6 +34,8 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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using OpenSim.Services.Connectors;
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using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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{
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{
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public class RemoteUserAccountServicesConnector : UserAccountServicesConnector,
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public class RemoteUserAccountServicesConnector : UserAccountServicesConnector,
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@ -44,6 +46,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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private UserAccountCache m_Cache;
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public Type ReplaceableInterface
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public Type ReplaceableInterface
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{
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{
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@ -73,6 +76,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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m_Enabled = true;
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m_Enabled = true;
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base.Initialise(source);
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base.Initialise(source);
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m_Cache = new UserAccountCache();
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m_log.Info("[USER CONNECTOR]: Remote users enabled");
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m_log.Info("[USER CONNECTOR]: Remote users enabled");
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}
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}
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@ -110,5 +114,35 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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if (!m_Enabled)
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if (!m_Enabled)
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return;
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return;
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}
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}
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#region Overwritten methods from IUserAccountService
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public override UserAccount GetUserAccount(UUID scopeID, UUID userID)
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{
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UserAccount account = m_Cache.Get(userID);
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if (account != null)
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return account;
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account = base.GetUserAccount(scopeID, userID);
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if (account != null)
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m_Cache.Cache(account);
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return account;
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}
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public override UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName)
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{
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UserAccount account = m_Cache.Get(firstName + " " + lastName);
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if (account != null)
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return account;
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account = base.GetUserAccount(scopeID, firstName, lastName);
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if (account != null)
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m_Cache.Cache(account);
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return account;
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}
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#endregion
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}
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}
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}
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}
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@ -0,0 +1,87 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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using log4net;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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{
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public class UserAccountCache
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{
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//private static readonly ILog m_log =
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// LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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private ICnmCache<UUID, UserAccount> m_UUIDCache;
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private Dictionary<string, UUID> m_NameCache;
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public UserAccountCache()
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{
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// Warning: the size values are a bit fuzzy. What matters
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// most for this cache is the count value (128 entries).
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m_UUIDCache = CnmSynchronizedCache<UUID, UserAccount>.Synchronized(new CnmMemoryCache<UUID, UserAccount>(
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128, 128*512, TimeSpan.FromMinutes(30.0)));
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m_NameCache = new Dictionary<string, UUID>(); // this one is unbound
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}
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public void Cache(UserAccount account)
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{
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m_UUIDCache.Set(account.PrincipalID, account, 512);
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m_NameCache[account.Name] = account.PrincipalID;
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//m_log.DebugFormat("[USER CACHE]: cached user {0} {1}", account.FirstName, account.LastName);
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}
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public UserAccount Get(UUID userID)
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{
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UserAccount account = null;
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if (m_UUIDCache.TryGetValue(userID, out account))
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{
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//m_log.DebugFormat("[USER CACHE]: Account {0} {1} found in cache", account.FirstName, account.LastName);
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return account;
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}
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return null;
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}
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public UserAccount Get(string name)
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{
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if (!m_NameCache.ContainsKey(name))
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return null;
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UserAccount account = null;
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if (m_UUIDCache.TryGetValue(m_NameCache[name], out account))
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return account;
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return null;
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}
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}
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}
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@ -82,7 +82,7 @@ namespace OpenSim.Services.Connectors
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m_ServerURI = serviceURI;
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m_ServerURI = serviceURI;
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}
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}
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public UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName)
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public virtual UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName)
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{
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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//sendData["SCOPEID"] = scopeID.ToString();
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//sendData["SCOPEID"] = scopeID.ToString();
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@ -97,7 +97,7 @@ namespace OpenSim.Services.Connectors
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return SendAndGetReply(sendData);
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return SendAndGetReply(sendData);
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}
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}
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public UserAccount GetUserAccount(UUID scopeID, string email)
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public virtual UserAccount GetUserAccount(UUID scopeID, string email)
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{
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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//sendData["SCOPEID"] = scopeID.ToString();
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//sendData["SCOPEID"] = scopeID.ToString();
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@ -110,8 +110,8 @@ namespace OpenSim.Services.Connectors
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return SendAndGetReply(sendData);
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return SendAndGetReply(sendData);
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}
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}
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public UserAccount GetUserAccount(UUID scopeID, UUID userID)
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public virtual UserAccount GetUserAccount(UUID scopeID, UUID userID)
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{
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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//sendData["SCOPEID"] = scopeID.ToString();
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//sendData["SCOPEID"] = scopeID.ToString();
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