Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
iar_mods
Dan Lake 2012-02-03 15:21:07 -08:00
commit ea19e50919
10 changed files with 259 additions and 125 deletions

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@ -34,7 +34,7 @@ using OpenMetaverse;
namespace OpenSim.Framework namespace OpenSim.Framework
{ {
public struct LandAccessEntry public class LandAccessEntry
{ {
public UUID AgentID; public UUID AgentID;
public int Expires; public int Expires;

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@ -24,11 +24,13 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Reflection;
using System.Xml; using System.Xml;
using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
@ -39,6 +41,55 @@ namespace OpenSim.Framework.Serialization.External
/// </summary> /// </summary>
public class ExternalRepresentationUtils public class ExternalRepresentationUtils
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Populate a node with data read from xml using a dictinoary of processors
/// </summary>
/// <param name="nodeToFill"></param>
/// <param name="processors">
/// A <see cref="Dictionary<System.String, Action<NodeType, XmlTextReader>>"/>
/// </param>
/// <param name="xtr">
/// A <see cref="XmlTextReader"/>
/// </param>
public static void ExecuteReadProcessors<NodeType>(
NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr)
{
string nodeName = string.Empty;
while (xtr.NodeType != XmlNodeType.EndElement)
{
nodeName = xtr.Name;
// m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName);
Action<NodeType, XmlTextReader> p = null;
if (processors.TryGetValue(xtr.Name, out p))
{
// m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName);
try
{
p(nodeToFill, xtr);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}",
nodeName, e.Message, e.StackTrace);
if (xtr.NodeType == XmlNodeType.EndElement)
xtr.Read();
}
}
else
{
// m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName);
xtr.ReadOuterXml(); // ignore
}
}
}
/// <summary> /// <summary>
/// Takes a XML representation of a SceneObjectPart and returns another XML representation /// Takes a XML representation of a SceneObjectPart and returns another XML representation
/// with creator data added to it. /// with creator data added to it.

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@ -28,8 +28,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Reflection;
using System.Text; using System.Text;
using System.Xml; using System.Xml;
using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
@ -40,8 +42,119 @@ namespace OpenSim.Framework.Serialization.External
/// </summary> /// </summary>
public class LandDataSerializer public class LandDataSerializer
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
private static Dictionary<string, Action<LandData, XmlTextReader>> m_ldProcessors
= new Dictionary<string, Action<LandData, XmlTextReader>>();
private static Dictionary<string, Action<LandAccessEntry, XmlTextReader>> m_laeProcessors
= new Dictionary<string, Action<LandAccessEntry, XmlTextReader>>();
static LandDataSerializer()
{
// LandData processors
m_ldProcessors.Add(
"Area", (ld, xtr) => ld.Area = Convert.ToInt32(xtr.ReadElementString("Area")));
m_ldProcessors.Add(
"AuctionID", (ld, xtr) => ld.AuctionID = Convert.ToUInt32(xtr.ReadElementString("AuctionID")));
m_ldProcessors.Add(
"AuthBuyerID", (ld, xtr) => ld.AuthBuyerID = UUID.Parse(xtr.ReadElementString("AuthBuyerID")));
m_ldProcessors.Add(
"Category", (ld, xtr) => ld.Category = (ParcelCategory)Convert.ToSByte(xtr.ReadElementString("Category")));
m_ldProcessors.Add(
"ClaimDate", (ld, xtr) => ld.ClaimDate = Convert.ToInt32(xtr.ReadElementString("ClaimDate")));
m_ldProcessors.Add(
"ClaimPrice", (ld, xtr) => ld.ClaimPrice = Convert.ToInt32(xtr.ReadElementString("ClaimPrice")));
m_ldProcessors.Add(
"GlobalID", (ld, xtr) => ld.GlobalID = UUID.Parse(xtr.ReadElementString("GlobalID")));
m_ldProcessors.Add(
"GroupID", (ld, xtr) => ld.GroupID = UUID.Parse(xtr.ReadElementString("GroupID")));
m_ldProcessors.Add(
"IsGroupOwned", (ld, xtr) => ld.IsGroupOwned = Convert.ToBoolean(xtr.ReadElementString("IsGroupOwned")));
m_ldProcessors.Add(
"Bitmap", (ld, xtr) => ld.Bitmap = Convert.FromBase64String(xtr.ReadElementString("Bitmap")));
m_ldProcessors.Add(
"Description", (ld, xtr) => ld.Description = xtr.ReadElementString("Description"));
m_ldProcessors.Add(
"Flags", (ld, xtr) => ld.Flags = Convert.ToUInt32(xtr.ReadElementString("Flags")));
m_ldProcessors.Add(
"LandingType", (ld, xtr) => ld.LandingType = Convert.ToByte(xtr.ReadElementString("LandingType")));
m_ldProcessors.Add(
"Name", (ld, xtr) => ld.Name = xtr.ReadElementString("Name"));
m_ldProcessors.Add(
"Status", (ld, xtr) => ld.Status = (ParcelStatus)Convert.ToSByte(xtr.ReadElementString("Status")));
m_ldProcessors.Add(
"LocalID", (ld, xtr) => ld.LocalID = Convert.ToInt32(xtr.ReadElementString("LocalID")));
m_ldProcessors.Add(
"MediaAutoScale", (ld, xtr) => ld.MediaAutoScale = Convert.ToByte(xtr.ReadElementString("MediaAutoScale")));
m_ldProcessors.Add(
"MediaID", (ld, xtr) => ld.MediaID = UUID.Parse(xtr.ReadElementString("MediaID")));
m_ldProcessors.Add(
"MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
m_ldProcessors.Add(
"MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
m_ldProcessors.Add(
"ParcelAccessList", ProcessParcelAccessList);
m_ldProcessors.Add(
"PassHours", (ld, xtr) => ld.PassHours = Convert.ToSingle(xtr.ReadElementString("PassHours")));
m_ldProcessors.Add(
"PassPrice", (ld, xtr) => ld.PassPrice = Convert.ToInt32(xtr.ReadElementString("PassPrice")));
m_ldProcessors.Add(
"SalePrice", (ld, xtr) => ld.SalePrice = Convert.ToInt32(xtr.ReadElementString("SalePrice")));
m_ldProcessors.Add(
"SnapshotID", (ld, xtr) => ld.SnapshotID = UUID.Parse(xtr.ReadElementString("SnapshotID")));
m_ldProcessors.Add(
"UserLocation", (ld, xtr) => ld.UserLocation = Vector3.Parse(xtr.ReadElementString("UserLocation")));
m_ldProcessors.Add(
"UserLookAt", (ld, xtr) => ld.UserLookAt = Vector3.Parse(xtr.ReadElementString("UserLookAt")));
// No longer used here //
// m_ldProcessors.Add("Dwell", (landData, xtr) => return);
m_ldProcessors.Add(
"OtherCleanTime", (ld, xtr) => ld.OtherCleanTime = Convert.ToInt32(xtr.ReadElementString("OtherCleanTime")));
// LandAccessEntryProcessors
m_laeProcessors.Add(
"AgentID", (lae, xtr) => lae.AgentID = UUID.Parse(xtr.ReadElementString("AgentID")));
m_laeProcessors.Add(
"Time", (lae, xtr) =>
{
// We really don't care about temp vs perm here and this
// would break on old oars. Assume all bans are perm
xtr.ReadElementString("Time");
lae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time"));
}
);
m_laeProcessors.Add(
"AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList")));
}
public static void ProcessParcelAccessList(LandData ld, XmlTextReader xtr)
{
if (!xtr.IsEmptyElement)
{
while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
{
LandAccessEntry lae = new LandAccessEntry();
xtr.ReadStartElement("ParcelAccessEntry");
ExternalRepresentationUtils.ExecuteReadProcessors<LandAccessEntry>(lae, m_laeProcessors, xtr);
xtr.ReadEndElement();
ld.ParcelAccessList.Add(lae);
}
}
xtr.Read();
}
/// <summary> /// <summary>
/// Reify/deserialize landData /// Reify/deserialize landData
/// </summary> /// </summary>
@ -63,72 +176,14 @@ namespace OpenSim.Framework.Serialization.External
{ {
LandData landData = new LandData(); LandData landData = new LandData();
StringReader sr = new StringReader(serializedLandData); using (XmlTextReader reader = new XmlTextReader(new StringReader(serializedLandData)))
XmlTextReader xtr = new XmlTextReader(sr);
xtr.ReadStartElement("LandData");
landData.Area = Convert.ToInt32( xtr.ReadElementString("Area"));
landData.AuctionID = Convert.ToUInt32( xtr.ReadElementString("AuctionID"));
landData.AuthBuyerID = UUID.Parse( xtr.ReadElementString("AuthBuyerID"));
landData.Category = (ParcelCategory)Convert.ToSByte( xtr.ReadElementString("Category"));
landData.ClaimDate = Convert.ToInt32( xtr.ReadElementString("ClaimDate"));
landData.ClaimPrice = Convert.ToInt32( xtr.ReadElementString("ClaimPrice"));
landData.GlobalID = UUID.Parse( xtr.ReadElementString("GlobalID"));
landData.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
landData.IsGroupOwned = Convert.ToBoolean( xtr.ReadElementString("IsGroupOwned"));
landData.Bitmap = Convert.FromBase64String( xtr.ReadElementString("Bitmap"));
landData.Description = xtr.ReadElementString("Description");
landData.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
landData.LandingType = Convert.ToByte( xtr.ReadElementString("LandingType"));
landData.Name = xtr.ReadElementString("Name");
landData.Status = (ParcelStatus)Convert.ToSByte( xtr.ReadElementString("Status"));
landData.LocalID = Convert.ToInt32( xtr.ReadElementString("LocalID"));
landData.MediaAutoScale = Convert.ToByte( xtr.ReadElementString("MediaAutoScale"));
landData.MediaID = UUID.Parse( xtr.ReadElementString("MediaID"));
landData.MediaURL = xtr.ReadElementString("MediaURL");
landData.MusicURL = xtr.ReadElementString("MusicURL");
landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID"));
landData.ParcelAccessList = new List<LandAccessEntry>();
xtr.Read();
if (xtr.Name != "ParcelAccessList")
throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name));
if (!xtr.IsEmptyElement)
{ {
while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) reader.ReadStartElement("LandData");
{
LandAccessEntry pae = new LandAccessEntry();
xtr.ReadStartElement("ParcelAccessEntry"); ExternalRepresentationUtils.ExecuteReadProcessors<LandData>(landData, m_ldProcessors, reader);
pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
// We really don't care about temp vs perm here and this
// would break on old oars. Assume all bans are perm
xtr.ReadElementString("Time");
pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time"));
pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
xtr.ReadEndElement();
landData.ParcelAccessList.Add(pae); reader.ReadEndElement();
} }
}
xtr.Read();
landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID"));
landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation"));
landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt"));
// No longer used here
xtr.ReadElementString("Dwell");
landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime"));
xtr.ReadEndElement();
xtr.Close();
sr.Close();
return landData; return landData;
} }

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@ -42,13 +42,12 @@ namespace OpenSim.Framework.Serialization.External
/// <summary> /// <summary>
/// Serialize and deserialize user inventory items as an external format. /// Serialize and deserialize user inventory items as an external format.
/// </summary> /// </summary>
/// XXX: Please do not use yet.
public class UserInventoryItemSerializer public class UserInventoryItemSerializer
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private delegate void InventoryItemXmlProcessor(InventoryItemBase item, XmlTextReader reader); private static Dictionary<string, Action<InventoryItemBase, XmlTextReader>> m_InventoryItemXmlProcessors
private static Dictionary<string, InventoryItemXmlProcessor> m_InventoryItemXmlProcessors = new Dictionary<string, InventoryItemXmlProcessor>(); = new Dictionary<string, Action<InventoryItemBase, XmlTextReader>>();
#region InventoryItemBase Processor initialization #region InventoryItemBase Processor initialization
static UserInventoryItemSerializer() static UserInventoryItemSerializer()
@ -205,39 +204,14 @@ namespace OpenSim.Framework.Serialization.External
{ {
reader.ReadStartElement("InventoryItem"); reader.ReadStartElement("InventoryItem");
string nodeName = string.Empty; ExternalRepresentationUtils.ExecuteReadProcessors<InventoryItemBase>(
while (reader.NodeType != XmlNodeType.EndElement) item, m_InventoryItemXmlProcessors, reader);
{
nodeName = reader.Name;
InventoryItemXmlProcessor p = null;
if (m_InventoryItemXmlProcessors.TryGetValue(reader.Name, out p))
{
//m_log.DebugFormat("[XXX] Processing: {0}", reader.Name);
try
{
p(item, reader);
}
catch (Exception e)
{
m_log.DebugFormat("[InventoryItemSerializer]: exception while parsing {0}: {1}", nodeName, e);
if (reader.NodeType == XmlNodeType.EndElement)
reader.Read();
}
}
else
{
// m_log.DebugFormat("[InventoryItemSerializer]: caught unknown element {0}", nodeName);
reader.ReadOuterXml(); // ignore
}
}
reader.ReadEndElement(); // InventoryItem reader.ReadEndElement(); // InventoryItem
} }
//m_log.DebugFormat("[XXX]: parsed InventoryItemBase {0} - {1}", obj.Name, obj.UUID); //m_log.DebugFormat("[XXX]: parsed InventoryItemBase {0} - {1}", obj.Name, obj.UUID);
return item; return item;
} }
public static string Serialize(InventoryItemBase inventoryItem, Dictionary<string, object> options, IUserAccountService userAccountService) public static string Serialize(InventoryItemBase inventoryItem, Dictionary<string, object> options, IUserAccountService userAccountService)

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@ -33,8 +33,11 @@ using OpenSim.Framework;
namespace OpenSim.Framework.Serialization.External namespace OpenSim.Framework.Serialization.External
{ {
/// <summary> /// <summary>
/// Serialize and deserialize region settings as an external format. /// Serialize and deserialize user profiles as an external format.
/// </summary> /// </summary>
/// <remarks>
/// Currently UNUSED.
/// </remarks>
public class UserProfileSerializer public class UserProfileSerializer
{ {
public const int MAJOR_VERSION = 0; public const int MAJOR_VERSION = 0;

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@ -27,11 +27,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.StructuredData; using OpenMetaverse.StructuredData;
using NUnit.Framework; using NUnit.Framework;
using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
using OpenSim.Tests.Common;
namespace OpenSim.Framework.Serialization.Tests namespace OpenSim.Framework.Serialization.Tests
{ {
@ -92,6 +93,8 @@ namespace OpenSim.Framework.Serialization.Tests
[Test] [Test]
public void LandDataSerializerSerializeTest() public void LandDataSerializerSerializeTest()
{ {
TestHelpers.InMethod();
string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n"); string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string"); Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
@ -112,20 +115,32 @@ namespace OpenSim.Framework.Serialization.Tests
/// Test the LandDataSerializer.Deserialize() method /// Test the LandDataSerializer.Deserialize() method
/// </summary> /// </summary>
[Test] [Test]
public void TestLandDataSerializerDeserializeFromStringTest() public void TestLandDataDeserializeNoAccessLists()
{ {
LandData reifiedLandData = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized); TestHelpers.InMethod();
Assert.That(reifiedLandData != null, "Deserialize(string) returned null"); log4net.Config.XmlConfigurator.Configure();
Assert.That(reifiedLandData.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
Assert.That(reifiedLandData.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
LandData reifiedLandDataWithParcelAccessList = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList); LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized);
Assert.That(reifiedLandDataWithParcelAccessList != null, Assert.That(ld != null, "Deserialize(string) returned null");
Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
}
[Test]
public void TestLandDataDeserializeWithAccessLists()
{
TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure();
LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList);
Assert.That(ld != null,
"Deserialize(string) returned null (pre-serialized with parcel access list)"); "Deserialize(string) returned null (pre-serialized with parcel access list)");
Assert.That(reifiedLandDataWithParcelAccessList.GlobalID == this.landWithParcelAccessList.GlobalID, Assert.That(ld.GlobalID == this.landWithParcelAccessList.GlobalID,
"Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)"); "Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)");
Assert.That(reifiedLandDataWithParcelAccessList.Name == this.landWithParcelAccessList.Name, Assert.That(ld.Name == this.landWithParcelAccessList.Name,
"Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)");
Assert.That(ld.ParcelAccessList.Count, Is.EqualTo(2));
Assert.That(ld.ParcelAccessList[0].AgentID, Is.EqualTo(UUID.Parse("62d65d45-c91a-4f77-862c-46557d978b6c")));
} }
} }
} }

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@ -122,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
scene.AddCommand( scene.AddCommand(
this, "save iar", this, "save iar",
"save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [--v|-verbose]", "save iar [-p|--profile=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-v|--verbose]",
"Save user inventory archive (IAR).", "Save user inventory archive (IAR).",
"<first> is the user's first name." + Environment.NewLine "<first> is the user's first name." + Environment.NewLine
+ "<last> is the user's last name." + Environment.NewLine + "<last> is the user's last name." + Environment.NewLine
@ -408,7 +408,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
if (mainParams.Count < 6) if (mainParams.Count < 6)
{ {
m_log.Error( m_log.Error(
"[INVENTORY ARCHIVER]: usage is save iar [--p|-profile=<url>] [--noassets] <first name> <last name> <inventory path> <user password> [<save file path>]"); "[INVENTORY ARCHIVER]: usage is save iar [-p|--profile=<url>] [--noassets] <first name> <last name> <inventory path> <user password> [<save file path>] [-c|--creators] [-v|--verbose]");
return; return;
} }

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@ -140,6 +140,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
// acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]);
// } // }
lock (m_avatars)
{
scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd);
scene.AddNewClient(npcAvatar, PresenceType.Npc); scene.AddNewClient(npcAvatar, PresenceType.Npc);
@ -156,8 +158,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID);
} }
lock (m_avatars)
m_avatars.Add(npcAvatar.AgentId, npcAvatar); m_avatars.Add(npcAvatar.AgentId, npcAvatar);
}
m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId);

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@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
</configSections>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="nunit.framework" publicKeyToken="96d09a1eb7f44a77" culture="Neutral" />
<bindingRedirect oldVersion="2.0.6.0" newVersion="2.4.6.0" />
<bindingRedirect oldVersion="2.1.4.0" newVersion="2.4.6.0" />
<bindingRedirect oldVersion="2.2.8.0" newVersion="2.4.6.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<log4net>
<!-- A1 is set to be a ConsoleAppender -->
<appender name="A1" type="log4net.Appender.ConsoleAppender">
<!-- A1 uses PatternLayout -->
<layout type="log4net.Layout.PatternLayout">
<!-- Print the date in ISO 8601 format -->
<conversionPattern value="%date [%thread] %-5level %logger %ndc - %message%newline" />
</layout>
</appender>
<!-- Set root logger level to DEBUG and its only appender to A1 -->
<root>
<level value="DEBUG" />
<appender-ref ref="A1" />
</root>
</log4net>
</configuration>

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@ -218,6 +218,7 @@
<ReferencePath>../../../bin/</ReferencePath> <ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/> <Reference name="System"/>
<Reference name="System.Core"/>
<Reference name="System.Xml"/> <Reference name="System.Xml"/>
<Reference name="log4net" path="../../../bin/"/> <Reference name="log4net" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/> <Reference name="OpenMetaverse" path="../../../bin/"/>