First step in separating out the Userserver console command handling to a "module".

Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
GenericGridServerConcept
MW 2009-02-24 15:37:03 +00:00
parent b587478fd4
commit ea26bd4153
12 changed files with 2603 additions and 2510 deletions

View File

@ -36,7 +36,7 @@ using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public enum NotificationRequest : int
{

View File

@ -36,7 +36,7 @@ using DotNetOpenId.Provider;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
/// <summary>
/// Temporary, in-memory store for OpenID associations

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@ -36,7 +36,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public class UserDataBaseService : UserManagerBase
{

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@ -40,7 +40,7 @@ using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public delegate void UserLoggedInAtLocation(UUID agentID, UUID sessionID, UUID RegionID,
ulong regionhandle, float positionX, float positionY, float positionZ,

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@ -36,7 +36,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public delegate void logOffUser(UUID AgentID);

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@ -36,7 +36,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public class UserServerAvatarAppearanceModule
{

View File

@ -36,7 +36,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
namespace OpenSim.Grid.UserServer.Modules
{
public class UserServerFriendsModule
{

View File

@ -1,43 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.UserServer
{
public interface IUGAIMCore
{
T Get<T>();
void RegisterInterface<T>(T iface);
bool TryGet<T>(out T iface);
BaseHttpServer GetHttpServer();
}
}

View File

@ -40,6 +40,8 @@ using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Grid.Communications.OGS1;
using OpenSim.Grid.Framework;
using OpenSim.Grid.UserServer.Modules;
namespace OpenSim.Grid.UserServer
{
@ -63,6 +65,8 @@ namespace OpenSim.Grid.UserServer
public GridInfoService m_gridInfoService;
public MessageServersConnector m_messagesService;
protected UserServerCommandModule m_consoleCommandModule;
private UUID m_lastCreatedUser = UUID.Random();
public static void Main(string[] args)
@ -123,6 +127,8 @@ namespace OpenSim.Grid.UserServer
m_messagesService = new MessageServersConnector();
m_consoleCommandModule = new UserServerCommandModule(m_console, Cfg, m_userDataBaseService, m_loginService);
//register event handlers
RegisterEventHandlers();
@ -172,34 +178,7 @@ namespace OpenSim.Grid.UserServer
protected virtual void RegisterConsoleCommands()
{
m_console.Commands.AddCommand("userserver", false, "create user",
"create user [<first> [<last> [<x> <y> [email]]]]",
"Create a new user account", RunCommand);
m_console.Commands.AddCommand("userserver", false, "reset user password",
"reset user password [<first> [<last> [<new password>]]]",
"Reset a user's password", RunCommand);
m_console.Commands.AddCommand("userserver", false, "login level",
"login level <level>",
"Set the minimum user level to log in", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login reset",
"login reset",
"Reset the login level to allow all users",
HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login text",
"login text <text>",
"Set the text users will see on login", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "test-inventory",
"test-inventory",
"Perform a test inventory transaction", RunCommand);
m_console.Commands.AddCommand("userserver", false, "logoff-user",
"logoff-user <first> <last> <message>",
"Log off a named user", RunCommand);
m_consoleCommandModule.RegisterConsoleCommands();
}
protected virtual void RegisterHttpHandlers()
@ -263,245 +242,12 @@ namespace OpenSim.Grid.UserServer
#endregion
#region Console Command Handlers
public void do_create(string[] args)
{
switch (args[0])
{
case "user":
CreateUser(args);
break;
}
}
/// <summary>
/// Execute switch for some of the reset commands
/// </summary>
/// <param name="args"></param>
protected void Reset(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "user":
switch (args[1])
{
case "password":
ResetUserPassword(args);
break;
}
break;
}
}
/// <summary>
/// Create a new user
/// </summary>
/// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param>
protected void CreateUser(string[] cmdparams)
{
string firstName;
string lastName;
string password;
string email;
uint regX = 1000;
uint regY = 1000;
if (cmdparams.Length < 2)
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
else firstName = cmdparams[1];
if (cmdparams.Length < 3)
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
else lastName = cmdparams[2];
if (cmdparams.Length < 4)
password = MainConsole.Instance.PasswdPrompt("Password");
else password = cmdparams[3];
if (cmdparams.Length < 5)
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
else regX = Convert.ToUInt32(cmdparams[4]);
if (cmdparams.Length < 6)
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
else regY = Convert.ToUInt32(cmdparams[5]);
if (cmdparams.Length < 7)
email = MainConsole.Instance.CmdPrompt("Email", "");
else email = cmdparams[6];
if (null == m_userDataBaseService.GetUserProfile(firstName, lastName))
{
m_lastCreatedUser = m_userDataBaseService.AddUser(firstName, lastName, password, email, regX, regY);
}
else
{
m_log.ErrorFormat("[USERS]: A user with the name {0} {1} already exists!", firstName, lastName);
}
}
/// <summary>
/// Reset a user password.
/// </summary>
/// <param name="cmdparams"></param>
private void ResetUserPassword(string[] cmdparams)
{
string firstName;
string lastName;
string newPassword;
if (cmdparams.Length < 3)
firstName = MainConsole.Instance.CmdPrompt("First name");
else firstName = cmdparams[2];
if ( cmdparams.Length < 4 )
lastName = MainConsole.Instance.CmdPrompt("Last name");
else lastName = cmdparams[3];
if ( cmdparams.Length < 5 )
newPassword = MainConsole.Instance.PasswdPrompt("New password");
else newPassword = cmdparams[4];
m_userDataBaseService.ResetUserPassword(firstName, lastName, newPassword);
}
private void HandleLoginCommand(string module, string[] cmd)
{
string subcommand = cmd[1];
switch (subcommand)
{
case "level":
// Set the minimal level to allow login
// Useful to allow grid update without worrying about users.
// or fixing critical issues
//
if (cmd.Length > 2)
{
int level = Convert.ToInt32(cmd[2]);
m_loginService.setloginlevel(level);
}
break;
case "reset":
m_loginService.setloginlevel(0);
break;
case "text":
if (cmd.Length > 2)
{
m_loginService.setwelcometext(cmd[2]);
}
break;
}
}
public void RunCommand(string module, string[] cmd)
{
List<string> args = new List<string>(cmd);
string command = cmd[0];
args.RemoveAt(0);
string[] cmdparams = args.ToArray();
switch (command)
{
case "create":
do_create(cmdparams);
break;
case "reset":
Reset(cmdparams);
break;
case "test-inventory":
// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
// requester.ReturnResponseVal = TestResponse;
// requester.BeginPostObject<UUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
SynchronousRestObjectPoster.BeginPostObject<UUID, List<InventoryFolderBase>>(
"POST", Cfg.InventoryUrl + "RootFolders/", m_lastCreatedUser);
break;
case "logoff-user":
if (cmdparams.Length >= 3)
{
string firstname = cmdparams[0];
string lastname = cmdparams[1];
string message = "";
for (int i = 2; i < cmdparams.Length; i++)
message += " " + cmdparams[i];
UserProfileData theUser = null;
try
{
theUser = m_loginService.GetTheUser(firstname, lastname);
}
catch (Exception)
{
m_log.Error("[LOGOFF]: Error getting user data from the database.");
}
if (theUser != null)
{
if (theUser.CurrentAgent != null)
{
if (theUser.CurrentAgent.AgentOnline)
{
m_log.Info("[LOGOFF]: Logging off requested user!");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
else
{
m_log.Info(
"[LOGOFF]: User Doesn't appear to be online, sending the logoff message anyway.");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
}
else
{
m_log.Error(
"[LOGOFF]: Unable to logoff-user. User doesn't have an agent record so I can't find the simulator to notify");
}
}
else
{
m_log.Info("[LOGOFF]: User doesn't exist in the database");
}
}
else
{
m_log.Error(
"[LOGOFF]: Invalid amount of parameters. logoff-user takes at least three. Firstname, Lastname, and message");
}
break;
}
}
protected override void ShowHelp(string[] helpArgs)
{
base.ShowHelp(helpArgs);
m_console.Notice("create user - create a new user");
m_console.Notice("logoff-user <firstname> <lastname> <message> - logs off the specified user from the grid");
m_console.Notice("reset user password - reset a user's password.");
m_console.Notice("login-level <value> - Set the miminim userlevel allowed To login.");
m_console.Notice("login-reset - reset the login level to its default value.");
m_console.Notice("login-text <text to print during the login>");
m_consoleCommandModule.ShowHelp(helpArgs);
}
#endregion

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@ -0,0 +1,349 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using log4net.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Grid.Communications.OGS1;
using OpenSim.Grid.Framework;
using OpenSim.Grid.UserServer.Modules;
namespace OpenSim.Grid.UserServer
{
public class UserServerCommandModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected ConsoleBase m_console;
protected UserConfig Cfg;
protected UserDataBaseService m_userDataBaseService;
protected UserLoginService m_loginService;
private UUID m_lastCreatedUser = UUID.Random();
public UserServerCommandModule(ConsoleBase console, UserConfig cfg, UserDataBaseService userDBservice, UserLoginService loginService)
{
m_console = console;
Cfg = cfg;
m_userDataBaseService = userDBservice;
m_loginService = loginService;
}
public virtual void RegisterConsoleCommands()
{
m_console.Commands.AddCommand("userserver", false, "create user",
"create user [<first> [<last> [<x> <y> [email]]]]",
"Create a new user account", RunCommand);
m_console.Commands.AddCommand("userserver", false, "reset user password",
"reset user password [<first> [<last> [<new password>]]]",
"Reset a user's password", RunCommand);
m_console.Commands.AddCommand("userserver", false, "login level",
"login level <level>",
"Set the minimum user level to log in", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login reset",
"login reset",
"Reset the login level to allow all users",
HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login text",
"login text <text>",
"Set the text users will see on login", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "test-inventory",
"test-inventory",
"Perform a test inventory transaction", RunCommand);
m_console.Commands.AddCommand("userserver", false, "logoff-user",
"logoff-user <first> <last> <message>",
"Log off a named user", RunCommand);
m_console.Commands.AddCommand("userserver", false, "test-command",
"test-command",
"test command", HandleTestCommand);
}
#region Console Command Handlers
public void do_create(string[] args)
{
switch (args[0])
{
case "user":
CreateUser(args);
break;
}
}
/// <summary>
/// Execute switch for some of the reset commands
/// </summary>
/// <param name="args"></param>
protected void Reset(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "user":
switch (args[1])
{
case "password":
ResetUserPassword(args);
break;
}
break;
}
}
/// <summary>
/// Create a new user
/// </summary>
/// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param>
protected void CreateUser(string[] cmdparams)
{
string firstName;
string lastName;
string password;
string email;
uint regX = 1000;
uint regY = 1000;
if (cmdparams.Length < 2)
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
else firstName = cmdparams[1];
if (cmdparams.Length < 3)
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
else lastName = cmdparams[2];
if (cmdparams.Length < 4)
password = MainConsole.Instance.PasswdPrompt("Password");
else password = cmdparams[3];
if (cmdparams.Length < 5)
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
else regX = Convert.ToUInt32(cmdparams[4]);
if (cmdparams.Length < 6)
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
else regY = Convert.ToUInt32(cmdparams[5]);
if (cmdparams.Length < 7)
email = MainConsole.Instance.CmdPrompt("Email", "");
else email = cmdparams[6];
if (null == m_userDataBaseService.GetUserProfile(firstName, lastName))
{
m_lastCreatedUser = m_userDataBaseService.AddUser(firstName, lastName, password, email, regX, regY);
}
else
{
m_log.ErrorFormat("[USERS]: A user with the name {0} {1} already exists!", firstName, lastName);
}
}
/// <summary>
/// Reset a user password.
/// </summary>
/// <param name="cmdparams"></param>
private void ResetUserPassword(string[] cmdparams)
{
string firstName;
string lastName;
string newPassword;
if (cmdparams.Length < 3)
firstName = MainConsole.Instance.CmdPrompt("First name");
else firstName = cmdparams[2];
if (cmdparams.Length < 4)
lastName = MainConsole.Instance.CmdPrompt("Last name");
else lastName = cmdparams[3];
if (cmdparams.Length < 5)
newPassword = MainConsole.Instance.PasswdPrompt("New password");
else newPassword = cmdparams[4];
m_userDataBaseService.ResetUserPassword(firstName, lastName, newPassword);
}
private void HandleTestCommand(string module, string[] cmd)
{
m_log.Info("test command received");
}
private void HandleLoginCommand(string module, string[] cmd)
{
string subcommand = cmd[1];
switch (subcommand)
{
case "level":
// Set the minimal level to allow login
// Useful to allow grid update without worrying about users.
// or fixing critical issues
//
if (cmd.Length > 2)
{
int level = Convert.ToInt32(cmd[2]);
m_loginService.setloginlevel(level);
}
break;
case "reset":
m_loginService.setloginlevel(0);
break;
case "text":
if (cmd.Length > 2)
{
m_loginService.setwelcometext(cmd[2]);
}
break;
}
}
public void RunCommand(string module, string[] cmd)
{
List<string> args = new List<string>(cmd);
string command = cmd[0];
args.RemoveAt(0);
string[] cmdparams = args.ToArray();
switch (command)
{
case "create":
do_create(cmdparams);
break;
case "reset":
Reset(cmdparams);
break;
case "test-inventory":
// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
// requester.ReturnResponseVal = TestResponse;
// requester.BeginPostObject<UUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
SynchronousRestObjectPoster.BeginPostObject<UUID, List<InventoryFolderBase>>(
"POST", Cfg.InventoryUrl + "RootFolders/", m_lastCreatedUser);
break;
case "logoff-user":
if (cmdparams.Length >= 3)
{
string firstname = cmdparams[0];
string lastname = cmdparams[1];
string message = "";
for (int i = 2; i < cmdparams.Length; i++)
message += " " + cmdparams[i];
UserProfileData theUser = null;
try
{
theUser = m_loginService.GetTheUser(firstname, lastname);
}
catch (Exception)
{
m_log.Error("[LOGOFF]: Error getting user data from the database.");
}
if (theUser != null)
{
if (theUser.CurrentAgent != null)
{
if (theUser.CurrentAgent.AgentOnline)
{
m_log.Info("[LOGOFF]: Logging off requested user!");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
else
{
m_log.Info(
"[LOGOFF]: User Doesn't appear to be online, sending the logoff message anyway.");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
}
else
{
m_log.Error(
"[LOGOFF]: Unable to logoff-user. User doesn't have an agent record so I can't find the simulator to notify");
}
}
else
{
m_log.Info("[LOGOFF]: User doesn't exist in the database");
}
}
else
{
m_log.Error(
"[LOGOFF]: Invalid amount of parameters. logoff-user takes at least three. Firstname, Lastname, and message");
}
break;
}
}
public virtual void ShowHelp(string[] helpArgs)
{
m_console.Notice("create user - create a new user");
m_console.Notice("logoff-user <firstname> <lastname> <message> - logs off the specified user from the grid");
m_console.Notice("reset user password - reset a user's password.");
m_console.Notice("login-level <value> - Set the miminim userlevel allowed To login.");
m_console.Notice("login-reset - reset the login level to its default value.");
m_console.Notice("login-text <text to print during the login>");
}
}
#endregion
}

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@ -403,7 +403,9 @@ namespace OpenSim
string regionFile = String.Format("{0}/{1}", regionsDir, cmd[3]);
// Allow absolute and relative specifiers
if (cmd[3].StartsWith("/") || cmd[3].StartsWith("\\") || cmd[3].StartsWith("..") || cmd[3].EndsWith(".xml"))
{
regionFile = cmd[3];
}
else
{
m_console.Error("Usage: create region <region name> <region_file.xml>");

View File

@ -895,6 +895,43 @@
</Files>
</Project>
<Project name="OpenSim.Grid.UserServer.Modules" path="OpenSim/Grid/UserServer.Modules" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Xml"/>
<Reference name="System.Web"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Grid.Framework"/>
<Reference name="OpenSim.Grid.Communications.OGS1"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/>
<Reference name="DotNetOpenId.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenSim.Grid.UserServer" path="OpenSim/Grid/UserServer" type="Exe">
<Configuration name="Debug">
<Options>
@ -919,6 +956,8 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Grid.Communications.OGS1"/>
<Reference name="OpenSim.Grid.Framework"/>
<Reference name="OpenSim.Grid.UserServer.Modules"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="XMLRPC.dll"/>