* Successfully pick out prims.xml file from archive

0.6.0-stable
Justin Clarke Casey 2008-05-30 16:08:28 +00:00
parent 48d0084e53
commit ea4982e453
5 changed files with 79 additions and 6 deletions

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@ -0,0 +1,45 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Environment.Modules.World.Archiver
{
/// <summary>
/// Constants for the archiving module
/// </summary>
public class ArchiveConstants
{
/// <summary>
/// Path for the assets held in an archive
/// </summary>
public static readonly string ASSETS_PATH = "assets/";
/// <summary>
/// Path for the prims file
/// </summary>
public static readonly string PRIMS_PATH = "prims.xml";
}
}

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@ -26,6 +26,7 @@
*/ */
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using System;
using System.Reflection; using System.Reflection;
using log4net; using log4net;
@ -38,6 +39,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding();
private Scene m_scene; private Scene m_scene;
private string m_loadPath; private string m_loadPath;
@ -53,6 +56,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
{ {
TarArchiveReader archive = new TarArchiveReader(m_loadPath); TarArchiveReader archive = new TarArchiveReader(m_loadPath);
string serializedPrims = string.Empty;
// Just test for now by reading first file // Just test for now by reading first file
string filePath = "ERROR"; string filePath = "ERROR";
@ -60,11 +65,27 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
while ((data = archive.ReadEntry(out filePath)) != null) while ((data = archive.ReadEntry(out filePath)) != null)
{ {
m_log.DebugFormat("[ARCHIVER]: Successfully read {0} ({1} bytes) from archive {2}", filePath, data.Length, m_loadPath); m_log.DebugFormat("[ARCHIVER]: Successfully read {0} ({1} bytes) from archive {2}", filePath, data.Length, m_loadPath);
if (filePath.Equals(ArchiveConstants.PRIMS_PATH))
{
serializedPrims = m_asciiEncoding.GetString(data);
}
} }
m_log.DebugFormat("[ARCHIVER]: Reached end of archive"); m_log.DebugFormat("[ARCHIVER]: Reached end of archive");
archive.Close(); archive.Close();
if (serializedPrims.Equals(string.Empty))
{
m_log.ErrorFormat("[ARCHIVER]: Archive did not contain a {0} file", ArchiveConstants.PRIMS_PATH);
return;
}
// Reload serialized prims
m_log.InfoFormat("[ARCHIVER]: Loading prim data");
//m_scene.LoadPrimsFromXml2(
} }
} }
} }

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@ -36,7 +36,7 @@ using libsecondlife;
using log4net; using log4net;
using Nini.Config; using Nini.Config;
namespace OpenSim.Region.Environment namespace OpenSim.Region.Environment.Modules.World.Archiver
{ {
/// <summary> /// <summary>
/// Method called when all the necessary assets for an archive request have been received. /// Method called when all the necessary assets for an archive request have been received.
@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment
TarArchiveWriter archive = new TarArchiveWriter(); TarArchiveWriter archive = new TarArchiveWriter();
archive.AddFile("prims.xml", m_serializedEntities); archive.AddFile(ArchiveConstants.PRIMS_PATH, m_serializedEntities);
// It appears that gtar, at least, doesn't need the intermediate directory entries in the tar // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
//archive.AddDir("assets"); //archive.AddDir("assets");
@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment
{ {
if (assets[uuid] != null) if (assets[uuid] != null)
{ {
archive.AddFile("assets/" + uuid.ToString() + ".jp2", assets[uuid].Data); archive.AddFile(ArchiveConstants.ASSETS_PATH + uuid.ToString() + ".jp2", assets[uuid].Data);
} }
else else
{ {

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@ -28,6 +28,7 @@
using System; using System;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Text;
using log4net; using log4net;
namespace OpenSim.Region.Environment.Modules.World.Archiver namespace OpenSim.Region.Environment.Modules.World.Archiver
@ -39,13 +40,18 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding(); protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
/// <summary> /// <summary>
/// Binary reader for the underlying stream /// Binary reader for the underlying stream
/// </summary> /// </summary>
protected BinaryReader m_br; protected BinaryReader m_br;
/// <summary>
/// Used to trim off null chars
/// </summary>
protected char[] m_nullCharArray = new char[] { '\0' };
public TarArchiveReader(string archivePath) public TarArchiveReader(string archivePath)
{ {
m_br = new BinaryReader(new FileStream(archivePath, FileMode.Open)); m_br = new BinaryReader(new FileStream(archivePath, FileMode.Open));
@ -109,6 +115,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
byte[] header = m_br.ReadBytes(512); byte[] header = m_br.ReadBytes(512);
tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100); tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11); tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11);
return tarHeader; return tarHeader;