breaking map (warp3d)

httptests
UbitUmarov 2018-05-07 03:56:53 +01:00
parent 00cc17c239
commit ea5d40f7f2
2 changed files with 1 additions and 1 deletions

View File

@ -268,7 +268,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
{ {
float waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight; float waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight;
renderer.AddPlane("Water", m_scene.RegionInfo.RegionSizeX * 0.5f + 1.0f); renderer.AddPlane("Water", m_scene.RegionInfo.RegionSizeX * 0.5f);
renderer.Scene.sceneobject("Water").setPos(m_scene.RegionInfo.RegionSizeX * 0.5f, renderer.Scene.sceneobject("Water").setPos(m_scene.RegionInfo.RegionSizeX * 0.5f,
waterHeight, waterHeight,
m_scene.RegionInfo.RegionSizeY * 0.5f); m_scene.RegionInfo.RegionSizeY * 0.5f);

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