Make ScopeID optional for http GetAccount and GetAccounts
If not specified then it assumes UUID.Zero. as occurs elsewhere in the codebase0.7.2-post-fixes
parent
eb65f5072d
commit
ea65d4f5ce
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@ -117,7 +117,6 @@ namespace OpenSim.Server.Handlers.UserAccounts
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}
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}
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return FailureResult();
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return FailureResult();
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}
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}
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byte[] GetAccount(Dictionary<string, object> request)
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byte[] GetAccount(Dictionary<string, object> request)
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@ -126,13 +125,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
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UUID scopeID = UUID.Zero;
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UUID scopeID = UUID.Zero;
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Dictionary<string, object> result = new Dictionary<string, object>();
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Dictionary<string, object> result = new Dictionary<string, object>();
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if (!request.ContainsKey("ScopeID"))
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if (request.ContainsKey("ScopeID") && !UUID.TryParse(request["ScopeID"].ToString(), out scopeID))
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{
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result["result"] = "null";
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return ResultToBytes(result);
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}
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if (!UUID.TryParse(request["ScopeID"].ToString(), out scopeID))
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{
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{
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result["result"] = "null";
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result["result"] = "null";
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return ResultToBytes(result);
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return ResultToBytes(result);
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@ -174,11 +167,11 @@ namespace OpenSim.Server.Handlers.UserAccounts
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byte[] GetAccounts(Dictionary<string, object> request)
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byte[] GetAccounts(Dictionary<string, object> request)
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{
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{
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if (!request.ContainsKey("ScopeID") || !request.ContainsKey("query"))
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if (!request.ContainsKey("query"))
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return FailureResult();
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return FailureResult();
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UUID scopeID = UUID.Zero;
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UUID scopeID = UUID.Zero;
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if (!UUID.TryParse(request["ScopeID"].ToString(), out scopeID))
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if (request.ContainsKey("ScopeID") && !UUID.TryParse(request["ScopeID"].ToString(), out scopeID))
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return FailureResult();
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return FailureResult();
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string query = request["query"].ToString();
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string query = request["query"].ToString();
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@ -187,7 +180,9 @@ namespace OpenSim.Server.Handlers.UserAccounts
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Dictionary<string, object> result = new Dictionary<string, object>();
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Dictionary<string, object> result = new Dictionary<string, object>();
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if ((accounts == null) || ((accounts != null) && (accounts.Count == 0)))
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if ((accounts == null) || ((accounts != null) && (accounts.Count == 0)))
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{
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result["result"] = "null";
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result["result"] = "null";
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}
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else
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else
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{
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{
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int i = 0;
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int i = 0;
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@ -208,7 +203,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
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byte[] StoreAccount(Dictionary<string, object> request)
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byte[] StoreAccount(Dictionary<string, object> request)
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{
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{
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UUID principalID = UUID.Zero;
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UUID principalID = UUID.Zero;
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if (!(request.ContainsKey("PrincipalID") && UUID.TryParse(request["PrincipalID"].ToString(), out principalID)))
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if (request.ContainsKey("PrincipalID") && !UUID.TryParse(request["PrincipalID"].ToString(), out principalID))
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return FailureResult();
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return FailureResult();
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UUID scopeID = UUID.Zero;
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UUID scopeID = UUID.Zero;
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