Complete the implementation of llSHA1String.
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6e63e93ec7
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ea6e4a95ce
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@ -334,6 +334,17 @@ namespace OpenSim.Framework
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return sb.ToString();
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}
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/// <summary>
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/// Return an SHA1 hash of the given string
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/// </summary>
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/// <param name="src"></param>
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/// <returns></returns>
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public static string SHA1Hash(string src)
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{
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SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
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return BitConverter.ToString(SHA1.ComputeHash(Encoding.Default.GetBytes(src))).Replace("-", String.Empty);
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}
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public static int fast_distance2d(int x, int y)
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{
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x = Math.Abs(x);
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@ -5890,8 +5890,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_String llSHA1String(string src)
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{
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m_host.AddScriptLPS(1);
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return ""; //ckrinke 1/27 This needs to return a proper hash.
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return Util.SHA1Hash(src).ToLower();
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}
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private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
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{
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ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
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