do no append zero when clipping strings ( may still happen on other places)
parent
7d7fc8f06a
commit
ea8eeaa307
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@ -2597,7 +2597,7 @@ namespace OpenSim.Framework
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return Utils.EmptyBytes;
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if (!str.EndsWith("\0"))
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str += "\0";
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str += "\0";
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// Because this is UTF-8 encoding and not ASCII, it's possible we
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// might have gotten an oversized array even after the string trim
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@ -2605,18 +2605,41 @@ namespace OpenSim.Framework
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if (data.Length > MaxLength)
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{
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int cut = MaxLength - 1 ;
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if((data[cut] & 0x80 ) != 0 )
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{
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while(cut > 0 && (data[cut] & 0xc0) != 0xc0)
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int cut = MaxLength - 1;
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if ((data[cut] & 0x80) != 0)
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{
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while (cut > 0 && (data[cut] & 0xc0) != 0xc0)
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cut--;
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}
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}
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Array.Resize<byte>(ref data, cut + 1);
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data[cut] = 0;
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}
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return data;
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}
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public static byte[] StringToBytesNoTerm(string str, int MaxLength)
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{
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if (String.IsNullOrEmpty(str))
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return Utils.EmptyBytes;
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// Because this is UTF-8 encoding and not ASCII, it's possible we
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// might have gotten an oversized array even after the string trim
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byte[] data = UTF8.GetBytes(str);
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if (data.Length > MaxLength)
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{
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int cut = MaxLength - 1;
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if ((data[cut] & 0x80) != 0)
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{
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while (cut > 0 && (data[cut] & 0xc0) != 0xc0)
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cut--;
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}
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Array.Resize<byte>(ref data, cut);
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}
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return data;
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}
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/// <summary>
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/// Pretty format the hashtable contents to a single line.
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/// </summary>
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@ -1199,7 +1199,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (text.Length > 1023)
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text = text.Substring(0, 1023);
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byte[] binText = Util.StringToBytes(text, 1023);
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byte[] binText = Util.StringToBytesNoTerm(text, 1023);
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World.SimChat(binText,
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ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
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@ -1237,7 +1237,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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else
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{
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byte[] binText = Util.StringToBytes(text, 1023);
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byte[] binText = Util.StringToBytesNoTerm(text, 1023);
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World.SimChat(binText,
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ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
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@ -1258,7 +1258,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (m_SayShoutCount >= 11)
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ScriptSleep(2000);
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byte[] binText = Util.StringToBytes(text, 1023);
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byte[] binText = Util.StringToBytesNoTerm(text, 1023);
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World.SimChat(binText,
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ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true);
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@ -1276,22 +1276,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return;
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}
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if (text.Length > 1023)
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text = text.Substring(0, 1023);
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byte[] binText = Util.StringToBytesNoTerm(text, 1023);
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m_host.AddScriptLPS(1);
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// debug channel is also sent to avatars
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if (channelID == ScriptBaseClass.DEBUG_CHANNEL)
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{
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World.SimChat(Utils.StringToBytes(text),
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World.SimChat(binText,
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ChatTypeEnum.Shout, channelID, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true);
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}
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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if (wComm != null)
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wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
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wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, Util.UTF8.GetString(binText));
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}
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public void llRegionSayTo(string target, int channel, string msg)
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