diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs index 63e620a80d..b03d639edf 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs @@ -142,8 +142,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP "debug lludp throttles get", "debug lludp throttles get [ ]", "Return debug settings for throttles.", - "adaptive - true/false, controls adaptive throttle setting.\n" - + "throttle-max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp get new-client-throttle-max' to see the setting for new clients.\n", + "adaptive - true/false, controls adaptive throttle setting.\n" + + "max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp get new-client-throttle-max' to see the setting for new clients.\n", HandleThrottleGetCommand); m_console.Commands.AddCommand( @@ -152,8 +152,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP "debug lludp throttles set", "debug lludp throttles set [ ]", "Set a throttle parameter for the given client.", - "adaptive - true/false, controls adaptive throttle setting.\n" - + "throttle-max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp set new-client-throttle-max' to change the settings for new clients.\n", + "adaptive - true/false, controls adaptive throttle setting.\n" + + "max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp set new-client-throttle-max' to change the settings for new clients.\n", HandleThrottleSetCommand); m_console.Commands.AddCommand( @@ -162,8 +162,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP "debug lludp get", "debug lludp get", "Get debug parameters for the server.", - "scene-throttle-max - the current max cumulative kbps provided for this scene to clients.\n" - + "new-client-throttle-max - the max kbps throttle allowed to new clients. Use 'debug lludp throttles set' to see the settings for existing clients.", + "max-scene-throttle - the current max cumulative kbps provided for this scene to clients.\n" + + "max-new-client-throttle - the max kbps throttle allowed to new clients. Use 'debug lludp throttles get max' to see the settings for existing clients.", HandleGetCommand); m_console.Commands.AddCommand( @@ -172,8 +172,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP "debug lludp set", "debug lludp set ", "Set a parameter for the server.", - "scene-throttle-max - the current max cumulative kbps provided for this scene to clients.\n" - + "new-client-throttle-max - the max kbps throttle allowed to each new client. Use 'debug lludp throttles set' to set for existing clients.", + "max-scene-throttle - the current max cumulative kbps provided for this scene to clients.\n" + + "max-new-client-throttle - the max kbps throttle allowed to each new client. Use 'debug lludp throttles set max' to set for existing clients.", HandleSetCommand); m_console.Commands.AddCommand( @@ -378,7 +378,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } }); } - else if (param == "throttle-max") + else if (param == "max") { int newValue; if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) @@ -436,8 +436,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; ConsoleDisplayList cdl = new ConsoleDisplayList(); - cdl.AddRow("Adaptive throttle", udpClient.FlowThrottle.AdaptiveEnabled); - cdl.AddRow("Max throttle", string.Format("{0} kbps", udpClient.FlowThrottle.MaxDripRate * 8 / 1000)); + cdl.AddRow("adaptive", udpClient.FlowThrottle.AdaptiveEnabled); + cdl.AddRow("max", string.Format("{0} kbps", udpClient.FlowThrottle.MaxDripRate * 8 / 1000)); m_console.Output(cdl.ToString()); } @@ -454,12 +454,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP long maxSceneDripRate = m_udpServer.Throttle.MaxDripRate; cdl.AddRow( - "scene-throttle-max", + "max-scene-throttle", maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset"); int maxClientDripRate = m_udpServer.ThrottleRates.Total; cdl.AddRow( - "new-client-throttle-max", + "max-new-client-throttle", maxClientDripRate != 0 ? string.Format("{0} kbps", maxClientDripRate * 8 / 1000) : "unset"); m_console.Output(cdl.ToString()); @@ -481,14 +481,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP int newValue; - if (param == "scene-throttle-max") + if (param == "max-scene-throttle") { if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) return; m_udpServer.Throttle.RequestedDripRate = newValue * 1000 / 8; } - else if (param == "new-client-throttle-max") + else if (param == "max-new-client-throttle") { if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) return;