Remove localID from script controls data. It won't transfer to another

region anyway
prebuild-update
Melanie 2010-07-11 13:09:11 +01:00
parent 1169bfeaf3
commit eaea89bbb7
3 changed files with 6 additions and 8 deletions

View File

@ -179,7 +179,7 @@ namespace OpenSim.Region.Framework.Scenes
public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptChangedEvent(uint localID, uint change);
public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
public delegate void ScriptControlEvent(UUID item, UUID avatarID, uint held, uint changed);
public event ScriptControlEvent OnScriptControlEvent;
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
@ -1595,7 +1595,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
internal void TriggerControlEvent(UUID scriptUUID, UUID avatarID, uint held, uint _changed)
{
ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
if (handlerScriptControlEvent != null)
@ -1604,7 +1604,7 @@ namespace OpenSim.Region.Framework.Scenes
{
try
{
d(p, scriptUUID, avatarID, held, _changed);
d(scriptUUID, avatarID, held, _changed);
}
catch (Exception e)
{

View File

@ -60,7 +60,6 @@ namespace OpenSim.Region.Framework.Scenes
struct ScriptControllers
{
public UUID itemID;
public uint objID;
public ScriptControlled ignoreControls;
public ScriptControlled eventControls;
}
@ -3468,7 +3467,6 @@ namespace OpenSim.Region.Framework.Scenes
obj.eventControls = ScriptControlled.CONTROL_ZERO;
obj.itemID = Script_item_UUID;
obj.objID = Obj_localID;
if (pass_on == 0 && accept == 0)
{
IgnoredControls |= (ScriptControlled)controls;
@ -3611,7 +3609,7 @@ namespace OpenSim.Region.Framework.Scenes
if (localHeld != ScriptControlled.CONTROL_ZERO || localChange != ScriptControlled.CONTROL_ZERO)
{
// only send if still pressed or just changed
m_scene.EventManager.TriggerControlEvent(scriptControlData.objID, scriptUUID, UUID, (uint)localHeld, (uint)localChange);
m_scene.EventManager.TriggerControlEvent(scriptUUID, UUID, (uint)localHeld, (uint)localChange);
}
}
}

View File

@ -356,9 +356,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// timer: not handled here
// listen: not handled here
public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change)
public void control(UUID itemID, UUID agentID, uint held, uint change)
{
myScriptEngine.PostObjectEvent(localID, new EventParams(
myScriptEngine.PostScriptEvent(itemID, new EventParams(
"control",new object[] {
new LSL_Types.LSLString(agentID.ToString()),
new LSL_Types.LSLInteger(held),