fix a bad c&p
parent
9e2152d2cb
commit
eb9ac87dd9
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@ -4355,10 +4355,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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else
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{
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// Everything else goes here
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if (terseAgentUpdateBlocks == null)
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if (terseUpdateBlocks == null)
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{
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terseAgentUpdateBlocks = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
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terseAgentUpdates = new List<EntityUpdate>();
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terseUpdateBlocks = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
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terseUpdates = new List<EntityUpdate>();
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}
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terseUpdateBlocks.Add(ablock);
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terseUpdates.Add(update);
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@ -4394,7 +4394,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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timeDilation = Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f);
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if (terseAgentUpdateBlocks!= null)
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if (terseAgentUpdateBlocks != null)
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{
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ImprovedTerseObjectUpdatePacket packet
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= (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
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