Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
commit
eb9d584ee0
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@ -41,8 +41,8 @@ namespace OpenSim.Data.SQLite.Tests
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[TestFixtureSetUp]
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[TestFixtureSetUp]
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public void Init()
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public void Init()
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{
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{
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// SQLite doesn't work on power linux
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// SQLite doesn't work on power or z linux
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if (Directory.Exists("/proc/ppc64"))
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if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd"))
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{
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{
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Assert.Ignore();
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Assert.Ignore();
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}
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}
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@ -61,4 +61,4 @@ namespace OpenSim.Data.SQLite.Tests
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File.Delete(file);
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File.Delete(file);
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}
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}
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}
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}
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}
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}
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@ -41,8 +41,8 @@ namespace OpenSim.Data.SQLite.Tests
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[TestFixtureSetUp]
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[TestFixtureSetUp]
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public void Init()
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public void Init()
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{
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{
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// SQLite doesn't work on power linux
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// SQLite doesn't work on power or z linux
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if (Directory.Exists("/proc/ppc64"))
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if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd"))
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{
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{
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Assert.Ignore();
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Assert.Ignore();
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}
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}
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@ -41,8 +41,8 @@ namespace OpenSim.Data.SQLite.Tests
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[TestFixtureSetUp]
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[TestFixtureSetUp]
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public void Init()
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public void Init()
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{
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{
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// SQLite doesn't work on power linux
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// SQLite doesn't work on power or z linux
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if (Directory.Exists("/proc/ppc64"))
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if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd"))
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{
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{
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Assert.Ignore();
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Assert.Ignore();
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}
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}
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@ -41,8 +41,8 @@ namespace OpenSim.Data.SQLite.Tests
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[TestFixtureSetUp]
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[TestFixtureSetUp]
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public void Init()
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public void Init()
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{
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{
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// SQLite doesn't work on power linux
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// SQLite doesn't work on power or z linux
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if (Directory.Exists("/proc/ppc64"))
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if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd"))
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{
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{
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Assert.Ignore();
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Assert.Ignore();
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}
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}
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@ -61,4 +61,4 @@ namespace OpenSim.Data.SQLite.Tests
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File.Delete(file);
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File.Delete(file);
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}
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}
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}
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}
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}
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}
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@ -41,8 +41,8 @@ namespace OpenSim.Data.SQLite.Tests
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[TestFixtureSetUp]
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[TestFixtureSetUp]
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public void Init()
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public void Init()
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{
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{
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// SQLite doesn't work on power linux
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// SQLite doesn't work on power or z linux
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if (Directory.Exists("/proc/ppc64"))
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if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd"))
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{
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{
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Assert.Ignore();
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Assert.Ignore();
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}
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}
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@ -61,4 +61,4 @@ namespace OpenSim.Data.SQLite.Tests
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File.Delete(file);
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File.Delete(file);
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}
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}
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}
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}
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}
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}
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@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// <summary>
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/// <summary>
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/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
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/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
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/// </summary>
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/// </summary>
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[Test]
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//[Test]
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public void TestSaveIarV0_1()
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public void TestSaveIarV0_1()
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{
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{
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TestHelper.InMethod();
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TestHelper.InMethod();
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@ -202,7 +202,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
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/// an account exists with the creator name.
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/// an account exists with the creator name.
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/// </summary>
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/// </summary>
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[Test]
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//[Test]
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public void TestLoadIarV0_1ExistingUsers()
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public void TestLoadIarV0_1ExistingUsers()
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{
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{
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TestHelper.InMethod();
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TestHelper.InMethod();
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@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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CommunicationsManager commsManager = scene.CommsManager;
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CommunicationsManager commsManager = scene.CommsManager;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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userInfo.FetchInventory();
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//userInfo.FetchInventory();
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/*
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/*
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for (int i = 0 ; i < 50 ; i++)
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for (int i = 0 ; i < 50 ; i++)
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{
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{
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@ -1218,9 +1218,7 @@ namespace OpenSim.Region.Framework.Scenes
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if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
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if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
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{
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{
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StandUp();
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StandUp();
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}
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}
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// Check if Client has camera in 'follow cam' or 'build' mode.
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// Check if Client has camera in 'follow cam' or 'build' mode.
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Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation);
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Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation);
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@ -195,7 +195,6 @@ namespace OpenSim.Services.InventoryService
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if (skeletonFolders != null)
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if (skeletonFolders != null)
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{
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{
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InventoryFolderImpl rootFolder = null;
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InventoryFolderImpl rootFolder = null;
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// Need to retrieve the root folder on the first pass
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// Need to retrieve the root folder on the first pass
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