diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 9b13a0953f..ccc68614e0 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -487,6 +487,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory public bool ValidateBakedTextureCache(IScenePresence sp) { bool defonly = true; // are we only using default textures + int hits = 0; lock (m_setAppearanceLock) { @@ -497,7 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory wearableCache = WearableCacheItem.GetDefaultCacheItem(); - int hits = 0; + bool gotbacked = false; // Cache wearable data for teleport.