Let the temp attachment module add a command to allow attaching without permissions and add support for this (incomplete!) to LSL

integration
Melanie 2012-08-15 18:22:52 +02:00
parent c27ff70d5c
commit ebbf349c6a
2 changed files with 78 additions and 35 deletions

View File

@ -43,15 +43,13 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Avatar.Attachments
{
/// <summary>
/// A module that just holds commands for inspecting avatar appearance.
/// </summary>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TempAttachmentsModule")]
public class TempAttachmentsModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IRegionConsole m_console;
public void Initialise(IConfigSource configSource)
{
@ -74,6 +72,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
{
comms.RegisterScriptInvocation( this, "llAttachToAvatarTemp");
m_log.DebugFormat("[TEMP ATTACHS]: Registered script functions");
m_console = scene.RequestModuleInterface<IRegionConsole>();
if (m_console != null)
{
m_console.AddCommand("TempATtachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner os estate managers to obtain attach permissions without asking the user", SetAutoGrantAttachPerms);
}
}
else
{
@ -95,6 +99,37 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
get { return "TempAttachmentsModule"; }
}
private void SendConsoleOutput(UUID agentID, string text)
{
if (m_console == null)
return;
m_console.SendConsoleOutput(agentID, text);
}
private void SetAutoGrantAttachPerms(string module, string[] parms)
{
UUID agentID = new UUID(parms[parms.Length - 1]);
Array.Resize(ref parms, parms.Length - 1);
if (parms.Length != 3)
{
SendConsoleOutput(agentID, "Command parameter error");
return;
}
string val = parms[2];
if (val != "true" && val != "false")
{
SendConsoleOutput(agentID, "Command parameter error");
return;
}
m_scene.StoreExtraSetting("auto_grant_attach_perms", val);
SendConsoleOutput(agentID, String.Format("auto_grant_attach_perms set to {0}", val));
}
private void llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint)
{
SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host);

View File

@ -3424,53 +3424,61 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
int implicitPerms = 0;
if (m_host.ParentGroup.IsAttachment && (UUID)agent == m_host.ParentGroup.AttachedAvatar)
{
// When attached, certain permissions are implicit if requested from owner
int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
ScriptBaseClass.PERMISSION_CONTROL_CAMERA |
ScriptBaseClass.PERMISSION_ATTACH;
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
}
else
{
bool sitting = false;
if (m_host.SitTargetAvatar == agentID)
{
lock (m_host.TaskInventory)
sitting = true;
}
else
{
foreach (SceneObjectPart p in m_host.ParentGroup.Parts)
{
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
if (p.SitTargetAvatar == agentID)
sitting = true;
}
}
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(perm) },
new DetectParams[0]));
return;
if (sitting)
{
// When agent is sitting, certain permissions are implicit if requested from sitting agent
implicitPerms = ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
ScriptBaseClass.PERMISSION_CONTROL_CAMERA |
ScriptBaseClass.PERMISSION_TRACK_CAMERA |
ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
}
else
{
if (World.GetExtraSetting("auto_grant_attach_perms") == "true")
implicitPerms = ScriptBaseClass.PERMISSION_ATTACH;
}
}
else if (m_host.SitTargetAvatar == agentID) // Sitting avatar
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
// When agent is sitting, certain permissions are implicit if requested from sitting agent
int implicitPerms = ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
ScriptBaseClass.PERMISSION_CONTROL_CAMERA |
ScriptBaseClass.PERMISSION_TRACK_CAMERA |
ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
lock (m_host.TaskInventory)
{
lock (m_host.TaskInventory)
{
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
}
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(perm) },
new DetectParams[0]));
return;
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
}
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(perm) },
new DetectParams[0]));
return;
}
ScenePresence presence = World.GetScenePresence(agentID);