diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index a14bb7001c..4694e2b684 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs @@ -166,8 +166,9 @@ namespace OpenSim.Region.Framework.Scenes ScenePresence presence = m_scene.GetScenePresence(client.AgentId); if (presence == null) { - m_log.WarnFormat("[PRIORITIZER] attempt to prioritize agent no longer in the scene"); - throw new InvalidOperationException("Prioritization agent not defined"); + m_log.WarnFormat("[PRIORITIZER] attempt to use agent {0} not in the scene",client.AgentId); + // throw new InvalidOperationException("Prioritization agent not defined"); + return Int32.MaxValue; } // Use group position for child prims, since we are putting child prims in