Hunting down mantis #5365

Revert "refactor: remove redundant null checks"

This reverts commit 6e58996b4d.
0.7.1-dev
Diva Canto 2011-02-07 07:45:03 -08:00
parent 98ea78fc77
commit ebeef02fef
1 changed files with 30 additions and 15 deletions

View File

@ -141,28 +141,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private void ProcessQueues() private void ProcessQueues()
{ {
// Process all the pending adds // Process all the pending adds
OutgoingPacket pendingAdd; OutgoingPacket pendingAdd;
while (m_pendingAdds.TryDequeue(out pendingAdd)) if (m_pendingAdds != null)
m_packets[pendingAdd.SequenceNumber] = pendingAdd; {
while (m_pendingAdds.TryDequeue(out pendingAdd))
{
if (pendingAdd != null && m_packets != null)
{
m_packets[pendingAdd.SequenceNumber] = pendingAdd;
}
}
}
// Process all the pending removes, including updating statistics and round-trip times // Process all the pending removes, including updating statistics and round-trip times
PendingAck pendingRemove; PendingAck pendingRemove;
OutgoingPacket ackedPacket; OutgoingPacket ackedPacket;
while (m_pendingRemoves.TryDequeue(out pendingRemove)) if (m_pendingRemoves != null)
{ {
if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket)) while (m_pendingRemoves.TryDequeue(out pendingRemove))
{ {
m_packets.Remove(pendingRemove.SequenceNumber); if (m_pendingRemoves != null && m_packets != null)
// Update stats
Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
if (!pendingRemove.FromResend)
{ {
// Calculate the round-trip time for this packet and its ACK if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount; {
if (rtt > 0) m_packets.Remove(pendingRemove.SequenceNumber);
ackedPacket.Client.UpdateRoundTrip(rtt);
// Update stats
Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
if (!pendingRemove.FromResend)
{
// Calculate the round-trip time for this packet and its ACK
int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount;
if (rtt > 0)
ackedPacket.Client.UpdateRoundTrip(rtt);
}
}
} }
} }
} }