diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs new file mode 100644 index 0000000000..bc5e5644fc --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -0,0 +1,159 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Text; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Data; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Tests.Common.Setup; + +namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests +{ + [TestFixture] + public class InventoryArchiverTests + { + /// + /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). + /// + [Test] + public void TestSaveIarV0p1() + { + //log4net.Config.XmlConfigurator.Configure(); + + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); + + Scene scene = SceneSetupHelpers.SetupScene(); + SceneSetupHelpers.SetupSceneModules(scene, archiverModule); + CommunicationsManager cm = scene.CommsManager; + + // Create user + string userFirstName = "Jock"; + string userLastName = "Stirrup"; + UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); + cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId); + CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId); + userInfo.FetchInventory(); + + // Create asset + SceneObjectGroup object1; + SceneObjectPart part1; + { + string partName = "My Little Dog Object"; + UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); + PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); + Vector3 groupPosition = new Vector3(10, 20, 30); + Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); + Vector3 offsetPosition = new Vector3(5, 10, 15); + + part1 + = new SceneObjectPart( + ownerId, shape, groupPosition, rotationOffset, offsetPosition); + part1.Name = partName; + + object1 = new SceneObjectGroup(part1); + } + + UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); + AssetBase asset1 = new AssetBase(); + asset1.FullID = asset1Id; + asset1.Data = Encoding.ASCII.GetBytes(object1.ToXmlString2()); + cm.AssetCache.AddAsset(asset1); + + // Create item + InventoryItemBase item1 = new InventoryItemBase(); + item1.Name = "My Little Dog"; + item1.AssetID = asset1.FullID; + item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID; + scene.AddInventoryItem(userId, item1); + + /* + + MemoryStream archiveWriteStream = new MemoryStream(); + + scene.EventManager.OnOarFileSaved += SaveCompleted; + archiverModule.ArchiveRegion(archiveWriteStream); + m_waitHandle.WaitOne(60000, true); + + byte[] archive = archiveWriteStream.ToArray(); + MemoryStream archiveReadStream = new MemoryStream(archive); + TarArchiveReader tar = new TarArchiveReader(archiveReadStream); + + bool gotControlFile = false; + bool gotObject1File = false; + bool gotObject2File = false; + string expectedObject1FileName = string.Format( + "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", + part1.Name, + Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), + part1.UUID); + string expectedObject2FileName = string.Format( + "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", + part2.Name, + Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), + part2.UUID); + + string filePath; + TarArchiveReader.TarEntryType tarEntryType; + + while (tar.ReadEntry(out filePath, out tarEntryType) != null) + { + if (ArchiveConstants.CONTROL_FILE_PATH == filePath) + { + gotControlFile = true; + } + else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) + { + string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); + + if (fileName.StartsWith(part1.Name)) + { + Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); + gotObject1File = true; + } + else if (fileName.StartsWith(part2.Name)) + { + Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); + gotObject2File = true; + } + } + } + + Assert.That(gotControlFile, Is.True, "No control file in archive"); + Assert.That(gotObject1File, Is.True, "No object1 file in archive"); + Assert.That(gotObject2File, Is.True, "No object2 file in archive"); + + // TODO: Test presence of more files and contents of files. + */ + } + } +} \ No newline at end of file diff --git a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs index 566d8d2efc..9b924214b6 100644 --- a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs +++ b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs @@ -59,6 +59,10 @@ namespace OpenSim.Tests.Common.Mock m_userDataPlugin = new TestUserDataPlugin(); m_inventoryDataPlugin = new TestInventoryDataPlugin(); + SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin()); + IAssetCache ac = new AssetCache(assetService); + m_assetCache = ac; + LocalInventoryService lis = new LocalInventoryService(); lis.AddPlugin(m_inventoryDataPlugin); m_interServiceInventoryService = lis; diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index 81fccbbe3a..813c8b26d3 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs @@ -73,14 +73,11 @@ namespace OpenSim.Tests.Common.Setup AgentCircuitManager acm = new AgentCircuitManager(); SceneCommunicationService scs = new SceneCommunicationService(cm); - SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin()); - IAssetCache ac = (IAssetCache) new AssetCache(assetService); - StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", ""); IConfigSource configSource = new IniConfigSource(); TestScene testScene = new TestScene( - regInfo, acm, cm, scs, ac, sm, null, false, false, false, configSource, null); + regInfo, acm, cm, scs, cm.AssetCache, sm, null, false, false, false, configSource, null); IRegionModule capsModule = new CapabilitiesModule(); capsModule.Initialise(testScene, new IniConfigSource()); diff --git a/prebuild.xml b/prebuild.xml index 48d36976f2..193d58a66b 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -2727,6 +2727,7 @@ +