Actually send the avatar data if an individual avatar is specified, rather than accidentally doing nothing
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1b9eb52850
commit
ec4f217af8
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@ -139,6 +139,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
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MainConsole.Instance.OutputFormat(
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"Sending appearance information for {0} to all other avatars in {1}",
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sp.Name, scene.RegionInfo.RegionName);
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scene.AvatarFactory.SendAppearance(sp.UUID);
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}
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}
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else
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