diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 112b66d7a9..62f0b32126 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -4814,7 +4814,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP EntityUpdate update; - bool viewerCache = m_supportViewerCache && (m_viewerHandShakeFlags & 1) != 0;// && mysp.IsChildAgent; // only on child agents + bool viewerCache = m_supportViewerCache;// && mysp.IsChildAgent; // only on child agents bool doCulling = m_scene.ObjectsCullingByDistance; float cullingrange = 64.0f; Vector3 mypos = Vector3.Zero; @@ -5650,7 +5650,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP if(GroupsNeedFullUpdate.Count > 0) { - bool sendProbes = m_supportViewerCache && (m_viewerHandShakeFlags & 1) != 0 && (m_viewerHandShakeFlags & 2) == 0; + bool sendProbes = m_supportViewerCache && (m_viewerHandShakeFlags & 2) == 0; if(sendProbes) { diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 6746573860..19535dcfc2 100755 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs @@ -369,7 +369,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// public int IncomingOrphanedPacketCount { get; protected set; } - public bool SupportViewerObjectsCache = false; + public bool SupportViewerObjectsCache = true; /// /// Run queue empty processing within a single persistent thread. /// diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index aea3a8db47..c536184f8c 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -4045,11 +4045,9 @@ namespace OpenSim.Region.Framework.Scenes Scene.SimulationService.ReleaseAgent(originID, UUID, m_callbackURI); m_callbackURI = null; - //NeedInitialData = 4; - //return; } // v0.7 close HG sender region - if (!string.IsNullOrEmpty(m_newCallbackURI)) + else if (!string.IsNullOrEmpty(m_newCallbackURI)) { m_log.DebugFormat( "[SCENE PRESENCE({0})]: Releasing {1} {2} with callback to {3}", @@ -4062,8 +4060,6 @@ namespace OpenSim.Region.Framework.Scenes Scene.SimulationService.ReleaseAgent(originID, UUID, m_newCallbackURI); m_newCallbackURI = null; - //NeedInitialData = 4; - //return; } IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface(); if (m_agentTransfer != null) @@ -4096,12 +4092,8 @@ namespace OpenSim.Region.Framework.Scenes } else { - bool cacheCulling = (flags & 1) != 0; - bool cacheEmpty; - if (cacheCulling) - cacheEmpty = (flags & 2) != 0; - else - cacheEmpty = true; + //bool cacheCulling = (flags & 1) != 0; + bool cacheEmpty = (flags & 2) != 0;; EntityBase[] entities = Scene.Entities.GetEntities(); if(cacheEmpty)