physical prims AND other changes in ODE (Teravus) -- note this is experimental!
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@ -71,6 +71,7 @@ using AxiomQuaternion = Axiom.Math.Quaternion;
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using BoxShape=XnaDevRu.BulletX.BoxShape;
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using BoxShape=XnaDevRu.BulletX.BoxShape;
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#endregion
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#endregion
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namespace OpenSim.Region.Physics.BulletXPlugin
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namespace OpenSim.Region.Physics.BulletXPlugin
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{
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{
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/// <summary>
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/// <summary>
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