One more tweak related to the previous 2 commits.

0.7.3-post-fixes
Diva Canto 2012-02-19 16:42:01 -08:00
parent 93964ef3a4
commit ec8e34950d
1 changed files with 3 additions and 1 deletions

View File

@ -994,6 +994,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
neighbourRegion.RegionHandle); neighbourRegion.RegionHandle);
return agent; return agent;
} }
// No turning back
agent.IsChildAgent = true;
string capsPath = neighbourRegion.ServerURI + CapsUtil.GetCapsSeedPath(agentcaps); string capsPath = neighbourRegion.ServerURI + CapsUtil.GetCapsSeedPath(agentcaps);
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID); m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID);
@ -1138,7 +1141,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
/// <summary> /// <summary>
/// This informs all neighbouring regions about agent "avatar". /// This informs all neighbouring regions about agent "avatar".
/// Calls an asynchronous method to do so.. so it doesn't lag the sim.
/// </summary> /// </summary>
/// <param name="sp"></param> /// <param name="sp"></param>
public void EnableChildAgents(ScenePresence sp) public void EnableChildAgents(ScenePresence sp)