Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.avinationmerge
parent
bf233ea0dc
commit
eca15cfbf2
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@ -388,6 +388,7 @@ namespace OpenSim.Region.Framework.Scenes
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// the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
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// the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
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_flags = 0;
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_flags = 0;
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CreateSelected = true;
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TrimPermissions();
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TrimPermissions();
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//m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo());
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//m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo());
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@ -417,7 +418,7 @@ namespace OpenSim.Region.Framework.Scenes
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private PrimFlags _flags = 0;
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private PrimFlags _flags = 0;
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private DateTime m_expires;
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private DateTime m_expires;
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private DateTime m_rezzed;
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private DateTime m_rezzed;
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private bool m_createSelected = true;
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private bool m_createSelected = false;
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public UUID CreatorID
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public UUID CreatorID
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{
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{
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