Change the handling of CreateSelected. Only send it on real creation, not

for each prim coming into view.
avinationmerge
Melanie Thielker 2010-06-01 02:45:14 +02:00
parent bf233ea0dc
commit eca15cfbf2
1 changed files with 2 additions and 1 deletions

View File

@ -388,6 +388,7 @@ namespace OpenSim.Region.Framework.Scenes
// the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log // the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
_flags = 0; _flags = 0;
CreateSelected = true;
TrimPermissions(); TrimPermissions();
//m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo()); //m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo());
@ -417,7 +418,7 @@ namespace OpenSim.Region.Framework.Scenes
private PrimFlags _flags = 0; private PrimFlags _flags = 0;
private DateTime m_expires; private DateTime m_expires;
private DateTime m_rezzed; private DateTime m_rezzed;
private bool m_createSelected = true; private bool m_createSelected = false;
public UUID CreatorID public UUID CreatorID
{ {