Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.avinationmerge
parent
bf233ea0dc
commit
eca15cfbf2
|
@ -388,6 +388,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
|
||||
|
||||
_flags = 0;
|
||||
CreateSelected = true;
|
||||
|
||||
TrimPermissions();
|
||||
//m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo());
|
||||
|
@ -417,7 +418,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private PrimFlags _flags = 0;
|
||||
private DateTime m_expires;
|
||||
private DateTime m_rezzed;
|
||||
private bool m_createSelected = true;
|
||||
private bool m_createSelected = false;
|
||||
|
||||
public UUID CreatorID
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue