Update svn properties, minor formatting cleanup.
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7dce464113
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ecac5c9c5a
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@ -596,7 +596,6 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_rootPart.LocalId==0)
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m_rootPart.LocalId = m_scene.AllocateLocalId();
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// No need to lock here since the object isn't yet in a scene
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foreach (SceneObjectPart part in m_parts.Values)
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{
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