Merge branch 'master' of git://opensimulator.org/git/opensim
commit
ece7b33a96
|
@ -2136,7 +2136,7 @@ namespace OpenSim.Framework
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/// <param name="secret">the secret part</param>
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/// <param name="secret">the secret part</param>
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public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
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public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
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{
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{
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uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
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uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "UserUPUUI"; secret = string.Empty;
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string[] parts = value.Split(';');
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string[] parts = value.Split(';');
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if (parts.Length >= 1)
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if (parts.Length >= 1)
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|
|
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@ -371,7 +371,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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foreach (string fid in outstanding)
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foreach (string fid in outstanding)
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{
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{
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UUID fromAgentID;
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UUID fromAgentID;
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string firstname = "Unknown", lastname = "User";
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string firstname = "Unknown", lastname = "UserFMSFOIN";
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if (!GetAgentInfo(client.Scene.RegionInfo.ScopeID, fid, out fromAgentID, out firstname, out lastname))
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if (!GetAgentInfo(client.Scene.RegionInfo.ScopeID, fid, out fromAgentID, out firstname, out lastname))
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{
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{
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m_log.DebugFormat("[FRIENDS MODULE]: skipping malformed friend {0}", fid);
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m_log.DebugFormat("[FRIENDS MODULE]: skipping malformed friend {0}", fid);
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@ -397,7 +397,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected virtual bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
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protected virtual bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
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{
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{
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first = "Unknown"; last = "User";
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first = "Unknown"; last = "UserFMGAI";
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if (!UUID.TryParse(fid, out agentID))
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if (!UUID.TryParse(fid, out agentID))
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return false;
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return false;
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@ -293,7 +293,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected override bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
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protected override bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
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{
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{
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first = "Unknown"; last = "User";
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first = "Unknown"; last = "UserHGGAI";
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if (base.GetAgentInfo(scopeID, fid, out agentID, out first, out last))
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if (base.GetAgentInfo(scopeID, fid, out agentID, out first, out last))
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return true;
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return true;
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@ -157,13 +157,16 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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}
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else
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else
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{
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{
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string[] names = GetUserNames(uuid);
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string[] names;
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bool foundRealName = TryGetUserNames(uuid, out names);
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if (names.Length == 2)
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if (names.Length == 2)
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{
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{
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//m_log.DebugFormat("[XXX] HandleUUIDNameRequest {0} is {1} {2}", uuid, names[0], names[1]);
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if (!foundRealName)
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: Sending {0} {1} for {2} to {3} since no bound name found", names[0], names[1], uuid, remote_client.Name);
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remote_client.SendNameReply(uuid, names[0], names[1]);
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remote_client.SendNameReply(uuid, names[0], names[1]);
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}
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}
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}
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}
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}
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}
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@ -246,10 +249,15 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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}
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// search the local cache
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// search the local cache
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lock (m_UserCache)
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{
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foreach (UserData data in m_UserCache.Values)
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foreach (UserData data in m_UserCache.Values)
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{
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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users.Add(data);
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users.Add(data);
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}
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}
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AddAdditionalUsers(query, users);
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AddAdditionalUsers(query, users);
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@ -272,17 +280,24 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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}
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}
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}
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private string[] GetUserNames(UUID uuid)
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/// <summary>
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/// Try to get the names bound to the given uuid.
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/// </summary>
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/// <returns>True if the name was found, false if not.</returns>
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/// <param name='uuid'></param>
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/// <param name='names'>The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User"</param>
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private bool TryGetUserNames(UUID uuid, out string[] names)
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{
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{
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string[] returnstring = new string[2];
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names = new string[2];
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lock (m_UserCache)
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lock (m_UserCache)
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{
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{
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if (m_UserCache.ContainsKey(uuid))
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if (m_UserCache.ContainsKey(uuid))
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{
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{
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returnstring[0] = m_UserCache[uuid].FirstName;
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names[0] = m_UserCache[uuid].FirstName;
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returnstring[1] = m_UserCache[uuid].LastName;
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names[1] = m_UserCache[uuid].LastName;
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return returnstring;
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return true;
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}
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}
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}
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}
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@ -290,8 +305,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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if (account != null)
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if (account != null)
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{
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{
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returnstring[0] = account.FirstName;
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names[0] = account.FirstName;
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returnstring[1] = account.LastName;
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names[1] = account.LastName;
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UserData user = new UserData();
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UserData user = new UserData();
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user.FirstName = account.FirstName;
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user.FirstName = account.FirstName;
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@ -299,14 +314,16 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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lock (m_UserCache)
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lock (m_UserCache)
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m_UserCache[uuid] = user;
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m_UserCache[uuid] = user;
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return true;
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}
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}
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else
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else
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{
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{
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returnstring[0] = "Unknown";
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names[0] = "Unknown";
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returnstring[1] = "User";
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names[1] = "UserUMMTGUN";
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}
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return returnstring;
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return false;
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}
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}
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}
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#region IUserManagement
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#region IUserManagement
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@ -342,15 +359,17 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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public string GetUserName(UUID uuid)
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public string GetUserName(UUID uuid)
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{
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{
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string[] names = GetUserNames(uuid);
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string[] names;
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TryGetUserNames(uuid, out names);
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if (names.Length == 2)
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if (names.Length == 2)
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{
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{
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string firstname = names[0];
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string firstname = names[0];
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string lastname = names[1];
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string lastname = names[1];
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return firstname + " " + lastname;
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return firstname + " " + lastname;
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}
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}
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return "(hippos)";
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return "(hippos)";
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}
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}
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@ -466,12 +485,13 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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//ignore updates without creator data
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//ignore updates without creator data
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return;
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return;
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}
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}
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//try update unknown users
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//try update unknown users
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//and creator's home URL's
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//and creator's home URL's
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if ((oldUser.FirstName == "Unknown" && !creatorData.Contains ("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith (oldUser.HomeURL)))
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if ((oldUser.FirstName == "Unknown" && !creatorData.Contains ("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith (oldUser.HomeURL)))
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{
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{
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m_UserCache.Remove (id);
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m_UserCache.Remove (id);
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData,oldUser.HomeURL);
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData, oldUser.HomeURL);
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}
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}
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else
|
else
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{
|
{
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|
@ -516,7 +536,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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else
|
else
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{
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{
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user.FirstName = "Unknown";
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user.FirstName = "Unknown";
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user.LastName = "User";
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user.LastName = "UserUMMAU";
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}
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}
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AddUserInternal (user);
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AddUserInternal (user);
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@ -547,6 +567,13 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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|
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protected void RegisterConsoleCmds()
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protected void RegisterConsoleCmds()
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{
|
{
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|
MainConsole.Instance.Commands.AddCommand("Users", true,
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|
"show name",
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|
"show name <uuid>",
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|
"Show the bindings between a single user UUID and a user name",
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|
String.Empty,
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|
HandleShowUser);
|
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|
|
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MainConsole.Instance.Commands.AddCommand("Users", true,
|
MainConsole.Instance.Commands.AddCommand("Users", true,
|
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"show names",
|
"show names",
|
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"show names",
|
"show names",
|
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|
@ -555,26 +582,54 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
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HandleShowUsers);
|
HandleShowUsers);
|
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}
|
}
|
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|
|
||||||
private void HandleShowUsers(string module, string[] cmd)
|
private void HandleShowUser(string module, string[] cmd)
|
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{
|
{
|
||||||
|
if (cmd.Length < 3)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat("Usage: show name <uuid>");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UUID userId;
|
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|
if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId))
|
||||||
|
return;
|
||||||
|
|
||||||
|
string[] names;
|
||||||
|
|
||||||
|
UserData ud;
|
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|
|
||||||
lock (m_UserCache)
|
lock (m_UserCache)
|
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{
|
{
|
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if (m_UserCache.Count == 0)
|
if (!m_UserCache.TryGetValue(userId, out ud))
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("No users found");
|
MainConsole.Instance.OutputFormat("No name known for user with id {0}", userId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("UUID User Name");
|
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
||||||
MainConsole.Instance.Output("-----------------------------------------------------------------------------");
|
cdt.AddColumn("UUID", 36);
|
||||||
|
cdt.AddColumn("Name", 30);
|
||||||
|
cdt.AddColumn("HomeURL", 40);
|
||||||
|
cdt.AddRow(userId, string.Format("{0} {1}", ud.FirstName, ud.LastName), ud.HomeURL);
|
||||||
|
|
||||||
|
MainConsole.Instance.Output(cdt.ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleShowUsers(string module, string[] cmd)
|
||||||
|
{
|
||||||
|
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
||||||
|
cdt.AddColumn("UUID", 36);
|
||||||
|
cdt.AddColumn("Name", 30);
|
||||||
|
cdt.AddColumn("HomeURL", 40);
|
||||||
|
|
||||||
|
lock (m_UserCache)
|
||||||
|
{
|
||||||
foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
|
foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
|
||||||
{
|
cdt.AddRow(kvp.Key, string.Format("{0} {1}", kvp.Value.FirstName, kvp.Value.LastName), kvp.Value.HomeURL);
|
||||||
MainConsole.Instance.Output(String.Format("{0} {1} {2} ({3})",
|
|
||||||
kvp.Key, kvp.Value.FirstName, kvp.Value.LastName, kvp.Value.HomeURL));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
MainConsole.Instance.Output(cdt.ToString());
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -79,6 +79,8 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
|
|
||||||
private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh
|
private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh
|
||||||
|
|
||||||
|
private List<List<Vector3>> mConvexHulls = null;
|
||||||
|
|
||||||
private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>();
|
private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>();
|
||||||
|
|
||||||
public Meshmerizer(IConfigSource config)
|
public Meshmerizer(IConfigSource config)
|
||||||
|
@ -363,6 +365,57 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
else if (map.ContainsKey("high_lod"))
|
else if (map.ContainsKey("high_lod"))
|
||||||
physicsParms = (OSDMap)map["high_lod"]; // if all else fails, use highest LOD display mesh and hope it works :)
|
physicsParms = (OSDMap)map["high_lod"]; // if all else fails, use highest LOD display mesh and hope it works :)
|
||||||
|
|
||||||
|
if (map.ContainsKey("physics_convex"))
|
||||||
|
{ // pull this out also in case physics engine can use it
|
||||||
|
try
|
||||||
|
{
|
||||||
|
OSDMap convexBlock = (OSDMap)map["physics_convex"];
|
||||||
|
if (convexBlock.ContainsKey("HullList"))
|
||||||
|
{
|
||||||
|
byte[] hullList = convexBlock["HullList"].AsBinary();
|
||||||
|
Vector3 min = new Vector3(-0.5f, -0.5f, -0.5f);
|
||||||
|
if (convexBlock.ContainsKey("Min")) min = convexBlock["Min"].AsVector3();
|
||||||
|
Vector3 max = new Vector3(0.5f, 0.5f, 0.5f);
|
||||||
|
if (convexBlock.ContainsKey("Max")) max = convexBlock["Max"].AsVector3();
|
||||||
|
|
||||||
|
// decompress and decode hull points
|
||||||
|
byte[] posBytes = DecompressOsd(convexBlock["Positions"].AsBinary()).AsBinary();
|
||||||
|
|
||||||
|
List<List<Vector3>> hulls = new List<List<Vector3>>();
|
||||||
|
int posNdx = 0;
|
||||||
|
|
||||||
|
foreach (byte cnt in hullList)
|
||||||
|
{
|
||||||
|
int count = cnt == 0 ? 256 : cnt;
|
||||||
|
List<Vector3> hull = new List<Vector3>();
|
||||||
|
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
ushort uX = Utils.BytesToUInt16(posBytes, posNdx); posNdx += 2;
|
||||||
|
ushort uY = Utils.BytesToUInt16(posBytes, posNdx); posNdx += 2;
|
||||||
|
ushort uZ = Utils.BytesToUInt16(posBytes, posNdx); posNdx += 2;
|
||||||
|
|
||||||
|
Vector3 pos = new Vector3(
|
||||||
|
Utils.UInt16ToFloat(uX, min.X, max.X),
|
||||||
|
Utils.UInt16ToFloat(uY, min.Y, max.Y),
|
||||||
|
Utils.UInt16ToFloat(uZ, min.Z, max.Z)
|
||||||
|
);
|
||||||
|
|
||||||
|
hull.Add(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
hulls.Add(hull);
|
||||||
|
}
|
||||||
|
|
||||||
|
mConvexHulls = hulls;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.WarnFormat("[MESH]: exception decoding convex block: {0}", e.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (physicsParms == null)
|
if (physicsParms == null)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[MESH]: No recognized physics mesh found in mesh asset for {0}", primName);
|
m_log.WarnFormat("[MESH]: No recognized physics mesh found in mesh asset for {0}", primName);
|
||||||
|
@ -381,27 +434,7 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
// byte[] decompressed = new byte[physSize * 5];
|
// byte[] decompressed = new byte[physSize * 5];
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (MemoryStream inMs = new MemoryStream(meshBytes))
|
decodedMeshOsd = DecompressOsd(meshBytes);
|
||||||
{
|
|
||||||
using (MemoryStream outMs = new MemoryStream())
|
|
||||||
{
|
|
||||||
using (ZOutputStream zOut = new ZOutputStream(outMs))
|
|
||||||
{
|
|
||||||
byte[] readBuffer = new byte[2048];
|
|
||||||
int readLen = 0;
|
|
||||||
while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0)
|
|
||||||
{
|
|
||||||
zOut.Write(readBuffer, 0, readLen);
|
|
||||||
}
|
|
||||||
zOut.Flush();
|
|
||||||
outMs.Seek(0, SeekOrigin.Begin);
|
|
||||||
|
|
||||||
byte[] decompressedBuf = outMs.GetBuffer();
|
|
||||||
|
|
||||||
decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -428,6 +461,41 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// decompresses a gzipped OSD object
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="decodedOsd"></param> the OSD object
|
||||||
|
/// <param name="meshBytes"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static OSD DecompressOsd(byte[] meshBytes)
|
||||||
|
{
|
||||||
|
OSD decodedOsd = null;
|
||||||
|
|
||||||
|
using (MemoryStream inMs = new MemoryStream(meshBytes))
|
||||||
|
{
|
||||||
|
using (MemoryStream outMs = new MemoryStream())
|
||||||
|
{
|
||||||
|
using (ZOutputStream zOut = new ZOutputStream(outMs))
|
||||||
|
{
|
||||||
|
byte[] readBuffer = new byte[2048];
|
||||||
|
int readLen = 0;
|
||||||
|
while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0)
|
||||||
|
{
|
||||||
|
zOut.Write(readBuffer, 0, readLen);
|
||||||
|
}
|
||||||
|
zOut.Flush();
|
||||||
|
outMs.Seek(0, SeekOrigin.Begin);
|
||||||
|
|
||||||
|
byte[] decompressedBuf = outMs.GetBuffer();
|
||||||
|
|
||||||
|
decodedOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return decodedOsd;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Generate the co-ords and faces necessary to construct a mesh from the sculpt data the accompanies a prim.
|
/// Generate the co-ords and faces necessary to construct a mesh from the sculpt data the accompanies a prim.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -704,6 +772,27 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// temporary prototype code - please do not use until the interface has been finalized!
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="size">value to scale the hull points by</param>
|
||||||
|
/// <returns>a list of hulls if they exist and have been successfully decoded, otherwise null</returns>
|
||||||
|
public List<List<Vector3>> GetConvexHulls(Vector3 size)
|
||||||
|
{
|
||||||
|
if (mConvexHulls == null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
List<List<Vector3>> hulls = new List<List<Vector3>>();
|
||||||
|
foreach (var hull in mConvexHulls)
|
||||||
|
{
|
||||||
|
List<Vector3> verts = new List<Vector3>();
|
||||||
|
foreach (var vert in hull)
|
||||||
|
verts.Add(vert * size);
|
||||||
|
}
|
||||||
|
|
||||||
|
return hulls;
|
||||||
|
}
|
||||||
|
|
||||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
|
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
|
||||||
{
|
{
|
||||||
return CreateMesh(primName, primShape, size, lod, false, true);
|
return CreateMesh(primName, primShape, size, lod, false, true);
|
||||||
|
|
Loading…
Reference in New Issue