Update svn properties.

0.6.0-stable
Jeff Ames 2008-06-04 22:31:47 +00:00
parent 1d745cca17
commit ed19c429b1
1 changed files with 129 additions and 129 deletions

View File

@ -1,129 +1,129 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Xml; using System.Xml;
using libsecondlife; using libsecondlife;
using log4net; using log4net;
using OpenSim.Framework; using OpenSim.Framework;
namespace OpenSim.Region.Environment.Modules.World.Archiver namespace OpenSim.Region.Environment.Modules.World.Archiver
{ {
/// <summary> /// <summary>
/// Archives assets /// Archives assets
/// </summary> /// </summary>
public class AssetsArchiver public class AssetsArchiver
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary> /// <summary>
/// Archive assets /// Archive assets
/// </summary> /// </summary>
protected IDictionary<LLUUID, AssetBase> m_assets; protected IDictionary<LLUUID, AssetBase> m_assets;
public AssetsArchiver(IDictionary<LLUUID, AssetBase> assets) public AssetsArchiver(IDictionary<LLUUID, AssetBase> assets)
{ {
m_assets = assets; m_assets = assets;
} }
/// <summary> /// <summary>
/// Archive the assets given to this archiver to the given archive. /// Archive the assets given to this archiver to the given archive.
/// </summary> /// </summary>
/// <param name="archive"></param> /// <param name="archive"></param>
public void Archive(TarArchiveWriter archive) public void Archive(TarArchiveWriter archive)
{ {
// It appears that gtar, at least, doesn't need the intermediate directory entries in the tar // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
//archive.AddDir("assets"); //archive.AddDir("assets");
WriteMetadata(archive); WriteMetadata(archive);
WriteData(archive); WriteData(archive);
} }
/// <summary> /// <summary>
/// Write an assets metadata file to the given archive /// Write an assets metadata file to the given archive
/// </summary> /// </summary>
/// <param name="archive"></param> /// <param name="archive"></param>
protected void WriteMetadata(TarArchiveWriter archive) protected void WriteMetadata(TarArchiveWriter archive)
{ {
StringWriter sw = new StringWriter(); StringWriter sw = new StringWriter();
XmlTextWriter xtw = new XmlTextWriter(sw); XmlTextWriter xtw = new XmlTextWriter(sw);
xtw.Formatting = Formatting.Indented; xtw.Formatting = Formatting.Indented;
xtw.WriteStartDocument(); xtw.WriteStartDocument();
xtw.WriteStartElement("assets"); xtw.WriteStartElement("assets");
foreach (LLUUID uuid in m_assets.Keys) foreach (LLUUID uuid in m_assets.Keys)
{ {
if (m_assets[uuid] != null) if (m_assets[uuid] != null)
{ {
xtw.WriteStartElement("asset"); xtw.WriteStartElement("asset");
AssetBase asset = m_assets[uuid]; AssetBase asset = m_assets[uuid];
xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION); xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION);
xtw.WriteElementString("name", asset.Name); xtw.WriteElementString("name", asset.Name);
xtw.WriteElementString("description", asset.Description); xtw.WriteElementString("description", asset.Description);
xtw.WriteElementString("asset-type", asset.Type.ToString()); xtw.WriteElementString("asset-type", asset.Type.ToString());
xtw.WriteElementString("inventory-type", asset.InvType.ToString()); xtw.WriteElementString("inventory-type", asset.InvType.ToString());
xtw.WriteEndElement(); xtw.WriteEndElement();
} }
} }
xtw.WriteEndElement(); xtw.WriteEndElement();
xtw.WriteEndDocument(); xtw.WriteEndDocument();
archive.AddFile("assets.xml", sw.ToString()); archive.AddFile("assets.xml", sw.ToString());
} }
/// <summary> /// <summary>
/// Write asset data files to the given archive /// Write asset data files to the given archive
/// </summary> /// </summary>
/// <param name="archive"></param> /// <param name="archive"></param>
protected void WriteData(TarArchiveWriter archive) protected void WriteData(TarArchiveWriter archive)
{ {
foreach (LLUUID uuid in m_assets.Keys) foreach (LLUUID uuid in m_assets.Keys)
{ {
if (m_assets[uuid] != null) if (m_assets[uuid] != null)
{ {
archive.AddFile( archive.AddFile(
ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION, ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION,
m_assets[uuid].Data); m_assets[uuid].Data);
} }
else else
{ {
m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid);
} }
} }
} }
} }
} }