* Sorted members for great justice
parent
f1c2dca7c1
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ed314e19ff
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@ -68,76 +68,33 @@ namespace OpenSim.Framework
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public class PrimitiveBaseShape
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{
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private static readonly LLObject.TextureEntry m_defaultTexture;
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public byte[] ExtraParams;
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private byte[] m_textureEntry;
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public byte State;
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public byte PCode;
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public ushort PathBegin;
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public byte PathCurve;
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public ushort PathEnd;
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public sbyte PathRadiusOffset;
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public byte PathRevolutions;
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public byte PathScaleX;
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public byte PathScaleY;
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public byte PathShearX;
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public byte PathShearY;
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public sbyte PathSkew;
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public ushort ProfileBegin;
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public ushort ProfileEnd;
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public LLVector3 Scale;
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public byte PathCurve;
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[XmlIgnore] // -- this one is re-constructed from ProfileShape and ProfileHollow
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public byte ProfileCurve;
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public ushort ProfileHollow;
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public sbyte PathRadiusOffset;
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public byte PathRevolutions;
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public sbyte PathTaperX;
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public sbyte PathTaperY;
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public sbyte PathTwist;
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public sbyte PathTwistBegin;
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public byte PCode;
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public ushort ProfileBegin;
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[XmlIgnore]
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public LLObject.TextureEntry Textures
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{
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get { return new LLObject.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); }
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set { m_textureEntry = value.ToBytes(); }
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}
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private byte[] m_textureEntry;
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public byte[] TextureEntry
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{
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get { return m_textureEntry; }
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set { m_textureEntry = value; }
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}
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public byte[] ExtraParams;
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public ProfileShape ProfileShape
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{
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get { return (ProfileShape)(ProfileCurve & 0xf); }
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set
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{
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byte oldValueMasked = (byte)(ProfileCurve & 0xf0);
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ProfileCurve = (byte)(oldValueMasked | (byte)value);
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}
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}
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public HollowShape HollowShape
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{
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get { return (HollowShape)(ProfileCurve & 0xf0); }
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set
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{
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byte oldValueMasked = (byte)(ProfileCurve & 0x0f);
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ProfileCurve = (byte)(oldValueMasked | (byte)value);
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}
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}
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public LLVector3 PrimScale
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{
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get { return Scale; }
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}
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[XmlIgnore] // -- this one is re-constructed from ProfileShape and ProfileHollow
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public byte ProfileCurve;
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public ushort ProfileEnd;
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public ushort ProfileHollow;
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public LLVector3 Scale;
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public byte State;
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static PrimitiveBaseShape()
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{
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@ -147,40 +104,49 @@ namespace OpenSim.Framework
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public PrimitiveBaseShape()
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{
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PCode = (byte)PCodeEnum.Primitive;
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PCode = (byte) PCodeEnum.Primitive;
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ExtraParams = new byte[1];
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Textures = m_defaultTexture;
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}
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public static PrimitiveBaseShape Create()
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[XmlIgnore]
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public LLObject.TextureEntry Textures
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{
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PrimitiveBaseShape shape = new PrimitiveBaseShape();
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return shape;
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get { return new LLObject.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); }
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set { m_textureEntry = value.ToBytes(); }
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}
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public static PrimitiveBaseShape CreateBox()
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public byte[] TextureEntry
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{
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PrimitiveBaseShape shape = Create();
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get { return m_textureEntry; }
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shape.PathCurve = (byte)Extrusion.Straight;
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shape.ProfileShape = ProfileShape.Square;
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shape.PathScaleX = 100;
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shape.PathScaleY = 100;
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return shape;
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set { m_textureEntry = value; }
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}
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public static PrimitiveBaseShape CreateCylinder()
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public ProfileShape ProfileShape
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{
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PrimitiveBaseShape shape = Create();
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get { return (ProfileShape) (ProfileCurve & 0xf); }
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set
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{
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byte oldValueMasked = (byte) (ProfileCurve & 0xf0);
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ProfileCurve = (byte) (oldValueMasked | (byte) value);
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}
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}
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape.ProfileShape = ProfileShape.Square;
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public HollowShape HollowShape
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{
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get { return (HollowShape) (ProfileCurve & 0xf0); }
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set
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{
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byte oldValueMasked = (byte) (ProfileCurve & 0x0f);
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ProfileCurve = (byte) (oldValueMasked | (byte) value);
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}
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}
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shape.PathScaleX = 100;
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shape.PathScaleY = 100;
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return shape;
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public LLVector3 PrimScale
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{
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get { return Scale; }
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}
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public static PrimitiveBaseShape Default
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@ -195,6 +161,38 @@ namespace OpenSim.Framework
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}
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}
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public static PrimitiveBaseShape Create()
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{
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PrimitiveBaseShape shape = new PrimitiveBaseShape();
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return shape;
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}
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public static PrimitiveBaseShape CreateBox()
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{
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PrimitiveBaseShape shape = Create();
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shape.PathCurve = (byte) Extrusion.Straight;
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shape.ProfileShape = ProfileShape.Square;
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shape.PathScaleX = 100;
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shape.PathScaleY = 100;
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return shape;
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}
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public static PrimitiveBaseShape CreateCylinder()
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{
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PrimitiveBaseShape shape = Create();
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shape.PathCurve = (byte) Extrusion.Curve1;
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shape.ProfileShape = ProfileShape.Square;
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shape.PathScaleX = 100;
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shape.PathScaleY = 100;
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return shape;
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}
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public void SetScale(float side)
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{
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Scale = new LLVector3(side, side, side);
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@ -207,7 +205,7 @@ namespace OpenSim.Framework
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public void SetRadius(float radius)
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{
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Scale.X = Scale.Y = radius * 2f;
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Scale.X = Scale.Y = radius*2f;
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}
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//void returns need to change of course
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@ -217,29 +215,29 @@ namespace OpenSim.Framework
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public PrimitiveBaseShape Copy()
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{
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return (PrimitiveBaseShape)MemberwiseClone();
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return (PrimitiveBaseShape) MemberwiseClone();
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}
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public static PrimitiveBaseShape CreateCylinder(float radius, float heigth)
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{
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PrimitiveBaseShape shape = CreateCylinder( );
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PrimitiveBaseShape shape = CreateCylinder();
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shape.SetHeigth( heigth );
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shape.SetRadius( radius );
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shape.SetHeigth(heigth);
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shape.SetRadius(radius);
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return shape;
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}
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public void SetPathRange( LLVector3 pathRange )
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public void SetPathRange(LLVector3 pathRange)
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{
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PathBegin = LLObject.PackBeginCut(pathRange.X);
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PathEnd = LLObject.PackEndCut(pathRange.Y);
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}
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public void SetProfileRange( LLVector3 profileRange )
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public void SetProfileRange(LLVector3 profileRange)
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{
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ProfileBegin = LLObject.PackBeginCut(profileRange.X);
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ProfileEnd = LLObject.PackEndCut(profileRange.Y);
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}
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}
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}
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}
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