Show details of scene objects with given ownerId.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: Melanie Thielker <melanie@t-data.com>melanie
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b0db575220
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ed641b22b3
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@ -149,6 +149,15 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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+ "If --regex is specified then the name is treatead as a regular expression.",
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HandleShowObjectByName);
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m_console.Commands.AddCommand(
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"Objects",
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false,
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"show object owner",
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"show object owner [--full] <OwnerID>",
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"Show details of scene objects with given owner.",
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"The --full option will print out information on all the parts of the object.\n",
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HandleShowObjectByOwnerID);
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m_console.Commands.AddCommand(
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"Objects",
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false,
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@ -325,6 +334,32 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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OutputSogsToConsole(searchPredicate, showFull);
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}
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private void HandleShowObjectByOwnerID(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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bool showFull = false;
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OptionSet options = new OptionSet().Add("full", v => showFull = v != null);
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: show object owner <OwnerID>");
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return;
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}
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UUID ownerID;
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if (!ConsoleUtil.TryParseConsoleUuid(m_console, mainParams[3], out ownerID))
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return;
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Predicate<SceneObjectGroup> searchPredicate
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= so => so.OwnerID == ownerID && !so.IsAttachment;
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OutputSogsToConsole(searchPredicate, showFull);
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}
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private void HandleShowObjectByPos(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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