Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.

afrisby
Tedd Hansen 2007-09-15 14:22:38 +00:00
parent 12378312d5
commit ed68a3894c
2 changed files with 11 additions and 7 deletions

View File

@ -97,10 +97,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory;
ads.DisallowBindingRedirects = false; ads.DisallowBindingRedirects = false;
ads.DisallowCodeDownload = true; ads.DisallowCodeDownload = true;
ads.LoaderOptimization = LoaderOptimization.MultiDomain; // Sounds good ;)
ads.ShadowCopyFiles = "true"; // Enabled shadowing ads.ShadowCopyFiles = "true"; // Enabled shadowing
ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile; ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile;
AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads); AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads);
Console.WriteLine("Loading: " + AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString());
AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll"));
// Return the new AppDomain // Return the new AppDomain
return AD; return AD;

View File

@ -227,7 +227,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
// Add namespace, class name and inheritance // Add namespace, class name and inheritance
Return = "";// + Return = "" +
"using OpenSim.Region.ScriptEngine.Common;";
//"using System; " + //"using System; " +
//"using System.Collections.Generic; " + //"using System.Collections.Generic; " +
//"using System.Text; " + //"using System.Text; " +