Changed the Map-related messages from Info to Debug. They're debug messages.

0.7.3-extended
Diva Canto 2012-04-23 21:29:18 -07:00 committed by Justin Clark-Casey (justincc)
parent f331173145
commit eda6947a22
4 changed files with 8 additions and 8 deletions

View File

@ -225,7 +225,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
int tc = 0; int tc = 0;
double[,] hm = whichScene.Heightmap.GetDoubles(); double[,] hm = whichScene.Heightmap.GetDoubles();
tc = Environment.TickCount; tc = Environment.TickCount;
m_log.Info("[MAPTILE]: Generating Maptile Step 2: Object Volume Profile"); m_log.Debug("[MAPTILE]: Generating Maptile Step 2: Object Volume Profile");
EntityBase[] objs = whichScene.GetEntities(); EntityBase[] objs = whichScene.GetEntities();
Dictionary<uint, DrawStruct> z_sort = new Dictionary<uint, DrawStruct>(); Dictionary<uint, DrawStruct> z_sort = new Dictionary<uint, DrawStruct>();
//SortedList<float, RectangleDrawStruct> z_sort = new SortedList<float, RectangleDrawStruct>(); //SortedList<float, RectangleDrawStruct> z_sort = new SortedList<float, RectangleDrawStruct>();
@ -541,7 +541,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
g.Dispose(); g.Dispose();
} // lock entities objs } // lock entities objs
m_log.Info("[MAPTILE]: Generating Maptile Step 2: Done in " + (Environment.TickCount - tc) + " ms"); m_log.Debug("[MAPTILE]: Generating Maptile Step 2: Done in " + (Environment.TickCount - tc) + " ms");
return mapbmp; return mapbmp;
} }

View File

@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
public void TerrainToBitmap(Bitmap mapbmp) public void TerrainToBitmap(Bitmap mapbmp)
{ {
int tc = Environment.TickCount; int tc = Environment.TickCount;
m_log.Info("[MAPTILE]: Generating Maptile Step 1: Terrain"); m_log.Debug("[MAPTILE]: Generating Maptile Step 1: Terrain");
double[,] hm = m_scene.Heightmap.GetDoubles(); double[,] hm = m_scene.Heightmap.GetDoubles();
bool ShadowDebugContinue = true; bool ShadowDebugContinue = true;
@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
} }
} }
} }
m_log.Info("[MAPTILE]: Generating Maptile Step 1: Done in " + (Environment.TickCount - tc) + " ms"); m_log.Debug("[MAPTILE]: Generating Maptile Step 1: Done in " + (Environment.TickCount - tc) + " ms");
} }
} }
} }

View File

@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
public void TerrainToBitmap(Bitmap mapbmp) public void TerrainToBitmap(Bitmap mapbmp)
{ {
int tc = Environment.TickCount; int tc = Environment.TickCount;
m_log.Info("[MAPTILE]: Generating Maptile Step 1: Terrain"); m_log.Debug("[MAPTILE]: Generating Maptile Step 1: Terrain");
// These textures should be in the AssetCache anyway, as every client conneting to this // These textures should be in the AssetCache anyway, as every client conneting to this
// region needs them. Except on start, when the map is recreated (before anyone connected), // region needs them. Except on start, when the map is recreated (before anyone connected),
@ -412,7 +412,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
} }
} }
} }
m_log.Info("[MAPTILE]: Generating Maptile Step 1: Done in " + (Environment.TickCount - tc) + " ms"); m_log.Debug("[MAPTILE]: Generating Maptile Step 1: Done in " + (Environment.TickCount - tc) + " ms");
} }
} }
} }

View File

@ -88,11 +88,11 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
if (renderers.Count > 0) if (renderers.Count > 0)
{ {
m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
m_log.Info("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString()); m_log.Debug("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString());
} }
else else
{ {
m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled"); m_log.Debug("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled");
} }
m_scene.RegisterModuleInterface<IMapImageGenerator>(this); m_scene.RegisterModuleInterface<IMapImageGenerator>(this);