diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs
index 0353d9d1ef..08faf2d91a 100644
--- a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Capabilities.Handlers
osdname["display_name"] = OSD.FromString(name);
osdname["legacy_first_name"] = parts[0];
osdname["legacy_last_name"] = parts[1];
- osdname["username"] = OSD.FromString(name);
+ osdname["username"] = "";
osdname["id"] = OSD.FromUUID(uuid);
osdname["is_display_name_default"] = OSD.FromBoolean(false);
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
index 6aa94794ee..caf0e98ef0 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (Exception ex)
{
- m_log.Warn(string.Format("[POLL SERVICE WORKER THREAD]: Error ", ex));
+ m_log.Warn("[POLL SERVICE WORKER THREAD]: Error ", ex);
}
finally
{
@@ -87,7 +87,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (Exception e)
{
- m_log.Warn(String.Format("[POLL SERVICE WORKER THREAD]: Error ", e));
+ m_log.Warn("[POLL SERVICE WORKER THREAD]: Error ", e);
}
PollServiceArgs.RequestsHandled++;
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
index 07e8025c06..e258bcb1c3 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
@@ -235,7 +235,7 @@ namespace OpenSim.Region.ClientStack.Linden
private Hashtable HandleSimulatorFeaturesRequest(Hashtable mDhttpMethod, UUID agentID)
{
- m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
+// m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
OSDMap copy = DeepCopy();
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index ce6e3eee57..0394e54197 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -119,8 +119,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public readonly uint CircuitCode;
/// Sequence numbers of packets we've received (for duplicate checking)
public readonly IncomingPacketHistoryCollection PacketArchive = new IncomingPacketHistoryCollection(200);
+
+ ///
+ /// If true then we take action in response to unacked reliably sent packets such as resending the packet.
+ ///
+ public bool ProcessUnackedSends { get; set; }
+
/// Packets we have sent that need to be ACKed by the client
public readonly UnackedPacketCollection NeedAcks = new UnackedPacketCollection();
+
/// ACKs that are queued up, waiting to be sent to the client
public readonly OpenSim.Framework.LocklessQueue PendingAcks = new OpenSim.Framework.LocklessQueue();
@@ -225,6 +232,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (maxRTO != 0)
m_maxRTO = maxRTO;
+ ProcessUnackedSends = true;
+
// Create a token bucket throttle for this client that has the scene token bucket as a parent
m_throttleClient
= new AdaptiveTokenBucket(
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 4fec91fa3a..ad83b4265b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1137,7 +1137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
Utils.UIntToBytesBig(sequenceNumber, buffer.Data, 1);
outgoingPacket.SequenceNumber = sequenceNumber;
- if (isReliable)
+ if (udpClient.ProcessUnackedSends && isReliable)
{
// Add this packet to the list of ACK responses we are waiting on from the server
udpClient.NeedAcks.Add(outgoingPacket);
@@ -1325,30 +1325,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#region ACK Receiving
- // Handle appended ACKs
- if (packet.Header.AppendedAcks && packet.Header.AckList != null)
+ if (udpClient.ProcessUnackedSends)
{
-// m_log.DebugFormat(
-// "[LLUDPSERVER]: Handling {0} appended acks from {1} in {2}",
-// packet.Header.AckList.Length, client.Name, m_scene.Name);
+ // Handle appended ACKs
+ if (packet.Header.AppendedAcks && packet.Header.AckList != null)
+ {
+ // m_log.DebugFormat(
+ // "[LLUDPSERVER]: Handling {0} appended acks from {1} in {2}",
+ // packet.Header.AckList.Length, client.Name, m_scene.Name);
- for (int i = 0; i < packet.Header.AckList.Length; i++)
- udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent);
+ for (int i = 0; i < packet.Header.AckList.Length; i++)
+ udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent);
+ }
+
+ // Handle PacketAck packets
+ if (packet.Type == PacketType.PacketAck)
+ {
+ PacketAckPacket ackPacket = (PacketAckPacket)packet;
+
+ // m_log.DebugFormat(
+ // "[LLUDPSERVER]: Handling {0} packet acks for {1} in {2}",
+ // ackPacket.Packets.Length, client.Name, m_scene.Name);
+
+ for (int i = 0; i < ackPacket.Packets.Length; i++)
+ udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent);
+
+ // We don't need to do anything else with PacketAck packets
+ return;
+ }
}
-
- // Handle PacketAck packets
- if (packet.Type == PacketType.PacketAck)
+ else if (packet.Type == PacketType.PacketAck)
{
- PacketAckPacket ackPacket = (PacketAckPacket)packet;
-
-// m_log.DebugFormat(
-// "[LLUDPSERVER]: Handling {0} packet acks for {1} in {2}",
-// ackPacket.Packets.Length, client.Name, m_scene.Name);
-
- for (int i = 0; i < ackPacket.Packets.Length; i++)
- udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent);
-
- // We don't need to do anything else with PacketAck packets
return;
}
@@ -2011,7 +2018,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (udpClient.IsConnected)
{
- if (m_resendUnacked)
+ if (udpClient.ProcessUnackedSends && m_resendUnacked)
HandleUnacked(llClient);
if (m_sendAcks)
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
index 17a394d8e7..ac6c0b4251 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
@@ -195,6 +195,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
"Start, stop or get status of OutgoingQueueRefillEngine.",
"If stopped then refill requests are processed directly via the threadpool.",
HandleOqreCommand);
+
+ m_console.Commands.AddCommand(
+ "Debug",
+ false,
+ "debug lludp client get",
+ "debug lludp client get [ ]",
+ "Get debug parameters for the client. If no name is given then all client information is returned.",
+ "process-unacked-sends - Do we take action if a sent reliable packet has not been acked.",
+ HandleClientGetCommand);
+
+ m_console.Commands.AddCommand(
+ "Debug",
+ false,
+ "debug lludp client set",
+ "debug lludp client set [ ]",
+ "Set a debug parameter for a particular client. If no name is given then the value is set on all clients.",
+ "process-unacked-sends - Do we take action if a sent reliable packet has not been acked.",
+ HandleClientSetCommand);
}
private void HandleShowServerThrottlesCommand(string module, string[] args)
@@ -538,6 +556,81 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_console.OutputFormat("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name);
}
+ private void HandleClientGetCommand(string module, string[] args)
+ {
+ if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
+ return;
+
+ if (args.Length != 4 && args.Length != 6)
+ {
+ MainConsole.Instance.OutputFormat("Usage: debug lludp client get [ ]");
+ return;
+ }
+
+ string name = null;
+
+ if (args.Length == 6)
+ name = string.Format("{0} {1}", args[4], args[5]);
+
+ m_udpServer.Scene.ForEachScenePresence(
+ sp =>
+ {
+ if ((name == null || sp.Name == name) && sp.ControllingClient is LLClientView)
+ {
+ LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
+
+ m_console.OutputFormat(
+ "Client debug parameters for {0} ({1}) in {2}",
+ sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
+
+ ConsoleDisplayList cdl = new ConsoleDisplayList();
+ cdl.AddRow("process-unacked-sends", udpClient.ProcessUnackedSends);
+
+ m_console.Output(cdl.ToString());
+ }
+ });
+ }
+
+ private void HandleClientSetCommand(string module, string[] args)
+ {
+ if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
+ return;
+
+ if (args.Length != 6 && args.Length != 8)
+ {
+ MainConsole.Instance.OutputFormat("Usage: debug lludp client set [ ]");
+ return;
+ }
+
+ string param = args[4];
+ string rawValue = args[5];
+
+ string name = null;
+
+ if (args.Length == 8)
+ name = string.Format("{0} {1}", args[6], args[7]);
+
+ if (param == "process-unacked-sends")
+ {
+ bool newValue;
+
+ if (!ConsoleUtil.TryParseConsoleBool(MainConsole.Instance, rawValue, out newValue))
+ return;
+
+ m_udpServer.Scene.ForEachScenePresence(
+ sp =>
+ {
+ if ((name == null || sp.Name == name) && sp.ControllingClient is LLClientView)
+ {
+ LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
+ udpClient.ProcessUnackedSends = newValue;
+
+ m_console.OutputFormat("{0} set to {1} for {2} in {3}", param, newValue, sp.Name, m_udpServer.Scene.Name);
+ }
+ });
+ }
+ }
+
private void HandlePacketCommand(string module, string[] args)
{
if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 8bd0c0adbf..55db968949 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -40,7 +40,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes.Serialization;
+using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Services.Interfaces;
using PermissionMask = OpenSim.Framework.PermissionMask;
@@ -127,11 +127,11 @@ namespace OpenSim.Region.Framework.Scenes
return false;
}
- }
-
- public bool AddInventoryItem(InventoryItemBase item)
- {
- return AddInventoryItem(item, true);
+ }
+
+ public bool AddInventoryItem(InventoryItemBase item)
+ {
+ return AddInventoryItem(item, true);
}
///
@@ -1074,7 +1074,7 @@ namespace OpenSim.Region.Framework.Scenes
// }
CreateNewInventoryItem(
- remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
+ remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
name, description, 0, callbackID, olditemID, type, invType,
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All,
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, Util.UnixTimeSinceEpoch(),
@@ -2183,7 +2183,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- // OK, we're done with permissions. Let's check if any part of the code prevents the objects from being deleted
+ // OK, we're done with permissions. Let's check if any part of the code prevents the objects from being deleted
bool canDelete = EventManager.TriggerDeRezRequested(remoteClient, deleteGroups, action);
if (permissionToTake && (action != DeRezAction.Delete || this.m_useTrashOnDelete))
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index ea242f5609..ef2125b0fb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -487,7 +487,16 @@ namespace OpenSim.Region.Framework.Scenes
void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
{
- SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
+ try
+ {
+ SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
+ }
+ catch (Exception e)
+ {
+ m_log.Error(
+ string.Format(
+ "[AGENT INVENTORY]: Error in SendInventoryAsync() for {0} with folder ID {1}. Exception ", e));
+ }
}
void SendInventoryComplete(IAsyncResult iar)
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 810176848f..c8c8714a5e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes
public class SceneCommunicationService //one instance per region
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static string LogHeader = "[SCENE COMMUNIATION SERVICE]";
+ private static string LogHeader = "[SCENE COMMUNICATION SERVICE]";
protected RegionInfo m_regionInfo;
protected Scene m_scene;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index c318e53b44..1ca250a958 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4836,7 +4836,10 @@ namespace OpenSim.Region.Framework.Scenes
if (OwnerID != item.Owner)
{
//LogPermissions("Before ApplyNextOwnerPermissions");
- ApplyNextOwnerPermissions();
+
+ if (scene.Permissions.PropagatePermissions())
+ ApplyNextOwnerPermissions();
+
//LogPermissions("After ApplyNextOwnerPermissions");
LastOwnerID = OwnerID;
diff --git a/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs b/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs
index c0041e6673..b5e6d69405 100644
--- a/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs
@@ -84,16 +84,16 @@ namespace OpenSim.Services.Connectors
{
if (String.IsNullOrEmpty(m_ServerURI))
{
- m_log.WarnFormat("[HELO SERVICE]: Unable to invoke HELO due to malformed URL");
+ m_log.WarnFormat("[HELO SERVICE]: Unable to invoke HELO due to empty URL");
return String.Empty;
}
- HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(m_ServerURI);
- // Eventually we need to switch to HEAD
- /* req.Method = "HEAD"; */
-
try
{
+ HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(m_ServerURI);
+ // Eventually we need to switch to HEAD
+ /* req.Method = "HEAD"; */
+
using (WebResponse response = req.GetResponse())
{
if (response.Headers.Get("X-Handlers-Provided") == null) // just in case this ever returns a null
diff --git a/OpenSim/Services/UserProfilesService/UserProfilesService.cs b/OpenSim/Services/UserProfilesService/UserProfilesService.cs
index 75101fff3b..96c13c02a9 100644
--- a/OpenSim/Services/UserProfilesService/UserProfilesService.cs
+++ b/OpenSim/Services/UserProfilesService/UserProfilesService.cs
@@ -196,6 +196,9 @@ namespace OpenSim.Services.ProfilesService
public bool UserPreferencesRequest(ref UserPreferences pref, ref string result)
{
+ if (!ProfilesData.GetUserPreferences(ref pref, ref result))
+ return false;
+
if(string.IsNullOrEmpty(pref.EMail))
{
UserAccount account = new UserAccount();
@@ -228,9 +231,6 @@ namespace OpenSim.Services.ProfilesService
return false;
}
}
- if (!ProfilesData.GetUserPreferences (ref pref, ref result))
- return false;
-
if(string.IsNullOrEmpty(pref.EMail))
pref.EMail = "No Email Address On Record";
diff --git a/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour2.cs b/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour2.cs
index 326396d304..1ec2046e1e 100644
--- a/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour2.cs
+++ b/OpenSim/Tools/pCampBot/Behaviours/PhysicsBehaviour2.cs
@@ -43,7 +43,7 @@ namespace pCampBot
///
public class PhysicsBehaviour2 : AbstractBehaviour
{
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public PhysicsBehaviour2()
{
diff --git a/OpenSim/Tools/pCampBot/Behaviours/TwitchyBehaviour.cs b/OpenSim/Tools/pCampBot/Behaviours/TwitchyBehaviour.cs
index ae40bae8b7..7b4639d72a 100644
--- a/OpenSim/Tools/pCampBot/Behaviours/TwitchyBehaviour.cs
+++ b/OpenSim/Tools/pCampBot/Behaviours/TwitchyBehaviour.cs
@@ -44,7 +44,7 @@ namespace pCampBot
///
public class TwitchyBehaviour : AbstractBehaviour
{
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public TwitchyBehaviour()
{
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index c9a5f65631..d352c333bc 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -101,10 +101,10 @@
; be stored here. The OpenSim.exe process must have R/W access to the location.
; RegistryLocation = "."
- ;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
+ ;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
; Used by region module addins. You can set this to outside bin, so that addin
- ; configurations will survive updates. The OpenSim.exe process must have R/W access
- ; to the location.
+ ; configurations will survive updates. The OpenSim.exe process must have R/W access
+ ; to the location.
; ConfigDirectory = "."
;# {region_info_source} {} {Where to load region from?} {filesystem web} filesystem
@@ -164,7 +164,7 @@
;; physical prim max, clamp the dimensions to the appropriate maximum
;; This can be overridden in the region config file.
; ClampPrimSize = false
-
+
;# {LinksetPrims} {} {Max prims an object will hold?} {} 0
;; Maximum number of prims allowable in a linkset. Affects creating new
;; linksets. Ignored if less than or equal to zero.
@@ -406,9 +406,9 @@
[Estates]
; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
- ; If these values are uncommented then they will be used to create a default estate as necessary.
+ ; If these values are uncommented then they will be used to create a default estate as necessary.
; New regions will be automatically assigned to that default estate.
-
+
;# {DefaultEstateName} {} {Default name for estate?} {} My Estate
;; Name for the default estate
; DefaultEstateName = My Estate
@@ -418,7 +418,7 @@
; DefaultEstateOwnerName = FirstName LastName
- ; ** Standalone Estate Settings **
+ ; ** Standalone Estate Settings **
; The following parameters will only be used on a standalone system to
; create an estate owner that does not already exist
@@ -506,15 +506,15 @@
;; web server
; user_agent = "OpenSim LSL (Mozilla Compatible)"
- ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
- ;; Use this if your central services in port 8003 need to be accessible on the Internet
- ;; but you want to protect them from unauthorized access. The username and password
- ;; here need to match the ones in the Robust service configuration.
+ ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
+ ;; Use this if your central services in port 8003 need to be accessible on the Internet
+ ;; but you want to protect them from unauthorized access. The username and password
+ ;; here need to match the ones in the Robust service configuration.
; AuthType = "BasicHttpAuthentication"
; HttpAuthUsername = "some_username"
; HttpAuthPassword = "some_password"
- ;;
- ;; Any of these 3 variables above can be overriden in any of the service sections.
+ ;;
+ ;; Any of these 3 variables above can be overriden in any of the service sections.
[XMLRPC]
@@ -794,14 +794,14 @@
;; the data snapshots.
; snapshot_cache_directory = "DataSnapshot"
- ;; [Supported, but obsolete]
+ ;; [Supported, but obsolete]
;# {data_services} {index_sims:true} {Data service URLs to register with?} {} http://metaverseink.com/cgi-bin/register.py
; This semicolon-separated string serves to notify specific data services
; about the existence of this sim. Uncomment if you want to index your
; data with this and/or other search providers.
; data_services="http://metaverseink.com/cgi-bin/register.py"
- ;; New way of specifying data services, one per service
+ ;; New way of specifying data services, one per service
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
[Economy]
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 69a2a4a06d..4faf7f3e83 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -78,8 +78,8 @@
RegistryLocation = "."
; Used by region module addins. You can set this to outside bin, so that addin
- ; configurations will survive updates. The OpenSim.exe process must have R/W access
- ; to the location.
+ ; configurations will survive updates. The OpenSim.exe process must have R/W access
+ ; to the location.
ConfigDirectory = "."
; ##
@@ -127,7 +127,7 @@
; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
; This can be overridden in the region config file.
ClampPrimSize = false
-
+
; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero.
; This can be overridden in the region config file.
LinksetPrims = 0
@@ -1092,8 +1092,8 @@
; shape. 'Compound' uses a lot less CPU time.
LinkImplementation = 1 ; 0=constraint, 1=compound
- ; If 'true', offset a linkset's origin based on mass of linkset parts.
- LinksetOffsetCenterOfMass = false
+ ; If 'true', offset a linkset's origin based on mass of linkset parts.
+ LinksetOffsetCenterOfMass = false
; If 'true', turn scuplties into meshes
MeshSculptedPrim = true
@@ -1401,7 +1401,7 @@
snapshot_cache_directory = "DataSnapshot"
; Uncomment if you want to index your data with this and/or other search providers. One entry per
- ; data service
+ ; data service
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
[Economy]
@@ -1739,7 +1739,7 @@
; Experimental option to only message cached online users rather than all users
; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service
- ; (Flotsam groups only; in V2 this is always on)
+ ; (Flotsam groups only; in V2 this is always on)
MessageOnlineUsersOnly = false
; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
@@ -1874,7 +1874,7 @@
[GridService]
;; default standalone, overridable in StandaloneCommon.ini
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
-
+
[AutoBackupModule]
;; default is module is disabled at the top level
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index 46dbc17ecf..5fa4026463 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -110,8 +110,8 @@
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
- ;; Uncomment if you want to have centralized estate data
- ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
+ ;; Uncomment if you want to have centralized estate data
+ ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance, if none is specified above
@@ -163,18 +163,18 @@
[Hypergrid]
;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
- ;; This is the address of the external robust server that
- ;; runs the UserAgentsService, possibly this server.
- ;; For example http://myworld.com:8002
- ;; This is a default that can be overwritten in some sections.
- ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
+ ;; This is the address of the external robust server that
+ ;; runs the UserAgentsService, possibly this server.
+ ;; For example http://myworld.com:8002
+ ;; This is a default that can be overwritten in some sections.
+ ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
- ;; This is the address of the external robust server
- ;; that runs the Gatekeeper service, possibly this server.
- ;; For example http://myworld.com:8002
- ;; This is a default that can be overwritten in some sections.
- ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
+ ;; This is the address of the external robust server
+ ;; that runs the Gatekeeper service, possibly this server.
+ ;; For example http://myworld.com:8002
+ ;; This is a default that can be overwritten in some sections.
+ ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
[DatabaseService]
@@ -328,7 +328,7 @@
; for the server connector
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
-
+
; * This is the new style user service.
; * "Realm" is the table that is used for user lookup.
@@ -527,7 +527,7 @@
; password help: optional: page providing password assistance for users of your grid
;password = ${Const|BaseURL}/password
-
+
; HG address of the gatekeeper, if you have one
; this is the entry point for all the regions of the world
; gatekeeper = ${Const|BaseURL}:${Const|PublicPort}/
@@ -548,7 +548,7 @@
AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
; how does the outside world reach me? This acts as public key too.
- ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
+ ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
; Does this grid allow incoming links to any region in it?
@@ -558,20 +558,20 @@
; If you run this gatekeeper server behind a proxy, set this to true
; HasProxy = false
- ;; Regular expressions for controlling which client versions are accepted/denied.
- ;; An empty string means nothing is checked.
- ;;
- ;; Example 1: allow only these 3 types of clients (any version of them)
- ;; AllowedClients = "Imprudence|Hippo|Second Life"
- ;;
- ;; Example 2: allow all clients except these
- ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
- ;;
- ;; Note that these are regular expressions, so every character counts.
- ;; Also note that this is very weak security and should not be trusted as a reliable means
- ;; for keeping bad clients out; modified clients can fake their identifiers.
- ;;
- ;;
+ ;; Regular expressions for controlling which client versions are accepted/denied.
+ ;; An empty string means nothing is checked.
+ ;;
+ ;; Example 1: allow only these 3 types of clients (any version of them)
+ ;; AllowedClients = "Imprudence|Hippo|Second Life"
+ ;;
+ ;; Example 2: allow all clients except these
+ ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
+ ;;
+ ;; Note that these are regular expressions, so every character counts.
+ ;; Also note that this is very weak security and should not be trusted as a reliable means
+ ;; for keeping bad clients out; modified clients can fake their identifiers.
+ ;;
+ ;;
;AllowedClients = ""
;DeniedClients = ""
@@ -590,12 +590,12 @@
[UserAgentService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
;; for the service
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
+ GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
+ GridService = "OpenSim.Services.GridService.dll:GridService"
+ GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
+ FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
+ UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
; If you run this user agent server behind a proxy, set this to true
; HasProxy = false
@@ -611,7 +611,7 @@
;; Are local users allowed to visit other grids?
;; What user level? Use variables of this forrm:
;; ForeignTripsAllowed_Level_ = true | false
- ;; (the default is true)
+ ;; (the default is true)
;; For example:
; ForeignTripsAllowed_Level_0 = false
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
@@ -619,16 +619,16 @@
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
;; Leave blank or commented for no exceptions.
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
- ;;
+ ;;
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
;; Leave blank or commented for no exceptions.
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
- ;; This variable controls what is exposed to profiles of local users
- ;; as seen from outside of this grid. Leave it uncommented for exposing
- ;; UserTitle, UserFlags and the creation date. Uncomment and change to False
- ;; to block this info from being exposed.
- ; ShowUserDetailsInHGProfile = True
+ ;; This variable controls what is exposed to profiles of local users
+ ;; as seen from outside of this grid. Leave it uncommented for exposing
+ ;; UserTitle, UserFlags and the creation date. Uncomment and change to False
+ ;; to block this info from being exposed.
+ ; ShowUserDetailsInHGProfile = True
; * The interface that local users get when they are in other grids.
@@ -687,10 +687,10 @@
[HGInstantMessageService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
+ LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
+ GridService = "OpenSim.Services.GridService.dll:GridService"
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
+ UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
; This should always be true in the Robust config
InGatekeeper = True
@@ -718,7 +718,7 @@
;; Realm = UserProfiles
UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
-
+
[BakedTextureService]
LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example
index 687bb2e538..a0b8f50177 100644
--- a/bin/Robust.ini.example
+++ b/bin/Robust.ini.example
@@ -89,8 +89,8 @@
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
- ;; Uncomment if you want to have centralized estate data
- ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
+ ;; Uncomment if you want to have centralized estate data
+ ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance, if none is specified above
@@ -394,20 +394,20 @@
; If you run this login server behind a proxy, set this to true
; HasProxy = false
- ;; Regular expressions for controlling which client versions are accepted/denied.
- ;; An empty string means nothing is checked.
- ;;
- ;; Example 1: allow only these 3 types of clients (any version of them)
- ;; AllowedClients = "Imprudence|Hippo|Second Life"
- ;;
- ;; Example 2: allow all clients except these
- ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
- ;;
- ;; Note that these are regular expressions, so every character counts.
- ;; Also note that this is very weak security and should not be trusted as a reliable means
- ;; for keeping bad clients out; modified clients can fake their identifiers.
- ;;
- ;;
+ ;; Regular expressions for controlling which client versions are accepted/denied.
+ ;; An empty string means nothing is checked.
+ ;;
+ ;; Example 1: allow only these 3 types of clients (any version of them)
+ ;; AllowedClients = "Imprudence|Hippo|Second Life"
+ ;;
+ ;; Example 2: allow all clients except these
+ ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
+ ;;
+ ;; Note that these are regular expressions, so every character counts.
+ ;; Also note that this is very weak security and should not be trusted as a reliable means
+ ;; for keeping bad clients out; modified clients can fake their identifiers.
+ ;;
+ ;;
;AllowedClients = ""
;DeniedClients = ""
@@ -453,13 +453,14 @@
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
- ; Set this if you want to change the default
- ; TilesStoragePath = "maptiles"
- ;
- ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
- ; you may want to set this. Otherwise, don't set it, because it's already protected.
- ; GridService = "OpenSim.Services.GridService.dll:GridService"
- ;
+
+ ; Set this if you want to change the default
+ ; TilesStoragePath = "maptiles"
+ ;
+ ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
+ ; you may want to set this. Otherwise, don't set it, because it's already protected.
+ ; GridService = "OpenSim.Services.GridService.dll:GridService"
+ ;
; Additionally, if you run this server behind a proxy, set this to true
; HasProxy = false
diff --git a/bin/config-include/Grid.ini b/bin/config-include/Grid.ini
index 42ecec20ff..4b01d8205b 100644
--- a/bin/config-include/Grid.ini
+++ b/bin/config-include/Grid.ini
@@ -8,27 +8,27 @@
Include-Common = "config-include/GridCommon.ini"
[Modules]
- AssetServices = "RemoteAssetServicesConnector"
- InventoryServices = "RemoteXInventoryServicesConnector"
- GridServices = "RemoteGridServicesConnector"
- AvatarServices = "RemoteAvatarServicesConnector"
- NeighbourServices = "RemoteNeighbourServicesConnector"
- AuthenticationServices = "RemoteAuthenticationServicesConnector"
- AuthorizationServices = "LocalAuthorizationServicesConnector"
- PresenceServices = "RemotePresenceServicesConnector"
- UserAccountServices = "RemoteUserAccountServicesConnector"
- GridUserServices = "RemoteGridUserServicesConnector"
- SimulationServices = "RemoteSimulationConnectorModule"
- EntityTransferModule = "BasicEntityTransferModule"
- InventoryAccessModule = "BasicInventoryAccessModule"
+ AssetServices = "RemoteAssetServicesConnector"
+ InventoryServices = "RemoteXInventoryServicesConnector"
+ GridServices = "RemoteGridServicesConnector"
+ AvatarServices = "RemoteAvatarServicesConnector"
+ NeighbourServices = "RemoteNeighbourServicesConnector"
+ AuthenticationServices = "RemoteAuthenticationServicesConnector"
+ AuthorizationServices = "LocalAuthorizationServicesConnector"
+ PresenceServices = "RemotePresenceServicesConnector"
+ UserAccountServices = "RemoteUserAccountServicesConnector"
+ GridUserServices = "RemoteGridUserServicesConnector"
+ SimulationServices = "RemoteSimulationConnectorModule"
+ EntityTransferModule = "BasicEntityTransferModule"
+ InventoryAccessModule = "BasicInventoryAccessModule"
LandServices = "RemoteLandServicesConnector"
- MapImageService = "MapImageServiceModule"
- SearchModule = "BasicSearchModule"
+ MapImageService = "MapImageServiceModule"
+ SearchModule = "BasicSearchModule"
- LandServiceInConnector = true
- NeighbourServiceInConnector = true
- SimulationServiceInConnector = true
- LibraryModule = true
+ LandServiceInConnector = true
+ NeighbourServiceInConnector = true
+ SimulationServiceInConnector = true
+ LibraryModule = true
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
@@ -70,4 +70,4 @@
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
[MapImageService]
- LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
+ LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index 8dc3a73dbb..4486f31cee 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -109,14 +109,14 @@
Gatekeeper="${Const|BaseURL}:${Const|PublicPort}"
[EstateDataStore]
- ;
- ; Uncomment if you want centralized estate data at robust server,
- ; in which case the URL in [EstateService] will be used
- ;
- ;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
+ ;
+ ; Uncomment if you want centralized estate data at robust server,
+ ; in which case the URL in [EstateService] will be used
+ ;
+ ;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
[EstateService]
- EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
+ EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
[Messaging]
; === HG ONLY ===
@@ -171,17 +171,17 @@
Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
;; If you want to protect your assets from being copied by foreign visitors
;; set this to false. You may want to do this on sims that have licensed content.
- ;; Default is true.
+ ;; Default is true.
; OutboundPermission = True
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
;; and available when they return. True by default.
;RestrictInventoryAccessAbroad = True
- ;; Warning: advanced and unusual. Default is false.
- ;; Enables configurations where grids share user services, including inventory,
- ;; while separating regions' assets from users' assets. Asset transfer between
- ;; the users' asset server and the regions' asset server is done in HG-like manner.
+ ;; Warning: advanced and unusual. Default is false.
+ ;; Enables configurations where grids share user services, including inventory,
+ ;; while separating regions' assets from users' assets. Asset transfer between
+ ;; the users' asset server and the regions' asset server is done in HG-like manner.
; CheckSeparateAssets = false
; RegionHGAssetServerURI = ${Const|BaseURL}:${Const|PublicPort}
@@ -218,7 +218,7 @@
UserAgentServerURI = "${Const|BaseURL}:${Const|PublicPort}"
[MapImageService]
- MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
+ MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
[AuthorizationService]
; If you have regions with access restrictions
diff --git a/bin/config-include/GridHypergrid.ini b/bin/config-include/GridHypergrid.ini
index 8b47ede833..21a5a22d8f 100644
--- a/bin/config-include/GridHypergrid.ini
+++ b/bin/config-include/GridHypergrid.ini
@@ -8,32 +8,32 @@
Include-Common = "config-include/GridCommon.ini"
[Startup]
- WorldMapModule = "HGWorldMap"
+ WorldMapModule = "HGWorldMap"
[Modules]
- AssetServices = "HGAssetBroker"
- InventoryServices = "HGInventoryBroker"
- GridServices = "RemoteGridServicesConnector"
- AvatarServices = "RemoteAvatarServicesConnector"
- NeighbourServices = "RemoteNeighbourServicesConnector"
- AuthenticationServices = "RemoteAuthenticationServicesConnector"
- AuthorizationServices = "LocalAuthorizationServicesConnector"
- PresenceServices = "RemotePresenceServicesConnector"
- UserAccountServices = "RemoteUserAccountServicesConnector"
- GridUserServices = "RemoteGridUserServicesConnector"
- SimulationServices = "RemoteSimulationConnectorModule"
- EntityTransferModule = "HGEntityTransferModule"
- InventoryAccessModule = "HGInventoryAccessModule"
+ AssetServices = "HGAssetBroker"
+ InventoryServices = "HGInventoryBroker"
+ GridServices = "RemoteGridServicesConnector"
+ AvatarServices = "RemoteAvatarServicesConnector"
+ NeighbourServices = "RemoteNeighbourServicesConnector"
+ AuthenticationServices = "RemoteAuthenticationServicesConnector"
+ AuthorizationServices = "LocalAuthorizationServicesConnector"
+ PresenceServices = "RemotePresenceServicesConnector"
+ UserAccountServices = "RemoteUserAccountServicesConnector"
+ GridUserServices = "RemoteGridUserServicesConnector"
+ SimulationServices = "RemoteSimulationConnectorModule"
+ EntityTransferModule = "HGEntityTransferModule"
+ InventoryAccessModule = "HGInventoryAccessModule"
LandServices = "RemoteLandServicesConnector"
- FriendsModule = "HGFriendsModule"
- MapImageService = "MapImageServiceModule"
- UserManagementModule = "HGUserManagementModule"
- SearchModule = "BasicSearchModule"
+ FriendsModule = "HGFriendsModule"
+ MapImageService = "MapImageServiceModule"
+ UserManagementModule = "HGUserManagementModule"
+ SearchModule = "BasicSearchModule"
- LandServiceInConnector = true
- NeighbourServiceInConnector = true
- SimulationServiceInConnector = true
- LibraryModule = true
+ LandServiceInConnector = true
+ NeighbourServiceInConnector = true
+ SimulationServiceInConnector = true
+ LibraryModule = true
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
@@ -96,7 +96,7 @@
[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
GridService = "OpenSim.Services.Connectors.dll:GridServicesConnector"
- PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
+ PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
UserAgentService = "OpenSim.Services.Connectors.dll:UserAgentServiceConnector"
[MapImageService]
diff --git a/bin/config-include/HyperSimianGrid.ini b/bin/config-include/HyperSimianGrid.ini
index f561dd5a01..efad5772a3 100644
--- a/bin/config-include/HyperSimianGrid.ini
+++ b/bin/config-include/HyperSimianGrid.ini
@@ -55,7 +55,7 @@
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
- HypergridLinker = true
+ HypergridLinker = true
AllowHypergridMapSearch = true
[LibraryService]
diff --git a/bin/config-include/SimianGrid.ini b/bin/config-include/SimianGrid.ini
index 8e42fab851..5749656231 100644
--- a/bin/config-include/SimianGrid.ini
+++ b/bin/config-include/SimianGrid.ini
@@ -53,7 +53,7 @@
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
- NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
+ NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
@@ -63,7 +63,7 @@
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
-
+
[Groups]
Enabled = true
Module = GroupsModule
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
index 398a76c3fd..6b91d9ad13 100644
--- a/bin/config-include/Standalone.ini
+++ b/bin/config-include/Standalone.ini
@@ -9,7 +9,7 @@
InventoryServices = "LocalInventoryServicesConnector"
NeighbourServices = "LocalNeighbourServicesConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
- AuthorizationServices = "LocalAuthorizationServicesConnector"
+ AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"
PresenceServices = "LocalPresenceServicesConnector"
UserProfilesServices = "LocalUserProfilesServicesConnector"
@@ -19,8 +19,8 @@
AvatarServices = "LocalAvatarServicesConnector"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"
- MapImageService = "MapImageServiceModule"
- SearchModule = "BasicSearchModule"
+ MapImageService = "MapImageServiceModule"
+ SearchModule = "BasicSearchModule"
LibraryModule = true
LLLoginServiceInConnector = true
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index edccf23a1c..a11a931077 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -271,24 +271,24 @@
; uas = ${Const|BaseURL}:${Const|PublicPort}/
[MapImageService]
- ; Set this if you want to change the default
- ; TilesStoragePath = "maptiles"
+ ; Set this if you want to change the default
+ ; TilesStoragePath = "maptiles"
[AuthorizationService]
- ; If you have regions with access restrictions
- ; specify them here using the convention
- ; Region_ =
- ; Valid flags are:
- ; DisallowForeigners -- HG visitors not allowed
- ; DisallowResidents -- only Admins and Managers allowed
- ; Example:
- ; Region_Test_1 = "DisallowForeigners"
+ ; If you have regions with access restrictions
+ ; specify them here using the convention
+ ; Region_ =
+ ; Valid flags are:
+ ; DisallowForeigners -- HG visitors not allowed
+ ; DisallowResidents -- only Admins and Managers allowed
+ ; Example:
+ ; Region_Test_1 = "DisallowForeigners"
;;
;; HG configurations
;;
[GatekeeperService]
- ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
+ ;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
; Does this grid allow incoming links to any region in it?
@@ -344,11 +344,11 @@
;; Leave blank or commented for no exceptions.
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
- ;; This variable controls what is exposed to profiles of local users
- ;; as seen from outside of this grid. Leave it uncommented for exposing
- ;; UserTitle, UserFlags and the creation date. Uncomment and change to False
- ;; to block this info from being exposed.
- ; ShowUserDetailsInHGProfile = True
+ ;; This variable controls what is exposed to profiles of local users
+ ;; as seen from outside of this grid. Leave it uncommented for exposing
+ ;; UserTitle, UserFlags and the creation date. Uncomment and change to False
+ ;; to block this info from being exposed.
+ ; ShowUserDetailsInHGProfile = True
[HGInventoryService]
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini
index 102947a713..1be67db6a8 100644
--- a/bin/config-include/StandaloneHypergrid.ini
+++ b/bin/config-include/StandaloneHypergrid.ini
@@ -8,35 +8,35 @@
WorldMapModule = "HGWorldMap"
[Modules]
- AssetServices = "HGAssetBroker"
- InventoryServices = "HGInventoryBroker"
- NeighbourServices = "LocalNeighbourServicesConnector"
- AuthenticationServices = "LocalAuthenticationServicesConnector"
- AuthorizationServices = "LocalAuthorizationServicesConnector"
- GridServices = "LocalGridServicesConnector"
- PresenceServices = "LocalPresenceServicesConnector"
- UserAccountServices = "LocalUserAccountServicesConnector"
+ AssetServices = "HGAssetBroker"
+ InventoryServices = "HGInventoryBroker"
+ NeighbourServices = "LocalNeighbourServicesConnector"
+ AuthenticationServices = "LocalAuthenticationServicesConnector"
+ AuthorizationServices = "LocalAuthorizationServicesConnector"
+ GridServices = "LocalGridServicesConnector"
+ PresenceServices = "LocalPresenceServicesConnector"
+ UserAccountServices = "LocalUserAccountServicesConnector"
GridUserServices = "LocalGridUserServicesConnector"
- SimulationServices = "RemoteSimulationConnectorModule"
- AvatarServices = "LocalAvatarServicesConnector"
+ SimulationServices = "RemoteSimulationConnectorModule"
+ AvatarServices = "LocalAvatarServicesConnector"
UserProfilesServices = "LocalUserProfilesServicesConnector"
- MapImageService = "MapImageServiceModule"
- EntityTransferModule = "HGEntityTransferModule"
- InventoryAccessModule = "HGInventoryAccessModule"
- FriendsModule = "HGFriendsModule"
- UserManagementModule = "HGUserManagementModule"
- SearchModule = "BasicSearchModule"
+ MapImageService = "MapImageServiceModule"
+ EntityTransferModule = "HGEntityTransferModule"
+ InventoryAccessModule = "HGInventoryAccessModule"
+ FriendsModule = "HGFriendsModule"
+ UserManagementModule = "HGUserManagementModule"
+ SearchModule = "BasicSearchModule"
- InventoryServiceInConnector = true
- AssetServiceInConnector = true
- HypergridServiceInConnector = true
- NeighbourServiceInConnector = true
- LibraryModule = true
- LLLoginServiceInConnector = true
- GridInfoServiceInConnector = true
- AuthenticationServiceInConnector = true
- SimulationServiceInConnector = true
- MapImageServiceInConnector = true
+ InventoryServiceInConnector = true
+ AssetServiceInConnector = true
+ HypergridServiceInConnector = true
+ NeighbourServiceInConnector = true
+ LibraryModule = true
+ LLLoginServiceInConnector = true
+ GridInfoServiceInConnector = true
+ AuthenticationServiceInConnector = true
+ SimulationServiceInConnector = true
+ MapImageServiceInConnector = true
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
@@ -90,13 +90,13 @@
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
StorageProvider = "OpenSim.Data.Null.dll"
-
+
; Needed to display non-default map tile images for remote regions
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridLinker = true
AllowHypergridMapSearch = true
-
+
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.Null.dll"
@@ -124,21 +124,21 @@
Connector = "OpenSim.Services.FriendsService.dll"
[LoginService]
- LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
- AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
- InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
+ LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
+ UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
+ GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
+ UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
+ AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
+ InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
+ GridService = "OpenSim.Services.GridService.dll:GridService"
+ AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
+ FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
; This inventory service will be used to initialize the user's inventory
HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
HGInventoryServiceConstructorArg = "HGInventoryService"
-
+
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
@@ -158,15 +158,14 @@
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
- GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
+ GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
+ FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
+ UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
-
;; The interface that local users get when they are in other grids
;; This greatly restricts the inventory operations while in other grids
[HGInventoryService]
@@ -198,8 +197,8 @@
[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
GridService = "OpenSim.Services.GridService.dll:GridService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
+ PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
+ UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
InGatekeeper = True
;; This should always be the very last thing on this file