Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Part2).
Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.afrisby
parent
2e6505f38e
commit
edc572dacf
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@ -48,7 +48,7 @@ namespace OpenSim.Region.Capabilities
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private string m_requestPath = "0000/";
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private string m_mapLayerPath = "0001/";
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private string m_newInventory = "0002/";
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// private string m_requestTexture = "0003/";
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//private string m_requestTexture = "0003/";
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private string m_notecardUpdatePath = "0004/";
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//private string eventQueue = "0100/";
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private BaseHttpServer httpListener;
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@ -79,6 +79,7 @@ namespace OpenSim.Region.Capabilities
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httpListener.AddStreamHandler( new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest));
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AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest);
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//AddLegacyCapsHandler(httpListener, m_requestTexture , RequestTexture);
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AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory);
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}
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@ -116,7 +117,6 @@ namespace OpenSim.Region.Capabilities
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string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath;
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caps.MapLayer = capsBaseUrl + m_mapLayerPath;
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caps.NewFileAgentInventory = capsBaseUrl + m_newInventory;
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//caps.RequestTextureDownload = capsBaseUrl + m_requestTexture;
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caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath;
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return caps;
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}
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@ -299,7 +299,7 @@ namespace OpenSim.Region.Capabilities
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private LLUUID newAssetID;
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private LLUUID inventoryItemID;
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private BaseHttpServer httpListener;
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private bool SaveImages = false;
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private bool SaveAssets = false;
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private string m_assetName = "";
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/// <summary>
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@ -338,8 +338,8 @@ namespace OpenSim.Region.Capabilities
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httpListener.RemoveStreamHandler("POST", uploaderPath);
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if(this.SaveImages)
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this.SaveImageToFile(m_assetName + ".jp2", data);
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if(this.SaveAssets)
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this.SaveAssetToFile(m_assetName + ".jp2", data);
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if (OnUpLoad != null)
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{
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@ -349,7 +349,7 @@ namespace OpenSim.Region.Capabilities
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return res;
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}
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private void SaveImageToFile(string filename, byte[] data)
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private void SaveAssetToFile(string filename, byte[] data)
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{
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FileStream fs = File.Create(filename);
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BinaryWriter bw = new BinaryWriter(fs);
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@ -360,3 +360,4 @@ namespace OpenSim.Region.Capabilities
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}
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}
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}
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@ -6,9 +6,10 @@ namespace OpenSim.Region.Capabilities
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public string MapLayer = "";
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public string NewFileAgentInventory = "";
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//public string EventQueueGet = "";
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//public string RequestTextureDownload = "";
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//public string ChatSessionRequest = "";
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// public string RequestTextureDownload = "";
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// public string ChatSessionRequest = "";
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public string UpdateNotecardAgentInventory = "";
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// public string ParcelVoiceInfoRequest = "";
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public LLSDCapsDetails()
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{
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@ -16,3 +17,5 @@ namespace OpenSim.Region.Capabilities
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}
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}
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}
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@ -211,5 +211,6 @@ namespace OpenSim.Framework.Interfaces
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void SendNameReply(LLUUID profileId, string firstname, string lastname);
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void SendAlertMessage(string message);
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void SendAgentAlertMessage(string message, bool modal);
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void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url);
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}
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}
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@ -142,5 +142,8 @@ namespace OpenSim.Framework
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public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){}
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public void SendAlertMessage(string message) { }
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public void SendAgentAlertMessage(string message, bool modal) { }
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public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { }
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}
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}
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@ -658,6 +658,19 @@ namespace OpenSim.Region.ClientStack
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OutPacket(alertPack);
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}
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public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url)
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{
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LoadURLPacket loadURL = new LoadURLPacket();
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loadURL.Data.ObjectName = Helpers.StringToField(objectname);
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loadURL.Data.ObjectID = objectID;
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loadURL.Data.OwnerID = ownerID;
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loadURL.Data.OwnerIsGroup = groupOwned;
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loadURL.Data.Message = Helpers.StringToField(message);
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loadURL.Data.URL = Helpers.StringToField(url);
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OutPacket(loadURL);
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}
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#region Appearance/ Wearables Methods
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/// <summary>
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@ -15,6 +15,7 @@ namespace OpenSim.Region.Communications.Local
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private NetworkServersInfo serversInfo;
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private uint defaultHomeX ;
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private uint defaultHomeY;
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public LocalUserServices(CommunicationsLocal parent, NetworkServersInfo serversData)
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{
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m_Parent = parent;
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@ -152,7 +152,6 @@ namespace OpenSim.Region.Communications.OGS1
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{
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return this.regions[regionHandle];
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}
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//TODO not a region in this instance so ask remote grid server
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Hashtable requestData = new Hashtable();
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requestData["region_handle"] = regionHandle.ToString();
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@ -23,7 +23,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <summary>
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///
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/// </summary>
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public int primCount
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public int PrimCount
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{
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get
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{
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@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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foreach (AllNewSceneObjectPart2 part in this.m_parts.Values)
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{
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if (part.m_localID == localID)
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if (part.LocalID == localID)
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{
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return part;
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}
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@ -185,7 +185,7 @@ namespace OpenSim.Region.Environment.Scenes
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AllNewSceneObjectPart2 part = this.GetChildPrim(localID);
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if (part != null)
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{
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if (part.uuid == this.m_rootPart.uuid)
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if (part.UUID == this.m_rootPart.UUID)
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{
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this.UpdateRootPosition(pos);
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}
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@ -210,7 +210,7 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (AllNewSceneObjectPart2 obPart in this.m_parts.Values)
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{
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if (obPart.uuid != this.m_rootPart.uuid)
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if (obPart.UUID != this.m_rootPart.UUID)
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{
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obPart.OffsetPosition = obPart.OffsetPosition + diff;
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}
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@ -244,7 +244,7 @@ namespace OpenSim.Region.Environment.Scenes
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AllNewSceneObjectPart2 part = this.GetChildPrim(localID);
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if (part != null)
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{
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if (part.uuid == this.m_rootPart.uuid)
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if (part.UUID == this.m_rootPart.UUID)
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{
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this.UpdateRootRotation(rot);
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}
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@ -262,7 +262,7 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (AllNewSceneObjectPart2 prim in this.m_parts.Values)
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{
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if (prim.uuid != this.m_rootPart.uuid)
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if (prim.UUID != this.m_rootPart.UUID)
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{
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Vector3 axPos = new Vector3(prim.OffsetPosition.X, prim.OffsetPosition.Y, prim.OffsetPosition.Z);
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axPos = oldParentRot * axPos;
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@ -283,8 +283,8 @@ namespace OpenSim.Region.Environment.Scenes
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private void SetPartAsRoot(AllNewSceneObjectPart2 part)
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{
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this.m_rootPart = part;
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this.m_uuid = part.uuid;
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this.m_localId = part.m_localID;
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this.m_uuid = part.UUID;
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this.m_localId = part.LocalID;
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}
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/// <summary>
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@ -14,21 +14,15 @@ namespace OpenSim.Region.Environment.Scenes
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{
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private const uint FULL_MASK_PERMISSIONS = 2147483647;
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private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128;
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private ulong m_regionHandle;
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public string SitName = "";
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public string TouchName = "";
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public string Text = "";
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public LLUUID CreatorID;
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public LLUUID OwnerID;
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public LLUUID GroupID;
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public LLUUID LastOwnerID;
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public Int32 CreationDate;
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public LLUUID uuid;
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public uint m_localID;
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public uint ParentID = 0;
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public uint OwnerMask = FULL_MASK_PERMISSIONS;
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#region Properties
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protected LLUUID m_uuid;
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public LLUUID UUID
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{
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get
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{
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return m_uuid;
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}
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set
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{
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value = m_uuid;
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}
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}
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protected uint m_localID;
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public uint LocalID
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{
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get
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{
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return m_localID;
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}
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set
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{
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m_localID = value;
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}
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}
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protected string m_name;
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/// <summary>
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///
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set { m_name = value; }
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}
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protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags) 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128;
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public uint ObjectFlags
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{
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get
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{
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return (uint)m_flags;
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}
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set
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{
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m_flags =(LLObject.ObjectFlags) value;
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}
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}
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protected ulong m_regionHandle;
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public ulong RegionHandle
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{
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get
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{
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return m_regionHandle;
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}
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set
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{
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m_regionHandle = value;
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}
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}
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protected LLVector3 m_offset;
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public LLVector3 OffsetPosition
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{
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}
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}
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protected LLVector3 m_velocity;
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/// <summary></summary>
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public LLVector3 Velocity
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{
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get
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{
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return m_velocity;
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}
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set
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{
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m_velocity = value;
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}
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}
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protected LLVector3 m_angularVelocity;
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/// <summary></summary>
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public LLVector3 AngularVelocity
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{
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get
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{
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return m_angularVelocity;
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}
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set
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{
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m_angularVelocity = value;
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}
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}
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protected LLVector3 m_acceleration;
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/// <summary></summary>
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public LLVector3 Acceleration
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{
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get
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{
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return m_acceleration;
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}
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set
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{
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m_acceleration = value;
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}
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}
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private string m_description = "";
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public string Description
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{
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this.OwnerID = ownerID;
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this.CreatorID = this.OwnerID;
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this.LastOwnerID = LLUUID.Zero;
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this.uuid = LLUUID.Random();
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this.m_localID = (uint)(localID);
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this.UUID = LLUUID.Random();
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this.LocalID = (uint)(localID);
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this.m_Shape = shape;
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this.OffsetPosition = position;
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//temporary code just so the m_flags field doesn't give a compiler warning
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if (m_flags == 1)
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if (m_flags ==LLObject.ObjectFlags.AllowInventoryDrop)
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{
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}
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@ -1,5 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Xml;
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using System.Xml.Serialization;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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@ -27,6 +29,7 @@ namespace OpenSim.Region.Environment.Scenes
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public LLUUID CreatorID;
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public LLUUID OwnerID;
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public LLUUID LastOwnerID;
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public Int32 CreationDate;
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public uint ParentID = 0;
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@ -550,7 +550,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_estateManager.sendRegionHandshake(client);
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CreateAndAddScenePresence(client);
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m_LandManager.sendParcelOverlay(client);
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// commsManager.UserProfiles.AddNewUser(client.AgentId);
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//commsManager.UserProfiles.AddNewUser(client.AgentId);
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}
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protected virtual void SubscribeToClientEvents(IClientAPI client)
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@ -27,6 +27,9 @@
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*/
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using System.Xml;
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using System.Xml.Serialization;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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@ -93,7 +96,6 @@ namespace OpenSim.Region.Environment.Scenes
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this.CreateRootFromShape(ownerID, localID, shape, pos);
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registerEvents();
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}
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/// <summary>
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return dupe;
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}
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/// <summary>
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///
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/// </summary>
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public void Serialise()
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{
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}
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/// <summary>
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///
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/// </summary>
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@ -443,10 +443,13 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (ScenePresence avatar in this.m_scene.RequestAvatarList())
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{
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this.SendFullUpdateToOtherClient(avatar);
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if (avatar.LocalId != this.LocalId)
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{
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avatar.SendFullUpdateToOtherClient(this);
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avatar.SendAppearanceToOtherAgent(this);
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}
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}
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}
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/// <summary>
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///
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@ -35,6 +35,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
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public class ClassInstance : Object
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{
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public int size;
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public ClassRecord ClassRec;
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public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>();
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public ClassInstance()
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@ -30,6 +30,7 @@ using System.IO;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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{
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@ -60,7 +61,11 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
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public ClassInstance CreateNewInstance()
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{
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return new ClassInstance();
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ClassInstance classInst = new ClassInstance();
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classInst.ClassRec = this;
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//TODO: set fields
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return classInst;
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}
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public void LoadClassFromFile(string fileName)
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@ -75,20 +80,20 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
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{
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int i = 0;
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i += 4;
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_minorVersion = (ushort)((data[i++] << 8) + data[i++] );
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_majorVersion = (ushort)((data[i++] << 8) + data[i++] );
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_constantPoolCount = (ushort)((data[i++] << 8) + data[i++] );
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// Console.WriteLine("there should be " + _constantPoolCount + " items in the pool");
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for (int count = 0; count < _constantPoolCount -1 ; count++)
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_minorVersion = (ushort)((data[i++] << 8) + data[i++]);
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_majorVersion = (ushort)((data[i++] << 8) + data[i++]);
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_constantPoolCount = (ushort)((data[i++] << 8) + data[i++]);
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Console.WriteLine("there should be " + _constantPoolCount + " items in the pool");
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for (int count = 0; count < (_constantPoolCount - 1); count++)
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{
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//read in the constant pool
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byte pooltype = data[i++];
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//Console.WriteLine("#" +count +": new constant type = " +pooltype);
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Console.WriteLine("#" + count + ": new constant type = " + pooltype);
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//Console.WriteLine("start position is: " + i);
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switch (pooltype)
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{
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case 1: //Utf8
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ushort uLength = (ushort)((data[i++] << 8) + data[i++] );
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ushort uLength = (ushort)((data[i++] << 8) + data[i++]);
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// Console.WriteLine("new utf8 type, length is " + uLength);
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PoolUtf8 utf8 = new PoolUtf8();
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@ -97,11 +102,18 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
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break;
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||||
case 3: //Int
|
||||
break;
|
||||
case 4: //Float
|
||||
break;
|
||||
case 7: //Class
|
||||
PoolClass pClass = new PoolClass(this);
|
||||
pClass.readValue(data, ref i);
|
||||
this._constantsPool.Add(pClass);
|
||||
break;
|
||||
case 9: //FieldRef
|
||||
PoolFieldRef pField = new PoolFieldRef(this);
|
||||
pField.readValue(data, ref i);
|
||||
this._constantsPool.Add(pField);
|
||||
break;
|
||||
case 10: //Method
|
||||
PoolMethodRef pMeth = new PoolMethodRef(this);
|
||||
pMeth.readValue(data, ref i);
|
||||
|
@ -115,9 +127,9 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
}
|
||||
|
||||
_accessFlags = (ushort)((data[i++] << 8) + data[i++] );
|
||||
_thisClass = (ushort)((data[i++] << 8) + data[i++] );
|
||||
_supperClass = (ushort)((data[i++] << 8) + data[i++] );
|
||||
_accessFlags = (ushort)((data[i++] << 8) + data[i++]);
|
||||
_thisClass = (ushort)((data[i++] << 8) + data[i++]);
|
||||
_supperClass = (ushort)((data[i++] << 8) + data[i++]);
|
||||
|
||||
if (this._constantsPool[this._thisClass - 1] is PoolClass)
|
||||
{
|
||||
|
@ -126,8 +138,16 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
|
||||
_interfaceCount = (ushort)((data[i++] << 8) + data[i++]);
|
||||
//should now read in the info for each interface
|
||||
|
||||
_fieldCount = (ushort)((data[i++] << 8) + data[i++]);
|
||||
//should now read in the info for each field
|
||||
for (int count = 0; count < _fieldCount; count++)
|
||||
{
|
||||
FieldInfo fieldInf = new FieldInfo(this);
|
||||
fieldInf.ReadData(data, ref i);
|
||||
this._fieldList.Add(fieldInf);
|
||||
}
|
||||
|
||||
_methodCount = (ushort)((data[i++] << 8) + data[i++]);
|
||||
for (int count = 0; count < _methodCount; count++)
|
||||
{
|
||||
|
@ -149,9 +169,9 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
{
|
||||
for (int count = 0; count < _methodCount; count++)
|
||||
{
|
||||
if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8)
|
||||
if (this._constantsPool[this._methodsList[count].NameIndex - 1] is PoolUtf8)
|
||||
{
|
||||
if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName)
|
||||
if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value == methodName)
|
||||
{
|
||||
//Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value);
|
||||
thread.SetPC(this._methodsList[count].CodePointer);
|
||||
|
@ -175,9 +195,15 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
|
||||
Console.WriteLine("Access flags: " + _accessFlags);
|
||||
Console.WriteLine("This class: " + _thisClass );
|
||||
Console.WriteLine("This class: " + _thisClass);
|
||||
Console.WriteLine("Super class: " + _supperClass);
|
||||
|
||||
for (int count = 0; count < _fieldCount; count++)
|
||||
{
|
||||
Console.WriteLine();
|
||||
this._fieldList[count].Print();
|
||||
}
|
||||
|
||||
for (int count = 0; count < _methodCount; count++)
|
||||
{
|
||||
Console.WriteLine();
|
||||
|
@ -215,18 +241,18 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
{
|
||||
public string Value = "";
|
||||
|
||||
public void readValue(byte[] data,ref int pointer , int length)
|
||||
public void readValue(byte[] data, ref int pointer, int length)
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
int a =(int) data[pointer++];
|
||||
int a = (int)data[pointer++];
|
||||
if ((a & 0x80) == 0)
|
||||
{
|
||||
Value = Value + (char)a;
|
||||
}
|
||||
else if ((a & 0x20) == 0)
|
||||
{
|
||||
int b = (int) data[pointer++];
|
||||
int b = (int)data[pointer++];
|
||||
Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f));
|
||||
}
|
||||
else
|
||||
|
@ -263,7 +289,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
|
||||
public void readValue(byte[] data, ref int pointer)
|
||||
{
|
||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
}
|
||||
|
||||
public override void Print()
|
||||
|
@ -275,6 +301,33 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
}
|
||||
|
||||
public class PoolFieldRef : PoolItem
|
||||
{
|
||||
public ushort classPointer = 0;
|
||||
public ushort nameTypePointer = 0;
|
||||
public PoolNamedType mNameType;
|
||||
public PoolClass mClass;
|
||||
private ClassRecord parent;
|
||||
|
||||
public PoolFieldRef(ClassRecord paren)
|
||||
{
|
||||
parent = paren;
|
||||
}
|
||||
|
||||
public void readValue(byte[] data, ref int pointer)
|
||||
{
|
||||
classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
}
|
||||
|
||||
public override void Print()
|
||||
{
|
||||
this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]);
|
||||
this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]);
|
||||
Console.WriteLine("FieldRef type: " + classPointer + " , " + nameTypePointer);
|
||||
}
|
||||
}
|
||||
|
||||
public class PoolMethodRef : PoolItem
|
||||
{
|
||||
public ushort classPointer = 0;
|
||||
|
@ -317,16 +370,16 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
|
||||
public void readValue(byte[] data, ref int pointer)
|
||||
{
|
||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
||||
typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
typePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
}
|
||||
|
||||
public override void Print()
|
||||
{
|
||||
Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]);
|
||||
Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]);
|
||||
Console.Write("Named type: " + namePointer + " , " + typePointer );
|
||||
Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value);
|
||||
Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]);
|
||||
Type = ((PoolUtf8)this.parent._constantsPool[typePointer - 1]);
|
||||
Console.Write("Named type: " + namePointer + " , " + typePointer);
|
||||
Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -361,7 +414,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
for(int i =0; i< AttributeCount; i++)
|
||||
for (int i = 0; i < AttributeCount; i++)
|
||||
{
|
||||
MethodAttribute attri = new MethodAttribute(this.parent);
|
||||
attri.ReadData(data, ref pointer);
|
||||
|
@ -373,8 +426,8 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
{
|
||||
Console.WriteLine("Method Info Struct: ");
|
||||
Console.WriteLine("AccessFlags: " + AccessFlags);
|
||||
Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
|
||||
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value);
|
||||
Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
||||
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent._constantsPool[DescriptorIndex - 1]).Value);
|
||||
Console.WriteLine("Attribute Count:" + AttributeCount);
|
||||
for (int i = 0; i < AttributeCount; i++)
|
||||
{
|
||||
|
@ -427,7 +480,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
public void Print()
|
||||
{
|
||||
Console.WriteLine("Method Attribute: ");
|
||||
Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
|
||||
Console.WriteLine("Name Index: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
||||
Console.WriteLine("Length: " + Length);
|
||||
Console.WriteLine("MaxStack: " + MaxStack);
|
||||
Console.WriteLine("MaxLocals: " + MaxLocals);
|
||||
|
@ -483,13 +536,97 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
|
||||
}
|
||||
}
|
||||
private class FieldInfo
|
||||
|
||||
public class FieldInfo
|
||||
{
|
||||
public void ReadData(byte[] data, ref int i)
|
||||
public ushort AccessFlags = 0;
|
||||
public ushort NameIndex = 0;
|
||||
public string Name = "";
|
||||
public ushort DescriptorIndex = 0;
|
||||
public ushort AttributeCount = 0;
|
||||
public List<FieldAttribute> Attributes = new List<FieldAttribute>();
|
||||
private ClassRecord parent;
|
||||
|
||||
public FieldInfo(ClassRecord paren)
|
||||
{
|
||||
parent = paren;
|
||||
}
|
||||
|
||||
public void ReadData(byte[] data, ref int pointer)
|
||||
{
|
||||
AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
for (int i = 0; i < AttributeCount; i++)
|
||||
{
|
||||
FieldAttribute attri = new FieldAttribute(this.parent);
|
||||
attri.ReadData(data, ref pointer);
|
||||
this.Attributes.Add(attri);
|
||||
}
|
||||
}
|
||||
|
||||
public void Print()
|
||||
{
|
||||
Console.WriteLine("Field Info Struct: ");
|
||||
Console.WriteLine("AccessFlags: " + AccessFlags);
|
||||
Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
||||
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent._constantsPool[DescriptorIndex - 1]).Value);
|
||||
Console.WriteLine("Attribute Count:" + AttributeCount);
|
||||
//if static, add to static field list
|
||||
// if (this.AccessFlags == 9) //public and static
|
||||
if ((this.AccessFlags & 0x08) != 0)
|
||||
{
|
||||
switch (((PoolUtf8)this.parent._constantsPool[DescriptorIndex - 1]).Value)
|
||||
{
|
||||
case "I":
|
||||
Int newin = new Int();
|
||||
this.parent.StaticFields.Add(((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value, newin);
|
||||
break;
|
||||
case "F":
|
||||
Float newfl = new Float();
|
||||
this.parent.StaticFields.Add(((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value, newfl);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
for (int i = 0; i < AttributeCount; i++)
|
||||
{
|
||||
this.Attributes[i].Print();
|
||||
}
|
||||
}
|
||||
|
||||
public class FieldAttribute
|
||||
{
|
||||
public ushort NameIndex = 0;
|
||||
public string Name = "";
|
||||
public Int32 Length = 0;
|
||||
public byte[] Data;
|
||||
private ClassRecord parent;
|
||||
|
||||
public FieldAttribute(ClassRecord paren)
|
||||
{
|
||||
parent = paren;
|
||||
}
|
||||
|
||||
public void ReadData(byte[] data, ref int pointer)
|
||||
{
|
||||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
||||
Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
|
||||
Data = new byte[Length];
|
||||
for (int i = 0; i < Length; i++)
|
||||
{
|
||||
Data[i] = data[pointer++];
|
||||
}
|
||||
}
|
||||
|
||||
public void Print()
|
||||
{
|
||||
Console.WriteLine("FieldAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class AttributeInfo
|
||||
{
|
||||
public void ReadData(byte[] data, ref int i)
|
||||
|
|
|
@ -42,66 +42,66 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
bool result = false;
|
||||
switch (opcode)
|
||||
{
|
||||
case 2:
|
||||
Int m_int= new Int();
|
||||
case (byte)(byte)OpCode.iconst_m1:
|
||||
Int m_int = new Int();
|
||||
m_int.mValue = -1;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 3:
|
||||
m_int= new Int();
|
||||
case (byte)(byte)OpCode.iconst_0:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 0;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 4:
|
||||
case (byte)(byte)OpCode.iconst_1:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 1;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 5:
|
||||
case (byte)(byte)OpCode.iconst_2:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 2;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 6:
|
||||
case (byte)(byte)OpCode.iconst_3:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 3;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
break;
|
||||
case 7:
|
||||
case (byte)(byte)OpCode.iconst_4:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 4;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 8:
|
||||
case (byte)OpCode.iconst_5:
|
||||
m_int = new Int();
|
||||
m_int.mValue = 5;
|
||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
||||
result = true;
|
||||
break;
|
||||
case 11:
|
||||
case (byte)OpCode.fconst_0:
|
||||
Float m_float = new Float();
|
||||
m_float.mValue = 0.0f;
|
||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
||||
result = true;
|
||||
break;
|
||||
case 12:
|
||||
case (byte)OpCode.fconst_1:
|
||||
m_float = new Float();
|
||||
m_float.mValue = 1.0f;
|
||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
||||
result = true;
|
||||
break;
|
||||
case 13:
|
||||
case (byte)OpCode.fconst_2:
|
||||
m_float = new Float();
|
||||
m_float.mValue = 2.0f;
|
||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
||||
result = true;
|
||||
break;
|
||||
case 16:
|
||||
case (byte)OpCode.bipush: //is this right? this should be pushing a byte onto stack not int?
|
||||
int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC];
|
||||
Int pushInt = new Int();
|
||||
pushInt.mValue = pushvalue;
|
||||
|
@ -109,7 +109,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
this._mThread.PC++;
|
||||
result = true;
|
||||
break;
|
||||
case 17:
|
||||
case (byte)OpCode.sipush:
|
||||
short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
Int pushInt2 = new Int();
|
||||
pushInt2.mValue = pushvalue2;
|
||||
|
@ -117,7 +117,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
this._mThread.PC += 2;
|
||||
result = true;
|
||||
break;
|
||||
case 23:
|
||||
case (byte)OpCode.fload:
|
||||
short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]));
|
||||
Float fload = new Float();
|
||||
if (this._mThread.currentFrame.LocalVariables[findex1] != null)
|
||||
|
@ -131,7 +131,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
this._mThread.PC++;
|
||||
result = true;
|
||||
break;
|
||||
case 26:
|
||||
case (byte)OpCode.iload_0:
|
||||
if (this._mThread.currentFrame.LocalVariables[0] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[0] is Int)
|
||||
|
@ -143,7 +143,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 27:
|
||||
case (byte)OpCode.iload_1:
|
||||
if (this._mThread.currentFrame.LocalVariables[1] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[1] is Int)
|
||||
|
@ -155,7 +155,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 34:
|
||||
case (byte)OpCode.fload_0:
|
||||
if (this._mThread.currentFrame.LocalVariables[0] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[0] is Float)
|
||||
|
@ -167,7 +167,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 35:
|
||||
case (byte)OpCode.fload_1:
|
||||
if (this._mThread.currentFrame.LocalVariables[1] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[1] is Float)
|
||||
|
@ -179,7 +179,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 36:
|
||||
case (byte)OpCode.fload_2:
|
||||
if (this._mThread.currentFrame.LocalVariables[2] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[2] is Float)
|
||||
|
@ -191,7 +191,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 37:
|
||||
case (byte)OpCode.fload_3:
|
||||
if (this._mThread.currentFrame.LocalVariables[3] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[3] is Float)
|
||||
|
@ -203,8 +203,18 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 56:
|
||||
short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] ));
|
||||
case (byte)OpCode.istore:
|
||||
short findex3 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]));
|
||||
BaseType istor = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (istor is Int)
|
||||
{
|
||||
this._mThread.currentFrame.LocalVariables[findex3] = (Int)istor;
|
||||
}
|
||||
this._mThread.PC++;
|
||||
result = true;
|
||||
break;
|
||||
case (byte)OpCode.fstore:
|
||||
short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]));
|
||||
BaseType fstor = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (fstor is Float)
|
||||
{
|
||||
|
@ -213,7 +223,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
this._mThread.PC++;
|
||||
result = true;
|
||||
break;
|
||||
case 59:
|
||||
case (byte)OpCode.istore_0:
|
||||
BaseType baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Int)
|
||||
{
|
||||
|
@ -221,7 +231,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 60:
|
||||
case (byte)OpCode.istore_1:
|
||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Int)
|
||||
{
|
||||
|
@ -229,7 +239,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 67:
|
||||
case (byte)OpCode.fstore_0:
|
||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Float)
|
||||
{
|
||||
|
@ -237,7 +247,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 68:
|
||||
case (byte)OpCode.fstore_1:
|
||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Float)
|
||||
{
|
||||
|
@ -245,7 +255,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 69:
|
||||
case (byte)OpCode.fstore_2:
|
||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Float)
|
||||
{
|
||||
|
@ -253,7 +263,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 70:
|
||||
case (byte)OpCode.fstore_3:
|
||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (baset is Float)
|
||||
{
|
||||
|
@ -261,11 +271,11 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 87:
|
||||
case (byte)OpCode.pop:
|
||||
this._mThread.currentFrame.OpStack.Pop();
|
||||
result = true;
|
||||
break;
|
||||
case 98:
|
||||
case (byte)OpCode.fadd:
|
||||
BaseType bf2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType bf1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (bf1 is Float && bf2 is Float)
|
||||
|
@ -276,7 +286,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 102:
|
||||
case (byte)OpCode.fsub:
|
||||
BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (bsf1 is Float && bsf2 is Float)
|
||||
|
@ -287,7 +297,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 104: //check the order of the two values off the stack is correct
|
||||
case (byte)OpCode.imul: //check the order of the two values off the stack is correct
|
||||
BaseType bs2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType bs1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (bs1 is Int && bs2 is Int)
|
||||
|
@ -298,18 +308,18 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 132:
|
||||
case (byte)OpCode.iinc:
|
||||
if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null)
|
||||
{
|
||||
if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int)
|
||||
{
|
||||
((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1];
|
||||
((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1];
|
||||
}
|
||||
}
|
||||
this._mThread.PC += 2;
|
||||
result = true;
|
||||
break;
|
||||
case 139:
|
||||
case (byte)OpCode.f2i:
|
||||
BaseType conv1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (conv1 is Float)
|
||||
{
|
||||
|
@ -319,7 +329,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 149:
|
||||
case (byte)OpCode.fcmpl:
|
||||
BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (flcom1 is Float && flcom2 is Float)
|
||||
|
@ -341,7 +351,49 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 158:
|
||||
case (byte)OpCode.fcmpg:
|
||||
flcom2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
flcom1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (flcom1 is Float && flcom2 is Float)
|
||||
{
|
||||
Int compres = new Int();
|
||||
if (((Float)flcom1).mValue < ((Float)flcom2).mValue)
|
||||
{
|
||||
compres.mValue = -1;
|
||||
}
|
||||
else if (((Float)flcom1).mValue > ((Float)flcom2).mValue)
|
||||
{
|
||||
compres.mValue = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
compres.mValue = 0;
|
||||
}
|
||||
this._mThread.currentFrame.OpStack.Push(compres);
|
||||
}
|
||||
result = true;
|
||||
break;
|
||||
case (byte)OpCode.ifge:
|
||||
short compareoffset2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
BaseType compe1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (compe1 is Int)
|
||||
{
|
||||
if (((Int)compe1).mValue >= 0)
|
||||
{
|
||||
this._mThread.PC += -1 + compareoffset2;
|
||||
}
|
||||
else
|
||||
{
|
||||
this._mThread.PC += 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this._mThread.PC += 2;
|
||||
}
|
||||
result = true;
|
||||
break;
|
||||
case (byte)OpCode.ifle:
|
||||
short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
BaseType comp1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (comp1 is Int)
|
||||
|
@ -361,7 +413,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 162:
|
||||
case (byte)OpCode.if_icmpge:
|
||||
short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
BaseType bc2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType bc1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
|
@ -387,7 +439,7 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 164:
|
||||
case (byte)OpCode.if_icmple:
|
||||
short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop();
|
||||
BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop();
|
||||
|
@ -413,11 +465,83 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|||
}
|
||||
result = true;
|
||||
break;
|
||||
case 167:
|
||||
short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]);
|
||||
case (byte)OpCode._goto:
|
||||
short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
this._mThread.PC += -1 + offset;
|
||||
result = true;
|
||||
break;
|
||||
case (byte)OpCode.getstatic:
|
||||
short fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
if (this._mThread.currentClass._constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef)
|
||||
{
|
||||
if (((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value)
|
||||
{
|
||||
//from this class
|
||||
if (this._mThread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value))
|
||||
{
|
||||
if (this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float)
|
||||
{
|
||||
Float retFloat = new Float();
|
||||
retFloat.mValue = ((Float)this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue;
|
||||
this._mThread.currentFrame.OpStack.Push(retFloat);
|
||||
}
|
||||
else if (this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int)
|
||||
{
|
||||
Int retInt = new Int();
|
||||
retInt.mValue = ((Int)this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue;
|
||||
// Console.WriteLine("getting static field, " + retInt.mValue);
|
||||
this._mThread.currentFrame.OpStack.Push(retInt);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//get from a different class
|
||||
}
|
||||
}
|
||||
this._mThread.PC += 2;
|
||||
result = true;
|
||||
break;
|
||||
case (byte)OpCode.putstatic:
|
||||
fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
||||
BaseType addstatic = this._mThread.currentFrame.OpStack.Pop();
|
||||
if (this._mThread.currentClass._constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef)
|
||||
{
|
||||
if (((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value)
|
||||
{
|
||||
// this class
|
||||
if (this._mThread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value))
|
||||
{
|
||||
if (addstatic is Float)
|
||||
{
|
||||
if (this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float)
|
||||
{
|
||||
Float newf = new Float();
|
||||
newf.mValue = ((Float)addstatic).mValue;
|
||||
this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newf;
|
||||
}
|
||||
}
|
||||
else if (addstatic is Int)
|
||||
{
|
||||
if (this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int)
|
||||
{
|
||||
//Console.WriteLine("setting static field to " + ((Int)addstatic).mValue);
|
||||
Int newi = new Int();
|
||||
newi.mValue = ((Int)addstatic).mValue;
|
||||
this._mThread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this._mThread.currentClass._constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newi;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// a different class
|
||||
}
|
||||
}
|
||||
this._mThread.PC += 2;
|
||||
result = true;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return result;
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
||||
{
|
||||
public enum OpCode : byte
|
||||
{
|
||||
iconst_m1 = 2,
|
||||
iconst_0 = 3,
|
||||
iconst_1 = 4,
|
||||
iconst_2 = 5,
|
||||
iconst_3 = 6,
|
||||
iconst_4 = 7,
|
||||
iconst_5 = 8,
|
||||
fconst_0 = 11,
|
||||
fconst_1 = 12,
|
||||
fconst_2 = 13,
|
||||
bipush = 16,
|
||||
sipush = 17,
|
||||
fload = 23,
|
||||
iload_0 = 26,
|
||||
iload_1 = 27,
|
||||
fload_0 = 34,
|
||||
fload_1 = 35,
|
||||
fload_2 = 36,
|
||||
fload_3 = 37,
|
||||
istore = 54,
|
||||
fstore = 56,
|
||||
istore_0 = 59,
|
||||
istore_1 = 60,
|
||||
istore_2 = 61,
|
||||
istore_3 = 62,
|
||||
fstore_0 = 67,
|
||||
fstore_1 = 68,
|
||||
fstore_2 = 69,
|
||||
fstore_3 = 70,
|
||||
pop = 87,
|
||||
fadd = 98,
|
||||
fsub = 102,
|
||||
imul = 104,
|
||||
iinc = 132,
|
||||
f2i = 139,
|
||||
fcmpl = 149,
|
||||
fcmpg = 150,
|
||||
ifge = 156,
|
||||
ifgt = 157,
|
||||
ifle = 158,
|
||||
if_icmpge = 162,
|
||||
if_icmpgt = 163,
|
||||
if_icmple = 164,
|
||||
_goto = 167,
|
||||
getstatic = 178,
|
||||
putstatic = 179
|
||||
}
|
||||
}
|
|
@ -157,6 +157,7 @@ namespace SimpleApp
|
|||
|
||||
public void SendAlertMessage(string message) { }
|
||||
public void SendAgentAlertMessage(string message, bool modal) { }
|
||||
public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { }
|
||||
|
||||
public virtual void SendRegionHandshake(RegionInfo regionInfo)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue