From edf9f3d6305cfca07f9f0f99558a9adb139cef59 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 23 Mar 2011 00:01:41 +0100 Subject: [PATCH] Raise the position for lures by 2m to prevent the target avatar getting stuck in a prim. --- OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index 6532bbb8dc..a12b57af7a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs @@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure scene.RegionInfo.RegionHandle, (uint)presence.AbsolutePosition.X, (uint)presence.AbsolutePosition.Y, - (uint)presence.AbsolutePosition.Z); + (uint)presence.AbsolutePosition.Z + 2); m_log.DebugFormat("[LURE]: TP invite with message {0}", message);