Fix an issue where the client supplies an empty name and it was applied
to the inventory item, causing the item to wind up without a name.0.6.0-stable
parent
35ad484b6b
commit
ee0a5caa30
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@ -538,6 +538,10 @@ namespace OpenSim.Region.Environment.Scenes
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{
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{
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asset.Name = newName;
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asset.Name = newName;
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}
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}
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else
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{
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newName = item.Name;
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}
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if (remoteClient.AgentId == oldAgentID)
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if (remoteClient.AgentId == oldAgentID)
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{
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{
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