minor: reduce region ready logging verbosity

0.6.8-post-fixes
Justin Clark-Casey (justincc) 2009-11-26 16:51:10 +00:00
parent 2bc19a1e23
commit ee0b5abc62
1 changed files with 4 additions and 5 deletions

View File

@ -62,7 +62,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
public void Initialise(IConfigSource config) public void Initialise(IConfigSource config)
{ {
m_log.Info("[RegionReady] Initialising"); //m_log.Info("[RegionReady] Initialising");
m_config = config.Configs["RegionReady"]; m_config = config.Configs["RegionReady"];
if (m_config != null) if (m_config != null)
@ -74,8 +74,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
} }
} }
if (!m_enabled) // if (!m_enabled)
m_log.Info("[RegionReady] disabled."); // m_log.Info("[RegionReady] disabled.");
} }
public void AddRegion(Scene scene) public void AddRegion(Scene scene)
@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded; m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
m_log.InfoFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName); m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -120,7 +120,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
} }
#endregion #endregion
void OnEmptyScriptCompileQueue(int numScriptsFailed, string message) void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
{ {