diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 96ad930f1d..e3d04b5211 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -1109,8 +1109,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { data[pos++] = 0; buf.DataLength = pos; - //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown, null, false, true); - m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown); + //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task, null, false, true); + m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task); return; } @@ -1148,8 +1148,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { data[countpos] = (byte)count; buf.DataLength = pos; - //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown, null, false, true); - m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown); + //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task, null, false, true); + m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task); } } @@ -1181,8 +1181,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { data[pos++] = 0; buf.DataLength = pos; - //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown, null, false, true); - m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown); + //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task, null, false, true); + m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task); return; } @@ -1221,8 +1221,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { data[countpos] = (byte)count; buf.DataLength = pos; - //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown, null, false, true); - m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Unknown); + //m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task, null, false, true); + m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task); } }