From ee214468c2c63250fa715b77978399db8a2cca63 Mon Sep 17 00:00:00 2001 From: gareth Date: Wed, 7 Mar 2007 19:13:30 +0000 Subject: [PATCH] Added MW's fix for prim editing --- src/world/Primitive.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/world/Primitive.cs b/src/world/Primitive.cs index 18b5715338..31ef533fd6 100644 --- a/src/world/Primitive.cs +++ b/src/world/Primitive.cs @@ -66,7 +66,8 @@ namespace OpenSim.world objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0); objupdate.ObjectData[0].JointPivot = new LLVector3(0,0,0); objupdate.ObjectData[0].Material = 3; - objupdate.ObjectData[0].TextureAnim = new byte[0]; + objupdate.ObjectData[0].UpdateFlags=32+65536+131072+256+4+8+2048+524288+268435456; + objupdate.ObjectData[0].TextureAnim = new byte[0]; objupdate.ObjectData[0].Sound = LLUUID.Zero; LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); objupdate.ObjectData[0].TextureEntry = ntex.ToBytes();