* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow them out.
* Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])0.6.0-stable
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.World.NPC
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{
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public class NPCAvatar : IClientAPI
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{
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private readonly string m_firstname;
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private readonly string m_lastname;
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private readonly LLVector3 m_startPos;
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private readonly LLUUID m_uuid = LLUUID.Random();
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private readonly Scene m_scene;
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public NPCAvatar(string firstname, string lastname, LLVector3 position, Scene scene)
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{
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m_firstname = firstname;
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m_lastname = lastname;
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m_startPos = position;
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m_scene = scene;
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}
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public void Say(string message)
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{
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SendOnChatFromViewer(message, ChatTypeEnum.Say);
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}
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public void Shout(string message)
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{
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SendOnChatFromViewer(message, ChatTypeEnum.Shout);
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}
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public void Whisper(string message)
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{
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SendOnChatFromViewer(message, ChatTypeEnum.Whisper);
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}
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public void Broadcast(string message)
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{
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SendOnChatFromViewer(message, ChatTypeEnum.Broadcast);
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}
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public void GiveMoney(LLUUID target, int amount)
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{
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OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment");
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}
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public void InstantMessage(LLUUID target, string message)
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{
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OnInstantMessage(this, m_uuid, SessionId, target, LLUUID.Combine(m_uuid, target),
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(uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0,
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Position, m_scene.RegionInfo.RegionID, new byte[0]);
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}
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public LLVector3 Position
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{
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get { return m_scene.Entities[m_uuid].AbsolutePosition; }
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set { m_scene.Entities[m_uuid].AbsolutePosition = value; }
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}
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#region Internal Functions
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private void SendOnChatFromViewer(string message, ChatTypeEnum chatType)
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{
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ChatFromViewerArgs chatFromViewer = new ChatFromViewerArgs();
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chatFromViewer.Channel = 0;
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chatFromViewer.From = Name;
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chatFromViewer.Message = message;
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chatFromViewer.Position = StartPos;
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chatFromViewer.Scene = m_scene;
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chatFromViewer.Sender = this;
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chatFromViewer.SenderUUID = AgentId;
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chatFromViewer.Type = chatType;
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OnChatFromViewer(this, chatFromViewer);
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}
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#endregion
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#region Event Definitions IGNORE
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#pragma warning disable 67
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public event Action<IClientAPI> OnLogout;
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public event ObjectPermissions OnObjectPermissions;
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public event MoneyTransferRequest OnMoneyTransferRequest;
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public event ParcelBuy OnParcelBuy;
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public event Action<IClientAPI> OnConnectionClosed;
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public event ImprovedInstantMessage OnInstantMessage;
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public event ChatFromViewer OnChatFromViewer;
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public event TextureRequest OnRequestTexture;
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public event RezObject OnRezObject;
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public event ModifyTerrain OnModifyTerrain;
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public event SetAppearance OnSetAppearance;
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public event AvatarNowWearing OnAvatarNowWearing;
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public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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public event UUIDNameRequest OnDetachAttachmentIntoInv;
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public event ObjectAttach OnObjectAttach;
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public event ObjectDeselect OnObjectDetach;
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public event StartAnim OnStartAnim;
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public event StopAnim OnStopAnim;
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public event LinkObjects OnLinkObjects;
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public event DelinkObjects OnDelinkObjects;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event RequestMapName OnMapNameRequest;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
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public event DisconnectUser OnDisconnectUser;
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event GenericCall4 OnDeRezObject;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event GenericCall2 OnRequestWearables;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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public event AvatarPickerRequest OnAvatarPickerRequest;
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public event Action<IClientAPI> OnRequestAvatarsData;
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public event AddNewPrim OnAddPrim;
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public event RequestGodlikePowers OnRequestGodlikePowers;
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public event GodKickUser OnGodKickUser;
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public event ObjectDuplicate OnObjectDuplicate;
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public event UpdateVector OnGrabObject;
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public event ObjectSelect OnDeGrabObject;
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public event MoveObject OnGrabUpdate;
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public event ViewerEffectEventHandler OnViewerEffect;
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public event FetchInventory OnAgentDataUpdateRequest;
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public event FetchInventory OnUserInfoRequest;
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public event TeleportLocationRequest OnSetStartLocationRequest;
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public event UpdateShape OnUpdatePrimShape;
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public event ObjectExtraParams OnUpdateExtraParams;
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public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
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public event ObjectSelect OnObjectSelect;
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public event GenericCall7 OnObjectDescription;
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public event GenericCall7 OnObjectName;
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public event UpdatePrimFlags OnUpdatePrimFlags;
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public event UpdatePrimTexture OnUpdatePrimTexture;
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public event UpdateVector OnUpdatePrimGroupPosition;
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public event UpdateVector OnUpdatePrimSinglePosition;
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public event UpdatePrimRotation OnUpdatePrimGroupRotation;
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public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
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public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
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public event UpdateVector OnUpdatePrimScale;
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public event UpdateVector OnUpdatePrimGroupScale;
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public event StatusChange OnChildAgentStatus;
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public event GenericCall2 OnStopMovement;
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public event Action<LLUUID> OnRemoveAvatar;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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public event MoveInventoryFolder OnMoveInventoryFolder;
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public event RemoveInventoryFolder OnRemoveInventoryFolder;
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public event RemoveInventoryItem OnRemoveInventoryItem;
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
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public event FetchInventory OnFetchInventory;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UpdateInventoryItem OnUpdateInventoryItem;
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public event CopyInventoryItem OnCopyInventoryItem;
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public event MoveInventoryItem OnMoveInventoryItem;
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event RequestXfer OnRequestXfer;
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public event ConfirmXfer OnConfirmXfer;
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public event RezScript OnRezScript;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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public event MoveTaskInventory OnMoveTaskItem;
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public event RemoveTaskInventory OnRemoveTaskItem;
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public event RequestAsset OnRequestAsset;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelPropertiesRequest OnParcelPropertiesRequest;
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public event ParcelDivideRequest OnParcelDivideRequest;
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public event ParcelJoinRequest OnParcelJoinRequest;
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public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
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public event ParcelAccessListRequest OnParcelAccessListRequest;
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public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
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public event ParcelSelectObjects OnParcelSelectObjects;
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public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
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public event ObjectDeselect OnObjectDeselect;
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public event RegionInfoRequest OnRegionInfoRequest;
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public event EstateCovenantRequest OnEstateCovenantRequest;
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public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
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public event FriendActionDelegate OnApproveFriendRequest;
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public event FriendActionDelegate OnDenyFriendRequest;
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public event FriendshipTermination OnTerminateFriendship;
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public event PacketStats OnPacketStats;
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public event EconomyDataRequest OnEconomyDataRequest;
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public event MoneyBalanceRequest OnMoneyBalanceRequest;
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public event UpdateAvatarProperties OnUpdateAvatarProperties;
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public event ObjectIncludeInSearch OnObjectIncludeInSearch;
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public event UUIDNameRequest OnTeleportHomeRequest;
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public event ScriptAnswer OnScriptAnswer;
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public event RequestPayPrice OnRequestPayPrice;
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public event AgentSit OnUndo;
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public event ForceReleaseControls OnForceReleaseControls;
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public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
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public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
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public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
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public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
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public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
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public event EstateRestartSimRequest OnEstateRestartSimRequest;
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public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
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public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
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public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
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public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
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public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
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public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
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#pragma warning restore 67
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#endregion
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#region Overrriden Methods IGNORE
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public virtual LLVector3 StartPos
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{
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get { return m_startPos; }
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set { }
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}
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public virtual LLUUID AgentId
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{
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get { return m_uuid; }
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}
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public LLUUID SessionId
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{
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get { return LLUUID.Zero; }
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}
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public LLUUID SecureSessionId
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{
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get { return LLUUID.Zero; }
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}
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public virtual string FirstName
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{
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get { return m_firstname; }
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}
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public virtual string LastName
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{
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get { return m_lastname; }
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}
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public virtual String Name
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{
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get { return FirstName + " " + LastName; }
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}
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public bool IsActive
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{
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get { return true; }
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set { }
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}
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public virtual int NextAnimationSequenceNumber
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|
{
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get { return 1; }
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|
}
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|
|
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public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType)
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|
{
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||||||
|
}
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|
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public virtual void SendWearables(AvatarWearable[] wearables, int serial)
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|
{
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||||||
|
}
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|
|
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public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry)
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|
{
|
||||||
|
}
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|
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public virtual void Kick(string message)
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|
{
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||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendStartPingCheck(byte seq)
|
||||||
|
{
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||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data)
|
||||||
|
{
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||||||
|
}
|
||||||
|
|
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|
public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
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|
{
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|
|
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|
}
|
||||||
|
|
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|
public virtual void SendKillObject(ulong regionHandle, uint localID)
|
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|
{
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|
}
|
||||||
|
|
||||||
|
public virtual void SetChildAgentThrottle(byte[] throttle)
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||||||
|
{
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||||||
|
}
|
||||||
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public byte[] GetThrottlesPacked(float multiplier)
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||||||
|
{
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|
return new byte[0];
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||||||
|
}
|
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|
|
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|
|
||||||
|
public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId)
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|
{
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||||||
|
}
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||||||
|
|
||||||
|
public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName,
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||||||
|
LLUUID fromAgentID, byte source, byte audible)
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||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName,
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||||||
|
LLUUID fromAgentID, byte source, byte audible)
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||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
|
||||||
|
LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
|
||||||
|
LLUUID imSessionID, string fromName, byte dialog, uint timeStamp,
|
||||||
|
byte[] binaryBucket)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendLayerData(float[] map)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendLayerData(int px, int py, float[] map)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual AgentCircuitData RequestClientInfo()
|
||||||
|
{
|
||||||
|
return new AgentCircuitData();
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt,
|
||||||
|
IPEndPoint newRegionExternalEndPoint, string capsURL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendMapBlock(List<MapBlockData> mapBlocks)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
|
||||||
|
uint locationID, uint flags, string capsURL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendTeleportFailed(string reason)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendTeleportLocationStart()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendPayPrice(LLUUID objectID, int[] payPrice)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID,
|
||||||
|
uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
|
||||||
|
LLVector3 position, LLVector3 velocity, LLQuaternion rotation)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
|
||||||
|
PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
|
||||||
|
LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
|
||||||
|
LLUUID objectID, LLUUID ownerID, string text, byte[] color,
|
||||||
|
uint parentID,
|
||||||
|
byte[] particleSystem, byte clickAction)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
|
||||||
|
PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
|
||||||
|
LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
|
||||||
|
LLUUID objectID, LLUUID ownerID, string text, byte[] color,
|
||||||
|
uint parentID,
|
||||||
|
byte[] particleSystem, byte clickAction, byte[] textureanimation,
|
||||||
|
bool attachment, uint AttachmentPoint, LLUUID AssetId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
|
||||||
|
LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
|
||||||
|
LLVector3 rotationalvelocity, byte state, LLUUID AssetId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
|
||||||
|
LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
|
||||||
|
LLVector3 rotationalvelocity)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID,
|
||||||
|
List<InventoryItemBase> items,
|
||||||
|
List<InventoryFolderBase> folders,
|
||||||
|
bool fetchFolders,
|
||||||
|
bool fetchItems)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendRemoveInventoryItem(LLUUID itemID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see>
|
||||||
|
public virtual void SendBulkUpdateInventory(InventoryItemBase item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit,
|
||||||
|
int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
|
||||||
|
int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
|
||||||
|
int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain,
|
||||||
|
byte flags)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendAttachedSoundGainChange(LLUUID objectID, float gain)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendAlertMessage(string message)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendAgentAlertMessage(string message, bool modal)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendSystemAlertMessage(string message)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message,
|
||||||
|
string url)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
|
||||||
|
{
|
||||||
|
if (OnRegionHandShakeReply != null)
|
||||||
|
{
|
||||||
|
OnRegionHandShakeReply(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (OnCompleteMovementToRegion != null)
|
||||||
|
{
|
||||||
|
OnCompleteMovementToRegion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendConfirmXfer(ulong xferID, uint PacketID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendShutdownConnectionNotice()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendSimStats(Packet pack)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID,
|
||||||
|
uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask,
|
||||||
|
uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category,
|
||||||
|
LLUUID LastOwnerID, string ObjectName, string Description)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID,
|
||||||
|
LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID,
|
||||||
|
LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName,
|
||||||
|
string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask,
|
||||||
|
uint BaseMask)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool AddMoney(int debit)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendViewerTime(int phase)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember,
|
||||||
|
string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL,
|
||||||
|
LLUUID partnerID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetDebug(int newDebug)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void InPacket(Packet NewPack)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Close(bool ShutdownCircuit)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private uint m_circuitCode;
|
||||||
|
|
||||||
|
public uint CircuitCode
|
||||||
|
{
|
||||||
|
get { return m_circuitCode; }
|
||||||
|
set { m_circuitCode = value; }
|
||||||
|
}
|
||||||
|
public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
public void SendLogoutPacket()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Terminate()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public ClientInfo GetClientInfo()
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetClientInfo(ClientInfo info)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendScriptQuestion(LLUUID objectID, string taskName, string ownerName, LLUUID itemID, int question)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void SendHealth(float health)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendEstateCovenantInformation()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendForceClientSelectObjects(List<uint> objectIDs)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void sendLandParcelOverlay(byte[] data, int sequence_id)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,43 @@
|
||||||
|
using libsecondlife;
|
||||||
|
using Nini.Config;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.World.NPC
|
||||||
|
{
|
||||||
|
public class NPCModule : IRegionModule
|
||||||
|
{
|
||||||
|
private const bool m_enabled = false;
|
||||||
|
|
||||||
|
public void Initialise(Scene scene, IConfigSource source)
|
||||||
|
{
|
||||||
|
if (m_enabled)
|
||||||
|
{
|
||||||
|
NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene);
|
||||||
|
NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene);
|
||||||
|
scene.AddNewClient(testAvatar, false);
|
||||||
|
scene.AddNewClient(testAvatar2, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PostInitialise()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Name
|
||||||
|
{
|
||||||
|
get { return "NPCModule"; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsSharedModule
|
||||||
|
{
|
||||||
|
get { return true; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -50,9 +50,12 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
m_log.Info("[PRIM INVENTORY]: Starting scripts in scene");
|
m_log.Info("[PRIM INVENTORY]: Starting scripts in scene");
|
||||||
|
|
||||||
foreach (SceneObjectGroup group in Entities.Values)
|
foreach (EntityBase group in Entities.Values)
|
||||||
{
|
{
|
||||||
group.StartScripts();
|
if (group is SceneObjectGroup)
|
||||||
|
{
|
||||||
|
((SceneObjectGroup) group).StartScripts();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1524,7 +1524,15 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
CreateAndAddScenePresence(client, child);
|
CreateAndAddScenePresence(client, child);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
LandChannel.SendParcelOverlay(client);
|
LandChannel.SendParcelOverlay(client);
|
||||||
|
} //BUG: Mike - please fix this.
|
||||||
|
catch (KeyNotFoundException)
|
||||||
|
{
|
||||||
|
m_log.Warn("[LAND]: Bug #2 triggered with NPC. LandModule needs a refactor to fix this.");
|
||||||
|
}
|
||||||
|
|
||||||
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -410,7 +410,14 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
RegisterToEvents();
|
RegisterToEvents();
|
||||||
SetDirectionVectors();
|
SetDirectionVectors();
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
m_scene.LandChannel.SendLandUpdate(this, true);
|
m_scene.LandChannel.SendLandUpdate(this, true);
|
||||||
|
} //BUG: Mike - please fix this.
|
||||||
|
catch (KeyNotFoundException)
|
||||||
|
{
|
||||||
|
m_log.Warn("[LAND]: Bug triggered with NPC. LandModule needs a refactor to fix this.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
|
public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
|
||||||
|
|
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@ -23,11 +23,9 @@ namespace OpenSim.Region.Modules.Python
|
||||||
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||||||
public void PostInitialise()
|
public void PostInitialise()
|
||||||
{
|
{
|
||||||
/*
|
|
||||||
m_log.Info("[PYTHON] Initialising IronPython engine.");
|
m_log.Info("[PYTHON] Initialising IronPython engine.");
|
||||||
m_python = new PythonEngine();
|
m_python = new PythonEngine();
|
||||||
m_python.AddToPath(System.Environment.CurrentDirectory + System.IO.Path.DirectorySeparatorChar + "Python");
|
m_python.AddToPath(System.Environment.CurrentDirectory + System.IO.Path.DirectorySeparatorChar + "Python");
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
|
|
Loading…
Reference in New Issue