implement serverside checks for media texture navigation in order to stop naughty clients
parent
a9101feb10
commit
ee6cd884c9
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@ -245,12 +245,12 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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m_log.DebugFormat("[MOAP]: Received {0} media entries for prim {1}", omu.FaceMedia.Length, primId);
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for (int i = 0; i < omu.FaceMedia.Length; i++)
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{
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MediaEntry me = omu.FaceMedia[i];
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string v = (null == me ? "null": OSDParser.SerializeLLSDXmlString(me.GetOSD()));
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m_log.DebugFormat("[MOAP]: Face {0} [{1}]", i, v);
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}
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// for (int i = 0; i < omu.FaceMedia.Length; i++)
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// {
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// MediaEntry me = omu.FaceMedia[i];
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// string v = (null == me ? "null": OSDParser.SerializeLLSDXmlString(me.GetOSD()));
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// m_log.DebugFormat("[MOAP]: Face {0} [{1}]", i, v);
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// }
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if (omu.FaceMedia.Length > part.GetNumberOfSides())
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{
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@ -322,6 +322,14 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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return string.Empty;
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}
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UUID agentId = default(UUID);
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lock (m_omuCapUsers)
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agentId = m_omuCapUsers[path];
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if (!m_scene.Permissions.CanInteractWithPrimMedia(agentId, part.UUID, omn.Face))
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return string.Empty;
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m_log.DebugFormat(
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"[MOAP]: Updating media entry for face {0} on prim {1} {2} to {3}",
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omn.Face, part.Name, part.UUID, omn.URL);
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@ -251,6 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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m_scene.Permissions.OnTeleport += CanTeleport; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia;
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m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia;
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m_scene.AddCommand(this, "bypass permissions",
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"bypass permissions <true / false>",
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@ -1915,7 +1916,25 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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return true;
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return GenericPrimMediaPermission(part, agentID, me.ControlPermissions);
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}
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}
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private bool CanInteractWithPrimMedia(UUID agentID, UUID primID, int face)
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{
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if (null == m_moapModule)
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return false;
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SceneObjectPart part = m_scene.GetSceneObjectPart(primID);
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if (null == part)
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return false;
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MediaEntry me = m_moapModule.GetMediaEntry(part, face);
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// If there is no existing media entry then it can be controlled (in this context, created).
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if (null == me)
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return true;
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return GenericPrimMediaPermission(part, agentID, me.InteractPermissions);
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}
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private bool GenericPrimMediaPermission(SceneObjectPart part, UUID agentID, MediaPermission perms)
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{
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@ -82,6 +82,7 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate bool DeleteUserInventoryHandler(UUID itemID, UUID userID);
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public delegate bool TeleportHandler(UUID userID, Scene scene);
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public delegate bool ControlPrimMediaHandler(UUID userID, UUID primID, int face);
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public delegate bool InteractWithPrimMediaHandler(UUID userID, UUID primID, int face);
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#endregion
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public class ScenePermissions
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@ -141,6 +142,7 @@ namespace OpenSim.Region.Framework.Scenes
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public event DeleteUserInventoryHandler OnDeleteUserInventory;
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public event TeleportHandler OnTeleport;
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public event ControlPrimMediaHandler OnControlPrimMedia;
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public event InteractWithPrimMediaHandler OnInteractWithPrimMedia;
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#endregion
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#region Object Permission Checks
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@ -963,6 +965,21 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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return true;
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}
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}
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public bool CanInteractWithPrimMedia(UUID userID, UUID primID, int face)
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{
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InteractWithPrimMediaHandler handler = OnInteractWithPrimMedia;
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if (handler != null)
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{
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Delegate[] list = handler.GetInvocationList();
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foreach (InteractWithPrimMediaHandler h in list)
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{
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if (h(userID, primID, face) == false)
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return false;
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}
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}
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return true;
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}
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}
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}
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