Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
ee7c799699
|
@ -2165,7 +2165,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (root == null)
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||||
{
|
||||
m_log.DebugFormat("[LINK]: Can't find linkset root prim {0{", parentPrimId);
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||||
m_log.DebugFormat("[LINK]: Can't find linkset root prim {0}", parentPrimId);
|
||||
return;
|
||||
}
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||||
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||||
|
|
|
@ -88,7 +88,7 @@ namespace OpenSim.Services.Connectors
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|||
XmlRpcResponse response = request.Send(uri, 10000);
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if (response.IsFault)
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||||
{
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||||
m_log.ErrorFormat("[LAND CONNECTOR] remote call returned an error: {0}", response.FaultString);
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||||
m_log.ErrorFormat("[LAND CONNECTOR]: remote call returned an error: {0}", response.FaultString);
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||||
}
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||||
else
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||||
{
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||||
|
@ -110,22 +110,26 @@ namespace OpenSim.Services.Connectors
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landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]);
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if (hash["RegionAccess"] != null)
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||||
regionAccess = (byte)Convert.ToInt32((string)hash["RegionAccess"]);
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m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name);
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m_log.DebugFormat("[LAND CONNECTOR]: Got land data for parcel {0}", landData.Name);
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}
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catch (Exception e)
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{
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m_log.Error("[LAND CONNECTOR] Got exception while parsing land-data:", e);
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m_log.ErrorFormat(
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"[LAND CONNECTOR]: Got exception while parsing land-data: {0} {1}",
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e.Message, e.StackTrace);
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||||
}
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}
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}
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else m_log.WarnFormat("[LAND CONNECTOR] Couldn't find region with handle {0}", regionHandle);
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else
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m_log.WarnFormat("[LAND CONNECTOR]: Couldn't find region with handle {0}", regionHandle);
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||||
}
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||||
catch (Exception e)
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||||
{
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m_log.ErrorFormat("[LAND CONNECTOR] Couldn't contact region {0}: {1}", regionHandle, e);
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||||
m_log.ErrorFormat(
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"[LAND CONNECTOR]: Couldn't contact region {0}: {1} {2}", regionHandle, e.Message, e.StackTrace);
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}
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||||
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return landData;
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}
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||||
}
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}
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}
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|
@ -1,40 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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||||
<configSections>
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||||
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
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||||
</configSections>
|
||||
<runtime>
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||||
<gcConcurrent enabled="true" />
|
||||
<gcServer enabled="true" />
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||||
</runtime>
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||||
<appSettings>
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||||
</appSettings>
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||||
<log4net>
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<appender name="LogForwarder" type="OpenSim.GridLaunch.log4netAppender">
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||||
<layout type="log4net.Layout.PatternLayout">
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||||
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
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||||
</layout>
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||||
</appender>
|
||||
|
||||
<appender name="TraceWriter" type="log4net.Appender.TraceAppender">
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
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||||
</layout>
|
||||
</appender>
|
||||
|
||||
<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
|
||||
<file value="OpenSim.GridLaunch.log" />
|
||||
<appendToFile value="true" />
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date %-5level - %logger %message%newline" />
|
||||
</layout>
|
||||
</appender>
|
||||
|
||||
<root>
|
||||
<level value="ALL" />
|
||||
<appender-ref ref="LogForwarder" />
|
||||
<appender-ref ref="LogFileAppender" />
|
||||
<appender-ref ref="TraceWriter" />
|
||||
</root>
|
||||
</log4net>
|
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</configuration>
|
|
@ -1,247 +0,0 @@
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|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
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||||
using log4net;
|
||||
|
||||
namespace OpenSim.GridLaunch
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||||
{
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||||
internal partial class AppExecutor : IDisposable
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||||
{
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||||
// How long to wait for process to shut down by itself
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||||
private static readonly int shutdownWaitSeconds = 10;
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||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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||||
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||||
//private StreamWriter Input { get { return process.StandardInput; } }
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||||
//private StreamReader Output { get { return process.StandardOutput; } }
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||||
//private StreamReader Error { get { return process.StandardError; } }
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||||
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||||
private StreamWriter Input { get; set; }
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||||
private StreamReader Output { get; set; }
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||||
private StreamReader Error { get; set; }
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||||
|
||||
private object processLock = new object();
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||||
|
||||
private bool isRunning = false;
|
||||
public bool IsRunning { get { return isRunning; } }
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||||
|
||||
private string file;
|
||||
public string File { get { return file; } }
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||||
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||||
Process process;
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||||
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public AppExecutor(string File)
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||||
{
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file = File;
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||||
}
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||||
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||||
#region Dispose of unmanaged resources
|
||||
~AppExecutor()
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||||
{
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||||
Dispose();
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||||
}
|
||||
private bool isDisposed = false;
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||||
public void Dispose()
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||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
isDisposed = true;
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||||
Stop();
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||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Start / Stop process
|
||||
public void Start()
|
||||
{
|
||||
if (isDisposed)
|
||||
throw new ApplicationException("Attempt to start process in Disposed instance of AppExecutor.");
|
||||
// Stop before starting
|
||||
Stop();
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||||
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||||
lock (processLock)
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||||
{
|
||||
isRunning = true;
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||||
|
||||
m_log.InfoFormat("Starting \"{0}\".", file);
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||||
|
||||
// Start the process
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||||
process = new Process();
|
||||
process.StartInfo.FileName = file;
|
||||
process.StartInfo.Arguments = "";
|
||||
process.StartInfo.CreateNoWindow = true;
|
||||
process.StartInfo.UseShellExecute = false;
|
||||
process.StartInfo.ErrorDialog = false;
|
||||
process.EnableRaisingEvents = true;
|
||||
|
||||
|
||||
// Redirect all standard input/output/errors
|
||||
process.StartInfo.RedirectStandardInput = true;
|
||||
process.StartInfo.RedirectStandardOutput = true;
|
||||
process.StartInfo.RedirectStandardError = true;
|
||||
|
||||
// Start process
|
||||
process.Start();
|
||||
|
||||
Input = process.StandardInput;
|
||||
Output = process.StandardOutput;
|
||||
Error = process.StandardError;
|
||||
|
||||
// Start data copying
|
||||
timer_Start();
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||||
|
||||
// We will flush manually
|
||||
//Input.AutoFlush = false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
// Shut down process
|
||||
// We will ignore some exceptions here, against good programming practice... :)
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||||
|
||||
lock (processLock)
|
||||
{
|
||||
// Running?
|
||||
if (!isRunning)
|
||||
return;
|
||||
isRunning = false;
|
||||
|
||||
timer_Stop();
|
||||
|
||||
m_log.InfoFormat("Stopping \"{0}\".", file);
|
||||
|
||||
// Send exit command to console
|
||||
try
|
||||
{
|
||||
if (Input != null)
|
||||
{
|
||||
_writeLine("");
|
||||
_writeLine("exit");
|
||||
_writeLine("quit");
|
||||
// Wait for process to exit
|
||||
process.WaitForExit(1000 * shutdownWaitSeconds);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exeption asking \"{0}\" to shut down: {1}", file, ex.ToString());
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Forcefully kill it
|
||||
if (process.HasExited != true)
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exeption killing \"{0}\": {1}", file, ex.ToString());
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Free resources
|
||||
process.Close();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exeption freeing resources for \"{0}\": {1}", file, ex.ToString());
|
||||
}
|
||||
|
||||
// Dispose of stream and process object
|
||||
//SafeDisposeOf(Input);
|
||||
//SafeDisposeOf(Output);
|
||||
//SafeDisposeOf(Error);
|
||||
Program.SafeDisposeOf(process);
|
||||
}
|
||||
|
||||
// Done stopping process
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Write to stdInput
|
||||
public void Write(string Text)
|
||||
{
|
||||
// Lock so process won't shut down while we write, and that we won't write while proc is shutting down
|
||||
lock (processLock)
|
||||
{
|
||||
_write(Text);
|
||||
}
|
||||
}
|
||||
public void _write(string Text)
|
||||
{
|
||||
if (Input != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
Input.Write(Text);
|
||||
Input.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public void WriteLine(string Text)
|
||||
{
|
||||
// Lock so process won't shut down while we write, and that we won't write while proc is shutting down
|
||||
lock (processLock)
|
||||
{
|
||||
_writeLine(Text);
|
||||
}
|
||||
}
|
||||
public void _writeLine(string Text)
|
||||
{
|
||||
if (Input != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_log.DebugFormat("\"{0}\": Sending: \"{1}\"", file, Text);
|
||||
Input.WriteLine(Text);
|
||||
Input.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -1,85 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
internal partial class AppExecutor
|
||||
{
|
||||
|
||||
|
||||
#region Start / Stop timer thread
|
||||
private void timer_Start()
|
||||
{
|
||||
asyncReadOutput();
|
||||
asyncReadError();
|
||||
}
|
||||
|
||||
private bool running = true;
|
||||
private void timer_Stop()
|
||||
{
|
||||
running = false;
|
||||
}
|
||||
#endregion
|
||||
|
||||
private byte[] readBufferOutput = new byte[4096];
|
||||
private byte[] readBufferError = new byte[4096];
|
||||
|
||||
private void asyncReadOutput()
|
||||
{
|
||||
if (running)
|
||||
Output.BaseStream.BeginRead(readBufferOutput, 0, readBufferOutput.Length, asyncReadCallBackOutput, null);
|
||||
}
|
||||
private void asyncReadError()
|
||||
{
|
||||
if (running)
|
||||
Error.BaseStream.BeginRead(readBufferError, 0, readBufferError.Length, asyncReadCallBackError, null);
|
||||
}
|
||||
|
||||
private void asyncReadCallBackOutput(IAsyncResult ar)
|
||||
{
|
||||
int len = Output.BaseStream.EndRead(ar);
|
||||
Program.FireAppConsoleOutput(file,
|
||||
System.Text.Encoding.ASCII.GetString(readBufferOutput, 0, len)
|
||||
);
|
||||
|
||||
asyncReadOutput();
|
||||
}
|
||||
private void asyncReadCallBackError(IAsyncResult ar)
|
||||
{
|
||||
int len = Error.BaseStream.EndRead(ar);
|
||||
Program.FireAppConsoleError(file,
|
||||
System.Text.Encoding.ASCII.GetString(readBufferError, 0, len)
|
||||
);
|
||||
|
||||
asyncReadError();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,187 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
//using System;
|
||||
//using System.Collections;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Reflection;
|
||||
//using System.Text;
|
||||
//using System.Threading;
|
||||
//using log4net;
|
||||
|
||||
//namespace OpenSim.GridLaunch
|
||||
//{
|
||||
// internal class AppExecutor2
|
||||
// {
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly int consoleReadIntervalMilliseconds = 50;
|
||||
// //private static readonly Timer readTimer = new Timer(readConsole, null, Timeout.Infinite, Timeout.Infinite);
|
||||
// private static Thread timerThread;
|
||||
// private static object timerThreadLock = new object();
|
||||
|
||||
// #region Start / Stop timer thread
|
||||
// private static void timer_Start()
|
||||
// {
|
||||
// //readTimer.Change(0, consoleReadIntervalMilliseconds);
|
||||
// lock (timerThreadLock)
|
||||
// {
|
||||
// if (timerThread == null)
|
||||
// {
|
||||
// m_log.Debug("Starting timer thread.");
|
||||
// timerThread = new Thread(timerThreadLoop);
|
||||
// timerThread.Name = "StdOutputStdErrorReadThread";
|
||||
// timerThread.IsBackground = true;
|
||||
// timerThread.Start();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// private static void timer_Stop()
|
||||
// {
|
||||
// //readTimer.Change(Timeout.Infinite, Timeout.Infinite);
|
||||
// lock (timerThreadLock)
|
||||
// {
|
||||
// if (timerThread != null)
|
||||
// {
|
||||
// m_log.Debug("Stopping timer thread.");
|
||||
// try
|
||||
// {
|
||||
// if (timerThread.IsAlive)
|
||||
// timerThread.Abort();
|
||||
// timerThread.Join(2000);
|
||||
// timerThread = null;
|
||||
// }
|
||||
// catch (Exception ex)
|
||||
// {
|
||||
// m_log.Error("Exception stopping timer thread: " + ex.ToString());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// #endregion
|
||||
|
||||
// #region Timer read from consoles and fire event
|
||||
|
||||
// private static void timerThreadLoop()
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// while (true)
|
||||
// {
|
||||
// readConsole();
|
||||
// Thread.Sleep(consoleReadIntervalMilliseconds);
|
||||
// }
|
||||
// }
|
||||
// catch (ThreadAbortException) { } // Expected on thread shutdown
|
||||
// }
|
||||
|
||||
// private static void readConsole()
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
|
||||
// // Lock so we don't collide with any startup or shutdown
|
||||
// lock (Program.AppList)
|
||||
// {
|
||||
// foreach (AppExecutor app in new ArrayList(Program.AppList.Values))
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// string txt = app.GetStdOutput();
|
||||
// // Fire event with received text
|
||||
// if (!string.IsNullOrEmpty(txt))
|
||||
// Program.FireAppConsoleOutput(app.File, txt);
|
||||
// }
|
||||
// catch (Exception ex)
|
||||
// {
|
||||
// m_log.ErrorFormat("Exception reading standard output from \"{0}\": {1}", app.File, ex.ToString());
|
||||
// }
|
||||
// try
|
||||
// {
|
||||
// string txt = app.GetStdError();
|
||||
// // Fire event with received text
|
||||
// if (!string.IsNullOrEmpty(txt))
|
||||
// Program.FireAppConsoleOutput(app.File, txt);
|
||||
// }
|
||||
// catch (Exception ex)
|
||||
// {
|
||||
// m_log.ErrorFormat("Exception reading standard error from \"{0}\": {1}", app.File, ex.ToString());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// finally
|
||||
// {
|
||||
// }
|
||||
// }
|
||||
// #endregion
|
||||
|
||||
|
||||
// #region Read stdOutput and stdError
|
||||
// public string GetStdOutput()
|
||||
// {
|
||||
// return GetStreamData(Output);
|
||||
// }
|
||||
// public string GetStdError()
|
||||
// {
|
||||
// return GetStreamData(Error);
|
||||
// }
|
||||
|
||||
// private static int num = 0;
|
||||
// // Gets any data from StreamReader object, non-blocking
|
||||
// private static string GetStreamData(StreamReader sr)
|
||||
// {
|
||||
// // Can't read?
|
||||
// if (!sr.BaseStream.CanRead)
|
||||
// return "";
|
||||
|
||||
// // Read a chunk
|
||||
// //sr.BaseStream.ReadTimeout = 100;
|
||||
// byte[] buffer = new byte[4096];
|
||||
// num++;
|
||||
// Trace.WriteLine("Start read " + num);
|
||||
// int len = sr.BaseStream.Read(buffer, 0, buffer.Length);
|
||||
// Trace.WriteLine("End read " + num + ": " + len);
|
||||
|
||||
// // Nothing?
|
||||
// if (len <= 0)
|
||||
// return "";
|
||||
|
||||
// // Return data
|
||||
// StringBuilder sb = new StringBuilder();
|
||||
// sb.Append(System.Text.Encoding.ASCII.GetString(buffer, 0, len));
|
||||
|
||||
// //while (sr.Peek() >= 0)
|
||||
// //{
|
||||
// // sb.Append(Convert.ToChar(sr.Read()));
|
||||
// //}
|
||||
|
||||
// return sb.ToString();
|
||||
// }
|
||||
// #endregion
|
||||
|
||||
|
||||
// }
|
||||
//}
|
|
@ -1,76 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
internal class CommandProcessor
|
||||
{
|
||||
public delegate void CommandLineDelegate(string application, string command, string arguments);
|
||||
public event CommandLineDelegate CommandLine;
|
||||
|
||||
public bool IsCommand(string cmd)
|
||||
{
|
||||
if (cmd.Trim().StartsWith("/"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public static readonly char[] cmdSplit = new char[] { ' ' };
|
||||
public bool Process(string app, string command)
|
||||
{
|
||||
// Only process commands
|
||||
if (!IsCommand(command))
|
||||
return false;
|
||||
|
||||
// Remove first /
|
||||
command = command.Trim().Remove(0, 1);
|
||||
|
||||
// Split cmd and args
|
||||
string[] carg = command.Split(cmdSplit, 2);
|
||||
if (carg.Length == 0)
|
||||
return true;
|
||||
|
||||
string cmd = carg[0]; // Command
|
||||
string arg = "";
|
||||
if (carg.Length > 1)
|
||||
arg = carg[1]; // Arguments
|
||||
|
||||
// Do we have a command?
|
||||
if (string.IsNullOrEmpty(cmd))
|
||||
return true;
|
||||
|
||||
// All is fine
|
||||
if (CommandLine != null)
|
||||
CommandLine(app, cmd, arg);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,122 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.Console
|
||||
{
|
||||
internal class Console: IGUI
|
||||
{
|
||||
private List<string> Apps = new List<string>();
|
||||
public Console ()
|
||||
{
|
||||
Program.AppCreated += Program_AppCreated;
|
||||
Program.AppRemoved += Program_AppRemoved;
|
||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
||||
Program.Command.CommandLine += Command_CommandLine;
|
||||
}
|
||||
|
||||
private string currentApp = "";
|
||||
private bool quitTyped = false;
|
||||
void Command_CommandLine(string application, string command, string arguments)
|
||||
{
|
||||
|
||||
// If command is a number then someone might be trying to change console: /1, /2, etc.
|
||||
int currentAppNum = 0;
|
||||
if (int.TryParse(command, out currentAppNum))
|
||||
if (currentAppNum <= Apps.Count)
|
||||
{
|
||||
currentApp = Apps[currentAppNum - 1];
|
||||
System.Console.WriteLine("Changed console to app: " + currentApp);
|
||||
} else
|
||||
System.Console.WriteLine("Unable to change to app number: " + currentAppNum);
|
||||
|
||||
// Has user typed quit?
|
||||
if (command.ToLower() == "quit")
|
||||
quitTyped = true;
|
||||
|
||||
// Has user typed /list?
|
||||
if (command.ToLower() == "list")
|
||||
{
|
||||
System.Console.WriteLine("/0 Log console");
|
||||
for (int i = 1; i <= Apps.Count; i++)
|
||||
{
|
||||
System.Console.WriteLine(string.Format("/{0} {1}", i, Apps[i - 1]));
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Module Start / Stop
|
||||
public void StartGUI()
|
||||
{
|
||||
// Console start
|
||||
System.Console.WriteLine("Console GUI");
|
||||
System.Console.WriteLine("Use commands /0, /1, /2, etc to switch between applications.");
|
||||
System.Console.WriteLine("Type /list for list of applications.");
|
||||
System.Console.WriteLine("Anything that doesn't start with a / will be sent to selected application");
|
||||
System.Console.WriteLine("type /quit to exit");
|
||||
|
||||
|
||||
while (quitTyped == false)
|
||||
{
|
||||
string line = System.Console.ReadLine().TrimEnd("\r\n".ToCharArray());
|
||||
Program.Write(currentApp, line);
|
||||
}
|
||||
// We are done
|
||||
System.Console.WriteLine("Console exit.");
|
||||
}
|
||||
|
||||
public void StopGUI()
|
||||
{
|
||||
// Console stop
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region GridLaunch Events
|
||||
void Program_AppCreated(string App)
|
||||
{
|
||||
System.Console.WriteLine("Started: " + App);
|
||||
if (!Apps.Contains(App))
|
||||
Apps.Add(App);
|
||||
}
|
||||
|
||||
void Program_AppRemoved(string App)
|
||||
{
|
||||
System.Console.WriteLine("Stopped: " + App);
|
||||
if (Apps.Contains(App))
|
||||
Apps.Remove(App);
|
||||
}
|
||||
|
||||
void Program_AppConsoleOutput(string App, string Text)
|
||||
{
|
||||
System.Console.Write(App + ": " + Text);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -1,39 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI
|
||||
{
|
||||
public interface IGUI
|
||||
{
|
||||
void StartGUI();
|
||||
void StopGUI();
|
||||
}
|
||||
}
|
|
@ -1,113 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.Network
|
||||
{
|
||||
internal class Client
|
||||
{
|
||||
public TcpClient tcpClient;
|
||||
private byte[] readBuffer = new byte[4096];
|
||||
private byte[] writeBuffer;
|
||||
private TCPD tcp;
|
||||
private string inputData = "";
|
||||
private object inputDataLock = new object();
|
||||
public Client(TCPD _tcp, TcpClient Client)
|
||||
{
|
||||
tcp = _tcp;
|
||||
tcpClient = Client;
|
||||
asyncReadStart();
|
||||
Write("OpenSim TCP Console GUI");
|
||||
Write("Use commands /0, /1, /2, etc to switch between applications.");
|
||||
Write("Type /list for list of applications.");
|
||||
Write("Anything that doesn't start with a / will be sent to selected application");
|
||||
Write("type /quit to exit");
|
||||
|
||||
}
|
||||
|
||||
private void asyncReadStart()
|
||||
{
|
||||
tcpClient.GetStream().BeginRead(readBuffer, 0, readBuffer.Length, asyncReadCallBack, null);
|
||||
}
|
||||
|
||||
//private Regex LineExtractor = new Regex("^(.*)$")
|
||||
private void asyncReadCallBack(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Read data
|
||||
int len = tcpClient.GetStream().EndRead(ar);
|
||||
|
||||
// Send it to app
|
||||
string newData = System.Text.Encoding.ASCII.GetString(readBuffer, 0, len);
|
||||
//lock (inputDataLock)
|
||||
//{
|
||||
inputData += newData;
|
||||
if (newData.Contains("\n"))
|
||||
SendInputLines();
|
||||
//}
|
||||
|
||||
// Start it again
|
||||
asyncReadStart();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// TODO: Remove client when we get exception
|
||||
// Temp patch: if exception we don't call asyncReadStart()
|
||||
}
|
||||
}
|
||||
|
||||
private void SendInputLines()
|
||||
{
|
||||
StringBuilder line = new StringBuilder();
|
||||
foreach (char c in inputData)
|
||||
{
|
||||
if (c == 13)
|
||||
continue;
|
||||
if (c == 10)
|
||||
{
|
||||
Program.WriteLine(tcp.currentApp, line.ToString());
|
||||
line = new StringBuilder();
|
||||
continue;
|
||||
}
|
||||
line.Append(c);
|
||||
}
|
||||
// We'll keep whatever is left over
|
||||
inputData = line.ToString();
|
||||
}
|
||||
|
||||
public void Write(string Text)
|
||||
{
|
||||
writeBuffer = Encoding.ASCII.GetBytes(Text);
|
||||
tcpClient.GetStream().Write(writeBuffer, 0, writeBuffer.Length);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,231 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.Network
|
||||
{
|
||||
public class TCPD : IGUI, IDisposable
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private List<Client> Clients = new List<Client>();
|
||||
|
||||
private readonly int defaultPort = 7998;
|
||||
private TcpListener tcpListener;
|
||||
private Thread listenThread;
|
||||
private Thread clientThread;
|
||||
|
||||
|
||||
private List<string> Apps = new List<string>();
|
||||
internal string currentApp = "";
|
||||
private bool quitTyped = false;
|
||||
|
||||
public TCPD()
|
||||
{
|
||||
Program.AppCreated += Program_AppCreated;
|
||||
Program.AppRemoved += Program_AppRemoved;
|
||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
||||
Program.Command.CommandLine += Command_CommandLine;
|
||||
|
||||
}
|
||||
|
||||
~TCPD()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
private bool isDisposed = false;
|
||||
///<summary>
|
||||
///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
||||
///</summary>
|
||||
///<filterpriority>2</filterpriority>
|
||||
public void Dispose()
|
||||
{
|
||||
if (isDisposed)
|
||||
return;
|
||||
isDisposed = true;
|
||||
tcpd_Stop();
|
||||
}
|
||||
|
||||
public void StartGUI()
|
||||
{
|
||||
// We are starting
|
||||
tcpd_Start();
|
||||
}
|
||||
|
||||
public void StopGUI()
|
||||
{
|
||||
// We are stopping
|
||||
tcpd_Stop();
|
||||
}
|
||||
|
||||
|
||||
#region GridLaunch Events
|
||||
private void Command_CommandLine(string application, string command, string arguments)
|
||||
{
|
||||
// If command is a number then someone might be trying to change console: /1, /2, etc.
|
||||
int currentAppNum = 0;
|
||||
if (int.TryParse(command, out currentAppNum))
|
||||
if (currentAppNum <= Apps.Count)
|
||||
{
|
||||
currentApp = Apps[currentAppNum - 1];
|
||||
TCPWriteToAll("Changed console to app: " + currentApp + Environment.NewLine);
|
||||
}
|
||||
else
|
||||
TCPWriteToAll("Unable to change to app number: " + currentAppNum + Environment.NewLine);
|
||||
|
||||
// Has user typed quit?
|
||||
if (command.ToLower() == "quit")
|
||||
quitTyped = true;
|
||||
|
||||
// Has user typed /list?
|
||||
if (command.ToLower() == "list")
|
||||
{
|
||||
TCPWriteToAll("/0 Log console");
|
||||
for (int i = 1; i <= Apps.Count; i++)
|
||||
{
|
||||
TCPWriteToAll(string.Format("/{0} {1}", i, Apps[i - 1]));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Program_AppCreated(string App)
|
||||
{
|
||||
TCPWriteToAll("Started: " + App);
|
||||
if (!Apps.Contains(App))
|
||||
Apps.Add(App);
|
||||
}
|
||||
|
||||
void Program_AppRemoved(string App)
|
||||
{
|
||||
TCPWriteToAll("Stopped: " + App);
|
||||
if (Apps.Contains(App))
|
||||
Apps.Remove(App);
|
||||
}
|
||||
|
||||
private void Program_AppConsoleOutput(string App, string Text)
|
||||
{
|
||||
TCPWriteToAll(App, Text);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void tcpd_Start()
|
||||
{
|
||||
listenThread = new Thread(new ThreadStart(ListenForClients));
|
||||
listenThread.Name = "TCPDThread";
|
||||
listenThread.IsBackground = true;
|
||||
listenThread.Start();
|
||||
|
||||
while (!quitTyped)
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
|
||||
//clientThread = new Thread(new ThreadStart(ProcessClients));
|
||||
//clientThread.Name = "TCPClientThread";
|
||||
//clientThread.IsBackground = true;
|
||||
////clientThread.Start();
|
||||
|
||||
}
|
||||
private void tcpd_Stop()
|
||||
{
|
||||
StopThread(listenThread);
|
||||
StopThread(clientThread);
|
||||
}
|
||||
private void ListenForClients()
|
||||
{
|
||||
int Port = 0;
|
||||
int.TryParse(Program.Settings["TCPPort"], out Port);
|
||||
if (Port < 1)
|
||||
Port = defaultPort;
|
||||
|
||||
m_log.Info("Starting TCP Server on port " + Port);
|
||||
this.tcpListener = new TcpListener(IPAddress.Any, Port);
|
||||
|
||||
this.tcpListener.Start();
|
||||
|
||||
while (true)
|
||||
{
|
||||
// Blocks until a client has connected to the server
|
||||
TcpClient tcpClient = this.tcpListener.AcceptTcpClient();
|
||||
Client client = new Client(this, tcpClient);
|
||||
|
||||
lock (Clients)
|
||||
{
|
||||
Clients.Add(client);
|
||||
}
|
||||
System.Threading.Thread.Sleep(500);
|
||||
}
|
||||
}
|
||||
|
||||
private static void StopThread(Thread t)
|
||||
{
|
||||
if (t != null)
|
||||
{
|
||||
m_log.Debug("Stopping thread " + t.Name);
|
||||
try
|
||||
{
|
||||
if (t.IsAlive)
|
||||
t.Abort();
|
||||
t.Join(2000);
|
||||
t = null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("Exception stopping thread: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TCPWriteToAll(string app, string text)
|
||||
{
|
||||
TCPWriteToAll(text);
|
||||
}
|
||||
private void TCPWriteToAll(string text)
|
||||
{
|
||||
foreach (Client c in new ArrayList(Clients))
|
||||
{
|
||||
try
|
||||
{
|
||||
c.Write(text);
|
||||
} catch (Exception ex)
|
||||
{
|
||||
m_log.Error("Exception writing to TCP: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ServiceProcess;
|
||||
using System.Text;
|
||||
using OpenSim.GridLaunch.GUI;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
internal class Service: ServiceBase, IGUI
|
||||
{
|
||||
private ServiceBase[] ServicesToRun;
|
||||
public Service()
|
||||
{
|
||||
ServicesToRun = new ServiceBase[] {this};
|
||||
}
|
||||
|
||||
public void StartGUI()
|
||||
{
|
||||
ServiceBase.Run(ServicesToRun);
|
||||
}
|
||||
|
||||
public void StopGUI()
|
||||
{
|
||||
// Nothing
|
||||
}
|
||||
|
||||
protected override void OnStart(string[] args)
|
||||
{
|
||||
// Command line arguments override settings
|
||||
Program.Settings.ParseCommandArguments(args);
|
||||
}
|
||||
|
||||
protected override void OnStop()
|
||||
{
|
||||
Program.Shutdown();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 163 B |
Binary file not shown.
Before Width: | Height: | Size: 545 B |
Binary file not shown.
|
@ -1,224 +0,0 @@
|
|||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
partial class ProcessPanel
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ProcessPanel));
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabLogs = new System.Windows.Forms.TabPage();
|
||||
this.btnShutdown = new System.Windows.Forms.Button();
|
||||
this.pictureBox2 = new System.Windows.Forms.PictureBox();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.pictureBox3 = new System.Windows.Forms.PictureBox();
|
||||
this.tabSettings = new System.Windows.Forms.TabPage();
|
||||
this.cblStartupComponents = new System.Windows.Forms.CheckedListBox();
|
||||
this.gbStartupComponents = new System.Windows.Forms.GroupBox();
|
||||
this.btnSave = new System.Windows.Forms.Button();
|
||||
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabLogs.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).BeginInit();
|
||||
this.tabSettings.SuspendLayout();
|
||||
this.gbStartupComponents.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.tabControl1.Controls.Add(this.tabSettings);
|
||||
this.tabControl1.Controls.Add(this.tabLogs);
|
||||
this.tabControl1.Location = new System.Drawing.Point(-1, 123);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(632, 275);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabLogs
|
||||
//
|
||||
this.tabLogs.Controls.Add(this.ucLogWindow1);
|
||||
this.tabLogs.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabLogs.Name = "tabLogs";
|
||||
this.tabLogs.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabLogs.Size = new System.Drawing.Size(624, 249);
|
||||
this.tabLogs.TabIndex = 0;
|
||||
this.tabLogs.Text = "Logs";
|
||||
this.tabLogs.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnShutdown
|
||||
//
|
||||
this.btnShutdown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnShutdown.Location = new System.Drawing.Point(542, 400);
|
||||
this.btnShutdown.Name = "btnShutdown";
|
||||
this.btnShutdown.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnShutdown.TabIndex = 1;
|
||||
this.btnShutdown.Text = "Shutdown";
|
||||
this.btnShutdown.UseVisualStyleBackColor = true;
|
||||
this.btnShutdown.Click += new System.EventHandler(this.btnShutdown_Click);
|
||||
//
|
||||
// pictureBox2
|
||||
//
|
||||
this.pictureBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox2.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox2.Image")));
|
||||
this.pictureBox2.Location = new System.Drawing.Point(585, -1);
|
||||
this.pictureBox2.Name = "pictureBox2";
|
||||
this.pictureBox2.Size = new System.Drawing.Size(46, 124);
|
||||
this.pictureBox2.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.pictureBox2.TabIndex = 3;
|
||||
this.pictureBox2.TabStop = false;
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(-1, -1);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(586, 124);
|
||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBox1.TabIndex = 2;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// pictureBox3
|
||||
//
|
||||
this.pictureBox3.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox3.Image = global::OpenSim.GridLaunch.Properties.Resources.OpenSim_Bottom_Border;
|
||||
this.pictureBox3.Location = new System.Drawing.Point(-1, 120);
|
||||
this.pictureBox3.Name = "pictureBox3";
|
||||
this.pictureBox3.Size = new System.Drawing.Size(632, 310);
|
||||
this.pictureBox3.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.pictureBox3.TabIndex = 4;
|
||||
this.pictureBox3.TabStop = false;
|
||||
//
|
||||
// tabSettings
|
||||
//
|
||||
this.tabSettings.Controls.Add(this.label1);
|
||||
this.tabSettings.Controls.Add(this.btnSave);
|
||||
this.tabSettings.Controls.Add(this.gbStartupComponents);
|
||||
this.tabSettings.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabSettings.Name = "tabSettings";
|
||||
this.tabSettings.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabSettings.Size = new System.Drawing.Size(624, 249);
|
||||
this.tabSettings.TabIndex = 1;
|
||||
this.tabSettings.Text = "Settings";
|
||||
this.tabSettings.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// cblStartupComponents
|
||||
//
|
||||
this.cblStartupComponents.CheckOnClick = true;
|
||||
this.cblStartupComponents.FormattingEnabled = true;
|
||||
this.cblStartupComponents.Location = new System.Drawing.Point(6, 19);
|
||||
this.cblStartupComponents.Name = "cblStartupComponents";
|
||||
this.cblStartupComponents.Size = new System.Drawing.Size(202, 109);
|
||||
this.cblStartupComponents.TabIndex = 0;
|
||||
//
|
||||
// gbStartupComponents
|
||||
//
|
||||
this.gbStartupComponents.Controls.Add(this.cblStartupComponents);
|
||||
this.gbStartupComponents.Location = new System.Drawing.Point(9, 6);
|
||||
this.gbStartupComponents.Name = "gbStartupComponents";
|
||||
this.gbStartupComponents.Size = new System.Drawing.Size(214, 136);
|
||||
this.gbStartupComponents.TabIndex = 1;
|
||||
this.gbStartupComponents.TabStop = false;
|
||||
this.gbStartupComponents.Text = "Startup components";
|
||||
//
|
||||
// btnSave
|
||||
//
|
||||
this.btnSave.Location = new System.Drawing.Point(9, 148);
|
||||
this.btnSave.Name = "btnSave";
|
||||
this.btnSave.Size = new System.Drawing.Size(92, 23);
|
||||
this.btnSave.TabIndex = 2;
|
||||
this.btnSave.Text = "Save settings";
|
||||
this.btnSave.UseVisualStyleBackColor = true;
|
||||
this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
|
||||
//
|
||||
// ucLogWindow1
|
||||
//
|
||||
this.ucLogWindow1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
|
||||
this.ucLogWindow1.Name = "ucLogWindow1";
|
||||
this.ucLogWindow1.Size = new System.Drawing.Size(618, 243);
|
||||
this.ucLogWindow1.TabIndex = 0;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(108, 149);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(259, 13);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "* You have to restart app before changes take effect.";
|
||||
//
|
||||
// ProcessPanel
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(629, 428);
|
||||
this.Controls.Add(this.pictureBox2);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Controls.Add(this.btnShutdown);
|
||||
this.Controls.Add(this.tabControl1);
|
||||
this.Controls.Add(this.pictureBox3);
|
||||
this.Name = "ProcessPanel";
|
||||
this.Text = "OpenSim GUI alpha";
|
||||
this.Load += new System.EventHandler(this.ProcessPanel_Load);
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabLogs.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).EndInit();
|
||||
this.tabSettings.ResumeLayout(false);
|
||||
this.tabSettings.PerformLayout();
|
||||
this.gbStartupComponents.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabLogs;
|
||||
private System.Windows.Forms.Button btnShutdown;
|
||||
private ucLogWindow ucLogWindow1;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.PictureBox pictureBox2;
|
||||
private System.Windows.Forms.PictureBox pictureBox3;
|
||||
private System.Windows.Forms.TabPage tabSettings;
|
||||
private System.Windows.Forms.GroupBox gbStartupComponents;
|
||||
private System.Windows.Forms.CheckedListBox cblStartupComponents;
|
||||
private System.Windows.Forms.Button btnSave;
|
||||
private System.Windows.Forms.Label label1;
|
||||
|
||||
}
|
||||
}
|
|
@ -1,288 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
public partial class ProcessPanel : Form, IGUI
|
||||
{
|
||||
public ProcessPanel()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
//Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
InitializeComponent();
|
||||
Program.AppCreated += Program_AppCreated;
|
||||
Program.AppRemoved += Program_AppRemoved;
|
||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
||||
Program.AppConsoleError += Program_AppConsoleError;
|
||||
log4netAppender.LogLine += log4netAppender_LogLine;
|
||||
}
|
||||
|
||||
#region Module Start / Stop
|
||||
public void StartGUI()
|
||||
{
|
||||
Application.Run(this);
|
||||
}
|
||||
|
||||
public void StopGUI()
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Main log tab
|
||||
void log4netAppender_LogLine(Color color, string LogText)
|
||||
{
|
||||
ucLogWindow1.Write(color, LogText);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Form events
|
||||
private void btnShutdown_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.Shutdown();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region GridLaunch Events
|
||||
public delegate void Program_AppCreatedDelegate(string App);
|
||||
public void Program_AppCreated(string App)
|
||||
{
|
||||
if (this.InvokeRequired) {
|
||||
this.Invoke(new Program_AppCreatedDelegate(Program_AppCreated), App);
|
||||
return;
|
||||
}
|
||||
|
||||
Trace.WriteLine("Start: " + App);
|
||||
|
||||
// Do we already have app window for that app?
|
||||
if (AppWindow_Get(App) != null)
|
||||
return;
|
||||
|
||||
// New log window
|
||||
ucAppWindow aw = new ucAppWindow();
|
||||
// New tab page
|
||||
TabPage tp = new TabPage(App);
|
||||
// Add log window into tab page
|
||||
tp.Controls.Add(aw);
|
||||
// Add tab page into tab control
|
||||
tabControl1.TabPages.Add(tp);
|
||||
// Add it all to our internal list
|
||||
AppWindow_Add(App, aw);
|
||||
// Hook up events
|
||||
aw.LineEntered += AppWindow_LineEntered;
|
||||
|
||||
// Fill log window fully inside tab page
|
||||
aw.Dock = DockStyle.Fill;
|
||||
}
|
||||
|
||||
|
||||
public delegate void Program_AppRemovedDelegate(string App);
|
||||
public void Program_AppRemoved(string App)
|
||||
{
|
||||
if (this.InvokeRequired) {
|
||||
this.Invoke(new Program_AppRemovedDelegate(Program_AppRemoved), App);
|
||||
return;
|
||||
}
|
||||
|
||||
Trace.WriteLine("Stop: " + App);
|
||||
|
||||
// Get app window
|
||||
ucAppWindow aw = AppWindow_Get(App);
|
||||
if (aw == null)
|
||||
return;
|
||||
|
||||
// Get its tab page
|
||||
TabPage tp = aw.Parent as TabPage;
|
||||
|
||||
if (tp != null)
|
||||
{
|
||||
// Remove tab page from tab control
|
||||
tabControl1.TabPages.Remove(tp);
|
||||
// Remove app window from tab
|
||||
tp.Controls.Remove(aw);
|
||||
}
|
||||
|
||||
// Dispose of app window
|
||||
aw.Dispose();
|
||||
|
||||
// Dispose of tab page
|
||||
if (tp != null)
|
||||
tp.Dispose();
|
||||
|
||||
// Remove from our internal list
|
||||
AppWindow_Remove(App);
|
||||
}
|
||||
|
||||
|
||||
public delegate void Program_AppConsoleOutputDelegate(string App, string LogText);
|
||||
void Program_AppConsoleOutput(string App, string LogText)
|
||||
{
|
||||
if (this.InvokeRequired)
|
||||
{
|
||||
this.Invoke(new Program_AppConsoleOutputDelegate(Program_AppConsoleOutput), App, LogText);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get app window
|
||||
ucAppWindow aw = AppWindow_Get(App);
|
||||
// Write text to it
|
||||
if (aw != null)
|
||||
aw.Write(System.Drawing.Color.Black, LogText);
|
||||
}
|
||||
|
||||
public delegate void Program_AppConsoleErrorDelegate(string App, string LogText);
|
||||
void Program_AppConsoleError(string App, string LogText)
|
||||
{
|
||||
if (this.InvokeRequired) {
|
||||
this.Invoke(new Program_AppConsoleErrorDelegate(Program_AppConsoleError), App, LogText);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get app window
|
||||
ucAppWindow aw = AppWindow_Get(App);
|
||||
// Write text to it
|
||||
if (aw != null)
|
||||
aw.Write(System.Drawing.Color.Red, LogText);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region App Window events
|
||||
private void AppWindow_LineEntered(ucAppWindow AppWindow, string LogText)
|
||||
{
|
||||
Program.WriteLine(AppWindow_Get(AppWindow), LogText);
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void ProcessPanel_Load(object sender, EventArgs e)
|
||||
{
|
||||
string[] arr = new string[Program.Settings.Components.Keys.Count];
|
||||
Program.Settings.Components.Keys.CopyTo(arr, 0);
|
||||
cblStartupComponents.Items.AddRange(arr);
|
||||
|
||||
// Now correct all check states
|
||||
for (int i = 0; i < cblStartupComponents.Items.Count; i++)
|
||||
{
|
||||
string _name = cblStartupComponents.Items[i] as string;
|
||||
bool _checked = Program.Settings.Components[_name];
|
||||
|
||||
cblStartupComponents.SetItemChecked(i, _checked);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#region Internal App Window list and functions
|
||||
private Dictionary<string, ucAppWindow> _appWindows = new Dictionary<string, ucAppWindow>();
|
||||
private Dictionary<ucAppWindow, string> _appWindows_rev = new Dictionary<ucAppWindow, string>();
|
||||
private void AppWindow_Add(string AppWindowName, ucAppWindow AppWindow)
|
||||
{
|
||||
lock (_appWindows)
|
||||
{
|
||||
_appWindows.Add(AppWindowName, AppWindow);
|
||||
_appWindows_rev.Add(AppWindow, AppWindowName);
|
||||
// Hook events
|
||||
AppWindow.LineEntered += AppWindow_LineEntered;
|
||||
}
|
||||
}
|
||||
private void AppWindow_Remove(ucAppWindow AppWindow)
|
||||
{
|
||||
lock (_appWindows)
|
||||
{
|
||||
if (_appWindows_rev.ContainsKey(AppWindow))
|
||||
{
|
||||
// Unhook events
|
||||
AppWindow.LineEntered -= AppWindow_LineEntered;
|
||||
// Delete from list
|
||||
string name = _appWindows_rev[AppWindow];
|
||||
_appWindows.Remove(name);
|
||||
_appWindows_rev.Remove(AppWindow);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void AppWindow_Remove(string AppWindowName)
|
||||
{
|
||||
lock (_appWindows)
|
||||
{
|
||||
if (_appWindows.ContainsKey(AppWindowName))
|
||||
{
|
||||
ucAppWindow AppWindow = _appWindows[AppWindowName];
|
||||
// Unhook events
|
||||
AppWindow.LineEntered -= AppWindow_LineEntered;
|
||||
// Delete from list
|
||||
_appWindows.Remove(AppWindowName);
|
||||
_appWindows_rev.Remove(AppWindow);
|
||||
}
|
||||
}
|
||||
}
|
||||
private string AppWindow_Get(ucAppWindow AppWindow)
|
||||
{
|
||||
lock (_appWindows)
|
||||
{
|
||||
if (_appWindows_rev.ContainsKey(AppWindow))
|
||||
return _appWindows_rev[AppWindow];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
private ucAppWindow AppWindow_Get(string AppWindowName)
|
||||
{
|
||||
lock (_appWindows)
|
||||
{
|
||||
if (_appWindows.ContainsKey(AppWindowName))
|
||||
return _appWindows[AppWindowName];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void btnSave_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.Settings.Components.Clear();
|
||||
for (int i = 0; i < cblStartupComponents.Items.Count; i++)
|
||||
{
|
||||
string _name = cblStartupComponents.Items[i] as string;
|
||||
bool _checked = cblStartupComponents.GetItemChecked(i);
|
||||
|
||||
Program.Settings.Components.Add(_name, _checked);
|
||||
Program.Settings.SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,882 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="pictureBox2.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAAEAAAB8CAIAAAAny03BAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAAAlwSFlzAAAOpgAA
|
||||
DqYBh9ypbwAAAYpJREFUKFOV0fkrH3AYwPG3Y84NW2xzj76btomJHE20NUcpi9DKUlt+0i6EjbnmiOWY
|
||||
ZTKSo69YtolNRHOEYWsIK8sksiZZU5Ompo8n379gP7x63s/z+fEDdz7w3+4Oondv6JD+/WH0H4xgkDx6
|
||||
yDBlDMPUcY6kfcQofQKjjEmMH05h8ugTppmfMc36gtnjacyzZziaM8uxvDks8uexfLKAVcFXjhctcqL4
|
||||
G9YlS9iUfufk02VOla9wumIV28o17KvWcXj+A8fqnzi92MC5ZhOX2i1cX/5CU/8bTcM25xr/4Na0w/mW
|
||||
XS5q/+LeuodH2z882ve51KHweq3wfqvw6VT4din83ykC3isu9yoC+xRB/Qq7bHDIBfs8sJPpWABOxXIr
|
||||
lFsRuJaJCtA8gzPibDVcqAE34VknXStv0n7N0rJ7N0m3QIAWrrZBYCtcewVXRLAIeQMRnXKTGdmtE9YF
|
||||
0T0QLh0lM6YProu4fgjthRsDcFO+79YQJIhY6fhBSByB26M6SeM6idIJwxwAjlSW4/2by3sAAAAASUVO
|
||||
RK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAkoAAAB8CAIAAAAZ/QhXAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAArZlJREFUeF7tfQdQ
|
||||
VMnz/+6yLCzLAruwS845C4qgqIiKOeecAyYULXMAAygUSBAFoZCc/qgYy0gqgqlMp5ZeUEvPO63LV5ev
|
||||
7n78PzOzrBy7IN558fu2ul7Nm9fT09Mz05/peWH5vBXVPO7HWYCzAGcBzgKcBf5rFgC8ccRZgLMAZwHO
|
||||
ApwF/mMW4LCNswBnAc4CnAU4C/wHLfAfbNJ/bAHCNYezAGcBzgKcBX6HBTh44yzAWYCzAGcBzgL/QQv8
|
||||
B5v0O0CeK8JZgLMAZwHOAv8xC3DwxlmAswBnAc4CnAX+gxb4DzbpP7YA4ZrDWYCzAGcBzgK/wwIcvHEW
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PzZgl1DlcUSLAGkz63VmN+gA3afWETybWy9Y0SxYRmkxtQyG/gREPwA27EY28GYgLMPOJLABCNdEjrPo
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||||
niTDDwJmrflzyQKCNwfRVRNvOr3EikAIMicCqKgQVhAMyEcRnEICK4irIOTjKmpBJpOPHByRg+NUoCCN
|
||||
ESGQiUIVqBGEsjiFzPHYJqWicAQzCKI4/Tn7c+OHm7//Sf+j8pvw1GQvC5taxPfxp9fxF2KXslEQ2US8
|
||||
PHz9ymYS2C0nvp4gH9Buej2BhKhmnYUE9nRm1AtnIc7D/aomkgBsAEhwuvKycCEiP4olixqF0+vJKfKR
|
||||
A5hZRgEGBDak1fCDNJjBBh4cl9MjriJ/1WVVccASZDKIwlUmH2kcmQKgZc3CqMtEE+i5rElnRTMBaYbW
|
||||
RP860q4FDYLZ9YJpdYLpeNafbs8isVAF9vylTQQYYBZmH6wGcApzIYctC+AaQEARpJEPIGH5YGP4wVAH
|
||||
R1xFPlAHaQZLEMIgSo1qSKMgsIqJRUHwM6wiG4kUFBnaTcZTLbUkn+nDTiEHVbDiDCxRBADJsBCcAD+c
|
||||
MgU4/Tn7c+OHm7//Yf9DnCAc4kzqasnDCNTrgXC6vIm3rJkPtIOvn9cgmFUvGF9L4A3xHAI7IB/AAKcg
|
||||
cuuOZmIHD4QACDnAQoAHkAPBEB5gmVMvmFRLnmFBAldBwEsUARuO4CQyW0XhKgqCADYgCIdMlEUatbMa
|
||||
KcoSyUhAJgk6qT5kf5VKhkwIZ4qhFKRp6o9LIPCzZgLXsYkHDENYBmCDBYAc2MqDlWCi8fR5EOQwEwFv
|
||||
GLCxQA1HGgQTFGGoBmJQxHCFxW1AFwaNLGIDyCEBmQyQcAlimWQWfqEs0igFnjHYsaTSGBsDRSaNsQHY
|
||||
QKgLOSjLoJTVguLYf0MVnP6c/bnxw83f/wX/o/KAbJ+N7b8xbws/COdO7jNRR8+8PHLgK4ldGvmgpU2q
|
||||
Y2QTwYYVzSQHhH1OwAzCPoRBwB4EfwAnBoQARcAkAxVAJk4RI4KB4RZgRhUd0nwGS+yIU0hDmgEYBLKC
|
||||
qAUoC6IQJZhEeXA6p57og01F6AaQnllPtEIOdhqhOUMdtrWIoxrOkQahpWgmGguoY7e1EBuxIgAVFrqx
|
||||
rUWGQ2yJwFCNDRqWzwImdmTYw2IvsEEgK8gQiMV5bP9QvQnJ4jYWtDGUYrugrHbmo9lRDYcMd1kfgRk1
|
||||
sj0HTn/O/tz44ebv/5r/UUUAzCkz18mCDOYlyfMLrS6VRXhTaonfZ6GeeiOO5TDbMScOZvaQBcsETiAN
|
||||
982ea2B1AUpZvMjuZgFcUQqZOIIfMsEJsAEPckA4BbQgHyohwGIAzLZVmapMLHuuFwV/n/5oIFwhE6u+
|
||||
xYVGIQ08YzfYmKEARSzewinbVEQpZOLItg1ZMMcCJrYzCZRiMRkCLIhi2MYkaNqfZbINSaYSjgAqFilC
|
||||
LCSw+0YshwEqpz9nfzZ/ufHDzd//cf/zanOMhSBwkcxZq2/5wGPCjTK3DmcKx632xex+Ehwuiy3YrheL
|
||||
RdS7auxhChY9MDhkzprNQLahNxRPulPfzapWE9t/YzeKkGYxkJpYuKPe3OP0fyP7/1zt/A8n1t1tx8//
|
||||
+9/7/cHx/79nsN+0uN34gYv4txiE85/M5//B8f//ATQlyz6+IFQfAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
|
@ -1,72 +0,0 @@
|
|||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
partial class ucAppWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
|
||||
this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// ucLogWindow1
|
||||
//
|
||||
this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
|
||||
this.ucLogWindow1.Name = "ucLogWindow1";
|
||||
this.ucLogWindow1.Size = new System.Drawing.Size(232, 132);
|
||||
this.ucLogWindow1.TabIndex = 0;
|
||||
//
|
||||
// ucInputField1
|
||||
//
|
||||
this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ucInputField1.Location = new System.Drawing.Point(0, 141);
|
||||
this.ucInputField1.Name = "ucInputField1";
|
||||
this.ucInputField1.Size = new System.Drawing.Size(234, 30);
|
||||
this.ucInputField1.TabIndex = 1;
|
||||
//
|
||||
// ucAppWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.ucInputField1);
|
||||
this.Controls.Add(this.ucLogWindow1);
|
||||
this.DoubleBuffered = true;
|
||||
this.Name = "ucAppWindow";
|
||||
this.Size = new System.Drawing.Size(235, 166);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private ucLogWindow ucLogWindow1;
|
||||
private ucInputField ucInputField1;
|
||||
}
|
||||
}
|
|
@ -1,63 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
public partial class ucAppWindow : UserControl
|
||||
{
|
||||
// Just forwarding from ucInputField1
|
||||
public delegate void LineEnteredDelegate(ucAppWindow AppWindow, string Text);
|
||||
public event LineEnteredDelegate LineEntered;
|
||||
|
||||
public ucAppWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
ucInputField1.LineEntered += ucInputField1_LineEntered;
|
||||
}
|
||||
|
||||
#region Forward Text Input Event and Log Write Function
|
||||
void ucInputField1_LineEntered(string Text)
|
||||
{
|
||||
if (LineEntered != null)
|
||||
LineEntered(this, Text);
|
||||
}
|
||||
|
||||
public void Write(Color color, string LogText)
|
||||
{
|
||||
ucLogWindow1.Write(color, LogText);
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -1,120 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -1,77 +0,0 @@
|
|||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
partial class ucInputField
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.txtInput = new System.Windows.Forms.TextBox();
|
||||
this.btnSend = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// txtInput
|
||||
//
|
||||
this.txtInput.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.txtInput.Location = new System.Drawing.Point(3, 2);
|
||||
this.txtInput.Name = "txtInput";
|
||||
this.txtInput.Size = new System.Drawing.Size(289, 20);
|
||||
this.txtInput.TabIndex = 0;
|
||||
this.txtInput.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.txtInput_KeyPress);
|
||||
//
|
||||
// btnSend
|
||||
//
|
||||
this.btnSend.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnSend.Location = new System.Drawing.Point(295, 0);
|
||||
this.btnSend.Name = "btnSend";
|
||||
this.btnSend.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnSend.TabIndex = 3;
|
||||
this.btnSend.Text = "&Send";
|
||||
this.btnSend.UseVisualStyleBackColor = true;
|
||||
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
|
||||
//
|
||||
// ucInputField
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.btnSend);
|
||||
this.Controls.Add(this.txtInput);
|
||||
this.Name = "ucInputField";
|
||||
this.Size = new System.Drawing.Size(373, 25);
|
||||
this.Load += new System.EventHandler(this.ucInputField_Load);
|
||||
this.Resize += new System.EventHandler(this.ucInputField_Resize);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox txtInput;
|
||||
private System.Windows.Forms.Button btnSend;
|
||||
}
|
||||
}
|
|
@ -1,97 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
public partial class ucInputField : UserControl
|
||||
{
|
||||
public delegate void LineEnteredDelegate(string Text);
|
||||
public event LineEnteredDelegate LineEntered;
|
||||
|
||||
public List<string> History = new List<string>();
|
||||
|
||||
public ucInputField()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void ucInputField_Load(object sender, EventArgs e)
|
||||
{
|
||||
_resize();
|
||||
}
|
||||
|
||||
private void ucInputField_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_resize();
|
||||
}
|
||||
|
||||
private void _resize()
|
||||
{
|
||||
Height = txtInput.Height + 10;
|
||||
}
|
||||
|
||||
private void btnSend_Click(object sender, EventArgs e)
|
||||
{
|
||||
Send();
|
||||
}
|
||||
|
||||
private void txtInput_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
//Trace.WriteLine("KeyChar: " + ((int)e.KeyChar).ToString());
|
||||
if (e.KeyChar == 13)
|
||||
{
|
||||
e.Handled = true;
|
||||
Send();
|
||||
}
|
||||
|
||||
// TODO: Add arrow up/down history functions
|
||||
}
|
||||
|
||||
private void Send()
|
||||
{
|
||||
// Remove \r\n at end
|
||||
string txt = txtInput.Text.TrimEnd("\r\n".ToCharArray());
|
||||
|
||||
// Fire event
|
||||
if (LineEntered != null)
|
||||
LineEntered(txt);
|
||||
|
||||
// Add to history
|
||||
History.Add(txtInput.Text);
|
||||
|
||||
txtInput.Text = "";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,120 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -1,62 +0,0 @@
|
|||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
partial class ucLogWindow
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.txtLog = new System.Windows.Forms.TextBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// txtLog
|
||||
//
|
||||
this.txtLog.BackColor = System.Drawing.SystemColors.Window;
|
||||
this.txtLog.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtLog.Location = new System.Drawing.Point(0, 0);
|
||||
this.txtLog.Multiline = true;
|
||||
this.txtLog.Name = "txtLog";
|
||||
this.txtLog.ReadOnly = true;
|
||||
this.txtLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.txtLog.Size = new System.Drawing.Size(150, 150);
|
||||
this.txtLog.TabIndex = 0;
|
||||
this.txtLog.TextChanged += new System.EventHandler(this.txtLog_TextChanged);
|
||||
//
|
||||
// ucLogWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.txtLog);
|
||||
this.Name = "ucLogWindow";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox txtLog;
|
||||
}
|
||||
}
|
|
@ -1,80 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
||||
{
|
||||
public partial class ucLogWindow : UserControl
|
||||
{
|
||||
// If text in window is more than this
|
||||
private static readonly int logWindowMaxTextLength = 20000;
|
||||
// Remove this much from start of it
|
||||
private static int logWindowTrunlTextLength = 10000;
|
||||
|
||||
public ucLogWindow()
|
||||
{
|
||||
if (logWindowMaxTextLength < logWindowTrunlTextLength)
|
||||
logWindowTrunlTextLength = logWindowMaxTextLength / 2;
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public delegate void textWriteDelegate(Color color, string LogText);
|
||||
public void Write(Color color, string LogText)
|
||||
{
|
||||
// Check if we to pass task on to GUI thread
|
||||
if (this.InvokeRequired)
|
||||
{
|
||||
this.Invoke(new textWriteDelegate(Write), color, LogText);
|
||||
return;
|
||||
}
|
||||
// Append to window
|
||||
try
|
||||
{
|
||||
if (!txtLog.IsDisposed)
|
||||
txtLog.AppendText(LogText);
|
||||
} catch { }
|
||||
}
|
||||
|
||||
private void txtLog_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
// Go to bottom of window
|
||||
txtLog.ScrollToCaret();
|
||||
|
||||
// Make sure amount of text in window doesn't grow too big
|
||||
if (txtLog.Text.Length > logWindowMaxTextLength)
|
||||
txtLog.Text = txtLog.Text.Remove(0, logWindowTrunlTextLength);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,120 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -1,126 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>OpenSim.GridLaunch</RootNamespace>
|
||||
<AssemblyName>OpenSim.GridLaunch</AssemblyName>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\..\..\bin\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.ServiceProcess" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AppExecutor.cs" />
|
||||
<Compile Include="AppExecutor_AsyncIO.cs" />
|
||||
<Compile Include="AppExecutor_Thread.cs" />
|
||||
<Compile Include="CommandProcessor.cs" />
|
||||
<Compile Include="GUI\Console\Console.cs" />
|
||||
<Compile Include="GUI\IGUI.cs" />
|
||||
<Compile Include="GUI\Network\Client.cs" />
|
||||
<Compile Include="GUI\Network\TCPD.cs" />
|
||||
<Compile Include="GUI\Service\Service.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ProcessPanel.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ProcessPanel.Designer.cs">
|
||||
<DependentUpon>ProcessPanel.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucAppWindow.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucAppWindow.Designer.cs">
|
||||
<DependentUpon>ucAppWindow.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucInputField.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucInputField.Designer.cs">
|
||||
<DependentUpon>ucInputField.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucLogWindow.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\WinForm\ucLogWindow.Designer.cs">
|
||||
<DependentUpon>ucLogWindow.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="log4netAppender.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Settings.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="GUI\WinForm\ProcessPanel.resx">
|
||||
<DependentUpon>ProcessPanel.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GUI\WinForm\ucAppWindow.resx">
|
||||
<DependentUpon>ucAppWindow.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GUI\WinForm\ucInputField.resx">
|
||||
<DependentUpon>ucInputField.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GUI\WinForm\ucLogWindow.resx">
|
||||
<DependentUpon>ucLogWindow.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="GUI\WinForm\OpenSim Bottom Border.png" />
|
||||
<Content Include="GUI\WinForm\OpenSim Right Border.png" />
|
||||
<Content Include="GUI\WinForm\OpenSim.png" />
|
||||
<None Include="OpenSim.GridLaunch.ini">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -1,3 +0,0 @@
|
|||
GUI=WinForm
|
||||
;GUI=TCPD
|
||||
;Components=c:\temp\test.bat;true
|
|
@ -1,20 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridLaunch", "OpenSim.GridLaunch.csproj", "{595D67F3-B413-4A43-8568-5B5930E3B31D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,245 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using log4net.Appender;
|
||||
using log4net.Repository.Hierarchy;
|
||||
using OpenSim.GridLaunch.GUI;
|
||||
using OpenSim.GridLaunch.GUI.Network;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static readonly string ConfigFile = "OpenSim.GridLaunch.ini";
|
||||
internal static Dictionary<string, AppExecutor> AppList = new Dictionary<string, AppExecutor>();
|
||||
private static readonly int delayBetweenExecuteSeconds = 10;
|
||||
//private static readonly int consoleReadIntervalMilliseconds = 50;
|
||||
////private static readonly Timer readTimer = new Timer(readConsole, null, Timeout.Infinite, Timeout.Infinite);
|
||||
//private static Thread timerThread;
|
||||
//private static object timerThreadLock = new object();
|
||||
private static IGUI GUIModule;
|
||||
private static string GUIModuleName = "";
|
||||
public static readonly CommandProcessor Command = new CommandProcessor();
|
||||
public static readonly Settings Settings = new Settings();
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public delegate void AppConsoleOutputDelegate(string App, string Text);
|
||||
public static event AppConsoleOutputDelegate AppConsoleOutput;
|
||||
public delegate void AppConsoleErrorDelegate(string App, string Text);
|
||||
public static event AppConsoleErrorDelegate AppConsoleError;
|
||||
public delegate void AppCreatedDelegate(string App);
|
||||
public static event AppCreatedDelegate AppCreated;
|
||||
public delegate void AppRemovedDelegate(string App);
|
||||
public static event AppRemovedDelegate AppRemoved;
|
||||
|
||||
internal static void FireAppConsoleOutput(string App, string Text)
|
||||
{
|
||||
if (AppConsoleOutput != null)
|
||||
AppConsoleOutput(App, Text);
|
||||
}
|
||||
internal static void FireAppConsoleError(string App, string Text)
|
||||
{
|
||||
if (AppConsoleError != null)
|
||||
AppConsoleError(App, Text);
|
||||
}
|
||||
|
||||
|
||||
private static readonly object startStopLock = new object();
|
||||
|
||||
public static string Name { get { return "OpenSim Grid executor"; } }
|
||||
|
||||
#region Start/Shutdown
|
||||
static void Main(string[] args)
|
||||
{
|
||||
log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
// Startup
|
||||
m_log.Info(Name);
|
||||
m_log.Info(new string('-', Name.Length));
|
||||
|
||||
// Read settings
|
||||
Settings.LoadConfig(ConfigFile);
|
||||
// Command line arguments override settings
|
||||
Settings.ParseCommandArguments(args);
|
||||
|
||||
// Start GUI module
|
||||
StartGUIModule();
|
||||
|
||||
// Start the processes
|
||||
ThreadPool.QueueUserWorkItem(startProcesses);
|
||||
|
||||
// Hand over thread control to whatever GUI module
|
||||
GUIModule.StartGUI();
|
||||
|
||||
// GUI module returned, we are done
|
||||
Shutdown();
|
||||
|
||||
}
|
||||
|
||||
private static void StartGUIModule()
|
||||
{
|
||||
// Create GUI module
|
||||
GUIModuleName = Settings["GUI"];
|
||||
|
||||
switch (GUIModuleName.ToLower())
|
||||
{
|
||||
case "winform":
|
||||
GUIModuleName = "WinForm";
|
||||
GUIModule = new GUI.WinForm.ProcessPanel();
|
||||
break;
|
||||
case "service":
|
||||
GUIModuleName = "Service";
|
||||
GUIModule = new Service();
|
||||
break;
|
||||
case "tcpd":
|
||||
GUIModuleName = "TCPD";
|
||||
GUIModule = new TCPD();
|
||||
break;
|
||||
case "console":
|
||||
default:
|
||||
GUIModuleName = "Console";
|
||||
GUIModule = new GUI.Console.Console();
|
||||
break;
|
||||
}
|
||||
m_log.Info("GUI type: " + GUIModuleName);
|
||||
|
||||
}
|
||||
|
||||
internal static void Shutdown()
|
||||
{
|
||||
// Stop the processes
|
||||
stopProcesses();
|
||||
|
||||
lock (startStopLock)
|
||||
{
|
||||
// Stop GUI module
|
||||
if (GUIModule != null)
|
||||
{
|
||||
GUIModule.StopGUI();
|
||||
GUIModule = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void SafeDisposeOf(object obj)
|
||||
{
|
||||
IDisposable o = obj as IDisposable;
|
||||
try
|
||||
{
|
||||
if (o != null)
|
||||
o.Dispose();
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Start / Stop applications
|
||||
private static void startProcesses(Object stateInfo)
|
||||
{
|
||||
// Stop before starting
|
||||
stopProcesses();
|
||||
|
||||
// Start console read timer
|
||||
//timer_Start();
|
||||
|
||||
// Start the applications
|
||||
foreach (string file in new ArrayList(Settings.Components.Keys))
|
||||
{
|
||||
// Is this file marked for startup?
|
||||
if (Settings.Components[file])
|
||||
{
|
||||
AppExecutor app = new AppExecutor(file);
|
||||
app.Start();
|
||||
AppList.Add(file, app);
|
||||
if (AppCreated != null)
|
||||
AppCreated(app.File);
|
||||
System.Threading.Thread.Sleep(1000*delayBetweenExecuteSeconds);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void stopProcesses()
|
||||
{
|
||||
// Stop timer
|
||||
//timer_Stop();
|
||||
|
||||
// Lock so we don't collide with any timer still executing on AppList
|
||||
lock (AppList)
|
||||
{
|
||||
// Start the applications
|
||||
foreach (AppExecutor app in AppList.Values)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_log.Info("Stopping: " + app.File);
|
||||
app.Stop();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.ErrorFormat("Exception while stopping \"{0}\": {1}", app.File, ex.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (AppRemoved != null)
|
||||
AppRemoved(app.File);
|
||||
app.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
AppList.Clear();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
public static void Write(string App, string Text)
|
||||
{
|
||||
// Check if it is a commands
|
||||
bool isCommand = Command.Process(App, Text);
|
||||
|
||||
// Write to stdInput of app
|
||||
if (!isCommand && AppList.ContainsKey(App))
|
||||
AppList[App].Write(Text);
|
||||
}
|
||||
|
||||
public static void WriteLine(string App, string Text)
|
||||
{
|
||||
// Check if it is a commands
|
||||
bool isCommand = Command.Process(App, Text);
|
||||
|
||||
// Write to stdInput of app
|
||||
if (!isCommand && AppList.ContainsKey(App))
|
||||
AppList[App].WriteLine(Text);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,63 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.GridLaunch")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim.GridLaunch")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) 2008")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("5072e919-46ab-47e6-8a63-08108324ccdf")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("0.6.3.*")]
|
||||
[assembly: AssemblyVersion("0.6.3.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,84 +0,0 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.3053
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace OpenSim.GridLaunch.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GridLaunch.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap OpenSim {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("OpenSim", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap OpenSim_Bottom_Border {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("OpenSim_Bottom_Border", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap OpenSim_Right_Border {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("OpenSim_Right_Border", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,130 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="OpenSim" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\gui\winform\opensim.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="OpenSim_Bottom_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\gui\winform\opensim bottom border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="OpenSim_Right_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\gui\winform\opensim right border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
|
@ -1,181 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
internal class Settings
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private Dictionary<string, string> Config = new Dictionary<string, string>();
|
||||
public Dictionary<string, bool> Components = new Dictionary<string, bool>();
|
||||
|
||||
public static string[] defaultComponents = new string[]
|
||||
{
|
||||
"OpenSim.Grid.UserServer.exe",
|
||||
"OpenSim.Grid.GridServer.exe",
|
||||
"OpenSim.Grid.AssetServer.exe",
|
||||
"OpenSim.Grid.InventoryServer.exe",
|
||||
"OpenSim.Grid.MessagingServer.exe",
|
||||
"OpenSim.32BitLaunch.exe"
|
||||
};
|
||||
|
||||
|
||||
private static readonly char[] confSplit = new char[] { '=' };
|
||||
private static readonly char[] comaSplit = new char[] { ',' };
|
||||
private static readonly char[] colonSplit = new char[] { ';' };
|
||||
|
||||
private string configFile = "";
|
||||
|
||||
public Settings()
|
||||
{
|
||||
}
|
||||
public Settings(string ConfigFile)
|
||||
{
|
||||
LoadConfig(ConfigFile);
|
||||
}
|
||||
|
||||
|
||||
public void LoadConfig(string ConfigFile)
|
||||
{
|
||||
configFile = ConfigFile;
|
||||
m_log.Info("Reading config file: " + ConfigFile);
|
||||
try
|
||||
{
|
||||
// Read config file
|
||||
foreach (string line in System.IO.File.ReadAllLines(ConfigFile))
|
||||
{
|
||||
string[] s = line.Split(confSplit, 2);
|
||||
if (s.Length >= 2)
|
||||
Config.Add(s[0], s[1]);
|
||||
}
|
||||
|
||||
// Process Components section
|
||||
string cmp = Config["Components"];
|
||||
Config.Remove("Components");
|
||||
foreach (string c in cmp.Split(comaSplit))
|
||||
{
|
||||
string[] cs = c.Split(colonSplit);
|
||||
if (cs.Length >= 2)
|
||||
{
|
||||
bool status = false;
|
||||
bool.TryParse(cs[1], out status);
|
||||
Components.Add(cs[0], status);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("Exception reading config file: " + ex.ToString());
|
||||
}
|
||||
// No components? Add default components
|
||||
if (Components.Count == 0)
|
||||
foreach (string c in defaultComponents)
|
||||
{
|
||||
Components.Add(c, true);
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveConfig(string ConfigFile)
|
||||
{
|
||||
configFile = ConfigFile;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
public void SaveConfig()
|
||||
{
|
||||
m_log.Info("Writing config file: " + configFile);
|
||||
try
|
||||
{
|
||||
System.IO.File.WriteAllText(configFile, ToString());
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("Exception writing config file: " + ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public new string ToString()
|
||||
{
|
||||
StringBuilder ret = new StringBuilder();
|
||||
|
||||
Dictionary<string, string> config = new Dictionary<string, string>(Config);
|
||||
|
||||
// Add Components key
|
||||
StringBuilder _Components = new StringBuilder();
|
||||
foreach (string c in Components.Keys)
|
||||
{
|
||||
if (_Components.Length > 0)
|
||||
_Components.Append(",");
|
||||
_Components.Append(c + ";" + Components[c].ToString());
|
||||
}
|
||||
config["Components"] = _Components.ToString();
|
||||
|
||||
// Make return string
|
||||
foreach (string key in config.Keys)
|
||||
{
|
||||
ret.AppendLine(key + "=" + config[key]);
|
||||
}
|
||||
|
||||
// Return it
|
||||
return ret.ToString();
|
||||
}
|
||||
|
||||
public string this[string Key]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Config.ContainsKey(Key))
|
||||
return Config[Key];
|
||||
return "";
|
||||
}
|
||||
set { Config[Key] = value; }
|
||||
}
|
||||
|
||||
public void ParseCommandArguments(string[] args)
|
||||
{
|
||||
string key = null;
|
||||
foreach (string a in args)
|
||||
{
|
||||
if (a.StartsWith("--"))
|
||||
key = a.Remove(0, 2);
|
||||
else
|
||||
{
|
||||
if (key != null)
|
||||
Config[key] = a;
|
||||
key = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using log4net.Appender;
|
||||
using log4net.Core;
|
||||
|
||||
namespace OpenSim.GridLaunch
|
||||
{
|
||||
internal class log4netAppender : log4net.Appender.AppenderSkeleton
|
||||
{
|
||||
public delegate void LogLineDelegate(Color color, string Text);
|
||||
public static event LogLineDelegate LogLine;
|
||||
public static readonly Dictionary<string, Color> Level2Color = new Dictionary<string, Color>();
|
||||
|
||||
static log4netAppender()
|
||||
{
|
||||
Level2Color.Add("INFO", Color.Black);
|
||||
Level2Color.Add("DEBUG", Color.Gray);
|
||||
Level2Color.Add("WARN", Color.OrangeRed);
|
||||
Level2Color.Add("ERROR", Color.Red);
|
||||
}
|
||||
|
||||
|
||||
protected override void Append(LoggingEvent loggingEvent)
|
||||
{
|
||||
// Find appropriate color
|
||||
Color color = Color.Black;
|
||||
if (Level2Color.ContainsKey(loggingEvent.Level.Name))
|
||||
color = Level2Color[loggingEvent.Level.Name];
|
||||
|
||||
// Fire event with new log message
|
||||
if (LogLine != null)
|
||||
LogLine(color, loggingEvent.RenderedMessage + System.Environment.NewLine);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue